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pickaxe ore tooltip; working item pickup and throw effects
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@@ -158,4 +158,11 @@ object AVKey {
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* This value is only used for IngamePlayers
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*/
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const val GAMEMODE = "gamemode"
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/** String
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* Comma-separated ItemIDs for the item the ore drops (`item@basegame:128` instead of `ores@basegame:1`)
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*
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* When the player gets the ore item, its itemID is appended to this actorvalue.
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*/
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const val ORE_DICT = "oredict"
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}
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