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https://github.com/curioustorvald/Terrarum.git
synced 2026-03-11 22:31:52 +09:00
buildingmaker: import using filename
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@@ -441,6 +441,7 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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240,
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32
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)
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it.reset()
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it.setAsOpen()
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}
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}
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@@ -854,36 +855,41 @@ class YamlCommandNewFlatTerrain : YamlInvokable {
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class YamlCommandToolImportTest : YamlInvokable {
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override fun invoke(args: Array<Any>) {
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YamlCommandClearSelection().invoke(args)
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val ui = (args[0] as BuildingMaker)
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ui.getPoiNameForImport { name ->
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YamlCommandClearSelection().invoke(args)
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val json = """{"genver":67108864,"id":"test","wlen":8,"w":5,"h":5,"lut":{"0":"basegame:0","1":"basegame:50","2":"basegame:-1"},"layers":[{"name":"test","dat":["abZy8000000rlLru|9OOu|r)UvQ#:F5SzVR5HEIzUt9H%0000","abZy8000000rlLru|9OO00j-Xv;?&=0ruM(r|DkH000"]}]}"""
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val jsonFile = File(App.defaultDir, "/Exports/$name.poi")
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if (jsonFile.exists()) {
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val json = jsonFile.readText()
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val poi = Common.jsoner.fromJson(PointOfInterest().javaClass, json).also {
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it.getReadyToBeUsed(ui.world.tileNameToNumberMap)
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val poi = Common.jsoner.fromJson(PointOfInterest().javaClass, json).also {
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it.getReadyToBeUsed(ui.world.tileNameToNumberMap)
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println("==== Test print layer ====")
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it.layers.forEach { layer ->
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println("Layer ${layer.name}")
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println(" Terrain:")
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for (y in 0 until it.h) {
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for (x in 0 until it.w) {
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val tnum = layer.blockLayer[TERRAIN].unsafeGetTile(x, y).toLong()
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print("$tnum(${ui.world.tileNumberToNameMap[tnum]?.replace("basegame:","b")})\t")
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println("==== Test print layer ====")
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it.layers.forEach { layer ->
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println("Layer ${layer.name}")
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println(" Terrain:")
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for (y in 0 until it.h) {
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for (x in 0 until it.w) {
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val tnum = layer.blockLayer[TERRAIN].unsafeGetTile(x, y).toLong()
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print("$tnum(${ui.world.tileNumberToNameMap[tnum]?.replace("basegame:", "b")})\t")
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}
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println()
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}
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println(" Wall:")
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for (y in 0 until it.h) {
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for (x in 0 until it.w) {
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val tnum = layer.blockLayer[WALL].unsafeGetTile(x, y).toLong()
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print("$tnum(${ui.world.tileNumberToNameMap[tnum]?.replace("basegame:", "b")})\t")
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}
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println()
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}
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}
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println()
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}
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println(" Wall:")
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for (y in 0 until it.h) {
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for (x in 0 until it.w) {
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val tnum = layer.blockLayer[WALL].unsafeGetTile(x, y).toLong()
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print("$tnum(${ui.world.tileNumberToNameMap[tnum]?.replace("basegame:","b")})\t")
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}
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println()
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}
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println("Imported POI: $poi")
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}
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}
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println("Imported POI: $poi")
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}
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}
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