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https://github.com/curioustorvald/Terrarum.git
synced 2026-03-10 22:01:52 +09:00
fixed a bug where list of savefiles won't sort by last play date
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@@ -688,7 +688,8 @@ fun AppUpdateListOfSavegames() {
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e.printStackTrace()
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null
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}
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}.filter { it != null }.sortedByDescending { (it as VirtualDisk).entries[0]!!.modificationDate }.forEach {
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}.filter { it != null && it.entries.contains(-1) }
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.sortedByDescending { (it as VirtualDisk).entries[-1]!!.modificationDate }.forEach {
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App.savegames.add(it!!)
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}
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}
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@@ -142,6 +142,10 @@ class GameSavingThread(val disk: VirtualDisk, val outFile: File, val ingame: Ter
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WriteSavegame.saveProgress += actorProgressMultiplier
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}
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disk.entries[0]!!.modificationDate = time_t
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// entry zero MUST NOT be used to get lastPlayDate, but we'll update it anyway
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// use entry -1 for that purpose!
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disk.capacity = 0
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VDUtil.dumpToRealMachine(disk, outFile)
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@@ -29,7 +29,7 @@ object WriteMeta {
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weatseed1 = WeatherMixer.RNG.state1,
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playerid = ingame.actorGamer.referenceID,
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creation_t = ingame.creationTime,
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lastplay_t = App.getTIME_T(),
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lastplay_t = time_t,
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playtime_t = ingame.totalPlayTime + currentPlayTime_t,
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loadorder = ModMgr.loadOrder.toTypedArray(),
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worlds = ingame.gameworldIndices.toTypedArray()
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