This commit is contained in:
minjaesong
2019-02-01 22:45:34 +09:00
parent 91e0a2ad86
commit 2162c755ce

View File

@@ -110,7 +110,7 @@ void main() {
vec4 finalBreakage = texture2D(tilesAtlas, finalUVCoordForBreakage);
vec4 finalColor = mix(finalTile, finalBreakage, finalBreakage.a);
vec4 finalColor = vec4(mix(finalTile.rgb, finalBreakage.rgb, finalBreakage.a), finalTile.a);
gl_FragColor = colourFilter * finalColor;