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pickaxe ore tooltip; working item pickup and throw effects
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@@ -102,6 +102,8 @@ internal class UIInventoryCells(
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).let { drop ->
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INGAME.queueActorAddition(drop)
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}
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// apply item effect
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item.effectOnThrow(player)
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// update inventory
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rebuildList()
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} }
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@@ -21,7 +21,7 @@ object UITitleRemoConYaml {
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- MENU_LABEL_SOUND : net.torvald.terrarum.modulebasegame.ui.UISoundControlPanel
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- MENU_LABEL_LANGUAGE : net.torvald.terrarum.modulebasegame.ui.UITitleLanguage
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- GAME_GENRE_MISC : net.torvald.terrarum.modulebasegame.ui.UIPerformanceControlPanel
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- MENU_MODULES : net.torvald.terrarum.ModOptionsHost
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- CREDITS_GAME : net.torvald.terrarum.ModOptionsHost
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- MENU_LABEL_RETURN+WRITETOCONFIG
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- MENU_MODULES : net.torvald.terrarum.modulebasegame.ui.UITitleModules
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- MENU_LABEL_RETURN
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