stone tools

This commit is contained in:
minjaesong
2023-11-22 22:27:24 +09:00
parent db7f24243d
commit 179e10f4a4
6 changed files with 73 additions and 4 deletions

View File

@@ -308,4 +308,33 @@ class AxeWood(originalID: ItemID) : GameItem(originalID) {
// override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = AxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
}
/**
* Created by minjaesong on 2023-11-22.
*/
class AxeStone(originalID: ItemID) : GameItem(originalID) {
internal constructor() : this("-uninitialised-")
override var baseToolSize: Double? = BASE_MASS_AND_SIZE
override var inventoryCategory = Category.TOOL
override val isDynamic = true
override val materialId = "ROCK"
override var baseMass = material.density.toDouble() / MaterialCodex["IRON"].density * BASE_MASS_AND_SIZE
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(12,4)
init {
equipPosition = GameItem.EquipPosition.HAND_GRIP
maxDurability = (TOOL_DURABILITY_BASE * material.enduranceMod).roundToInt()
durability = maxDurability.toFloat()
tags.add("AXE")
originalName = "ITEM_HATCHET_STONE"
}
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) =
if (AxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = AxeCore.endPrimaryUse(actor, this)
// override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = AxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
}

View File

@@ -322,4 +322,34 @@ class PickaxeWood(originalID: ItemID) : GameItem(originalID) {
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
}
/**
* Created by minjaesong on 2023-11-22.
*/
class PickaxeStone(originalID: ItemID) : GameItem(originalID) {
internal constructor() : this("-uninitialised-")
override var baseToolSize: Double? = BASE_MASS_AND_SIZE
override var inventoryCategory = Category.TOOL
override val isDynamic = true
override val materialId = "ROCK"
override var baseMass = material.density.toDouble() / MaterialCodex["IRON"].density * BASE_MASS_AND_SIZE
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(11,4)
init {
equipPosition = GameItem.EquipPosition.HAND_GRIP
maxDurability = (TOOL_DURABILITY_BASE * material.enduranceMod).roundToInt()
durability = maxDurability.toFloat()
tags.add("PICK")
originalName = "ITEM_PICK_STONE"
}
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) =
if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
}