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minor improvements
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@@ -132,6 +132,8 @@ class UILoadList(val full: UILoadSavegame) : UICanvas() {
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System.err.println("[UILoadSavegame] Error while loading Player with UUID $uuid")
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e.printStackTrace()
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}
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Thread.sleep(18) // to alleviate the "hiccup" when the UI is being opened
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}
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printdbg(this, "============== ${this.hashCode()} ============== ")
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