BEEPs are now played limitness, without killing AL

Former-commit-id: 627561820d469f0b563832f01ee37a8b04bd6935
Former-commit-id: 16f01413bc1c6809f3402d87ebffac8731338562
This commit is contained in:
Song Minjae
2016-09-30 01:06:03 +09:00
parent 1b4aca320f
commit 20d5636b4b
2 changed files with 588 additions and 578 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -311,7 +311,7 @@ class BaseTerrarumComputer(peripheralSlots: Int) {
beepCursor = 0
}
// continue emitTone queue
// advance emitTone queue
if (beepCursor >= 0 && beepQueueLineExecTimer >= beepQueueGetLenOfPtn(beepCursor)) {
beepQueueLineExecTimer -= beepQueueGetLenOfPtn(beepCursor)
beepCursor += 1
@@ -321,7 +321,6 @@ class BaseTerrarumComputer(peripheralSlots: Int) {
// complete emitTone queue
if (beepCursor >= beepQueue.size) {
clearBeepQueue()
AL.destroy()
if (DEBUG) println("[BaseTerrarumComputer] !! Beep queue clear")
}
@@ -329,6 +328,12 @@ class BaseTerrarumComputer(peripheralSlots: Int) {
if (beepCursor >= 0 && beepQueue.size > 0 && !beepQueueFired) {
playTone(beepQueue[beepCursor].first, beepQueue[beepCursor].second)
beepQueueFired = true
// delete sources that is finished. AL is limited to 256 sources. If you exceed it,
// we won't get any more sounds played.
AL10.alSourcei(oldBeepSource, AL10.AL_BUFFER, 0)
AL10.alDeleteSources(oldBeepSource)
AL10.alDeleteBuffers(oldBeepBuffer)
}
if (beepQueueFired) beepQueueLineExecTimer += delta
@@ -338,6 +343,8 @@ class BaseTerrarumComputer(peripheralSlots: Int) {
beepQueue.clear()
beepCursor = -1
beepQueueLineExecTimer = 0
//AL.destroy()
}
fun enqueueBeep(duration: Int, freq: Double) {
@@ -352,8 +359,10 @@ class BaseTerrarumComputer(peripheralSlots: Int) {
////////////////////
private val sampleRate = 44100
private var beepSource: Int? = null
private var beepBuffer: Int? = null
private var beepSource: Int = -1
private var beepBuffer: Int = -1
private var oldBeepSource: Int = -1
private var oldBeepBuffer: Int = -1
var audioData: ByteBuffer? = null
/**
@@ -424,36 +433,37 @@ class BaseTerrarumComputer(peripheralSlots: Int) {
// Clear error stack.
AL10.alGetError()
oldBeepBuffer = beepBuffer
beepBuffer = AL10.alGenBuffers()
checkALError()
try {
AL10.alBufferData(beepBuffer!!, AL10.AL_FORMAT_MONO8, audioData, sampleRate)
AL10.alBufferData(beepBuffer, AL10.AL_FORMAT_MONO8, audioData, sampleRate)
checkALError()
oldBeepSource = beepSource
beepSource = AL10.alGenSources()
checkALError()
try {
AL10.alSourceQueueBuffers(beepSource!!, beepBuffer!!)
AL10.alSourceQueueBuffers(beepSource, beepBuffer)
checkALError()
AL10.alSource3f(beepSource!!, AL10.AL_POSITION, 0f, 0f, 1f)
AL10.alSourcef(beepSource!!, AL10.AL_REFERENCE_DISTANCE, 1f)
AL10.alSourcef(beepSource!!, AL10.AL_MAX_DISTANCE, 1f)
AL10.alSourcef(beepSource!!, AL10.AL_GAIN, 0.3f)
AL10.alSource3f(beepSource, AL10.AL_POSITION, 0f, 0f, 1f)
AL10.alSourcef(beepSource, AL10.AL_REFERENCE_DISTANCE, 1f)
AL10.alSourcef(beepSource, AL10.AL_MAX_DISTANCE, 1f)
AL10.alSourcef(beepSource, AL10.AL_GAIN, 0.3f)
checkALError()
AL10.alSourcePlay(beepSource!!)
AL10.alSourcePlay(beepSource)
checkALError()
}
catch (e: ALException) {
AL10.alDeleteSources(beepSource!!)
AL10.alDeleteSources(beepSource)
}
}
catch (e: ALException) {
if (beepSource != null) AL10.alDeleteSources(beepSource!!)
AL10.alDeleteSources(beepSource)
}
}