pickaxe ore tooltip; working item pickup and throw effects

This commit is contained in:
minjaesong
2023-10-27 02:55:13 +09:00
parent 012d3482dc
commit 19f1eb2278
20 changed files with 95 additions and 22 deletions

View File

@@ -151,6 +151,7 @@ object WorldSimulator {
if (result.distance < pickupDistSqr) {
droppedItem.flagDespawn = true
(actor as Pocketed).inventory.add(droppedItem.itemID, droppedItem.itemCount)
ItemCodex[droppedItem.itemID]!!.effectOnPickup(actor)
break
}
}