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fixing the critical bug in active/dormant thingies, actor ID is now positive integer (I had to), class Actor is now shipped with ID generator, optimisation in add/removeActor
Former-commit-id: f743ecb27ba1cea05215889d7e1a77e10171cb8c Former-commit-id: 4b88f9711c34542a8a504682cffe79a2f8a43ed8
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@@ -1,13 +1,13 @@
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package net.torvald.terrarum.console
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import net.torvald.terrarum.VERSION_STRING
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import net.torvald.terrarum.Terrarum
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/**
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* Created by minjaesong on 16-04-23.
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*/
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class Version : ConsoleCommand {
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override fun execute(args: Array<String>) {
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Echo().execute(VERSION_STRING)
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Echo().execute("${Terrarum.NAME} ${Terrarum.VERSION_STRING}")
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}
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override fun printUsage() {
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