splash screen backdrop

This commit is contained in:
minjaesong
2023-10-24 12:48:10 +09:00
parent 18b2b3c8d6
commit 228b0962d6
4 changed files with 101 additions and 30 deletions

BIN
assets/mods/basegame/splash.png LFS Normal file

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@@ -12,8 +12,8 @@ import com.badlogic.gdx.graphics.glutils.*;
import com.badlogic.gdx.utils.Disposable;
import com.badlogic.gdx.utils.GdxRuntimeException;
import com.badlogic.gdx.utils.JsonValue;
import com.badlogic.gdx.utils.SharedLibraryLoader;
import com.github.strikerx3.jxinput.XInputDevice;
import kotlin.text.Charsets;
import net.torvald.getcpuname.GetCpuName;
import net.torvald.terrarum.controller.GdxControllerAdapter;
import net.torvald.terrarum.controller.TerrarumController;
@@ -41,6 +41,8 @@ import net.torvald.unsafe.AddressOverflowException;
import net.torvald.unsafe.DanglingPointerException;
import net.torvald.unsafe.UnsafeHelper;
import net.torvald.util.DebugTimers;
import org.apache.commons.csv.CSVFormat;
import org.apache.commons.csv.CSVParser;
import java.io.File;
import java.io.FileWriter;
@@ -186,7 +188,6 @@ public class App implements ApplicationListener {
}
}
private static boolean splashDisplayed = false;
private static boolean postInitFired = false;
private static boolean screenshotRequested = false;
private static boolean resizeRequested = false;
@@ -254,7 +255,8 @@ public class App implements ApplicationListener {
public static Mesh fullscreenQuad;
private static OrthographicCamera camera;
private static FlippingSpriteBatch logoBatch;
public static TextureRegion logo;
public static TextureRegion splashScreenLogo;
private static TextureRegion splashBackdrop;
public static AudioDevice audioDevice;
public static FlippingSpriteBatch batch;
@@ -474,9 +476,41 @@ public class App implements ApplicationListener {
new GameCrashHandler(e);
}
}
private static Color splashTextCol = new Color(0x282828FF);
@Override
public void create() {
File loadOrderFile = new File(App.loadOrderDir);
if (loadOrderFile.exists()) {
// load modules
CSVParser loadOrderCSVparser = null;
try {
loadOrderCSVparser = CSVParser.parse(
loadOrderFile,
Charsets.UTF_8,
CSVFormat.DEFAULT.withCommentMarker('#')
);
var loadOrder = loadOrderCSVparser.getRecords();
if (loadOrder.size() > 0) {
var modname = loadOrder.get(0).get(0);
var textureFile = Gdx.files.internal("assets/mods/"+modname+"/splash.png");
if (textureFile.exists()) {
splashBackdrop = new TextureRegion(new Texture(textureFile));
splashTextCol = new Color(0xeeeeeeff);
}
}
}
catch (IOException e) {
}
finally {
try {loadOrderCSVparser.close();}
catch (IOException e) {}
}
}
Gdx.graphics.setContinuousRendering(true);
GAME_LOCALE = getConfigString("language");
@@ -505,8 +539,8 @@ public class App implements ApplicationListener {
initViewPort(scr.getWidth(), scr.getHeight());
// logo here :p
logo = new TextureRegion(new Texture(Gdx.files.internal("assets/graphics/logo_placeholder.tga")));
logo.flip(false, false);
splashScreenLogo = new TextureRegion(new Texture(Gdx.files.internal("assets/graphics/logo_placeholder.tga")));
splashScreenLogo.flip(false, false);
// set GL graphics constants
for (int i = 0; i < ditherPatterns.length; i++) {
@@ -549,7 +583,7 @@ public class App implements ApplicationListener {
public void render() {
// Gdx.gl.glDisable(GL20.GL_DITHER);
if (splashDisplayed && !postInitFired) {
if (!postInitFired) {
postInitFired = true;
postInit();
}
@@ -649,7 +683,6 @@ public class App implements ApplicationListener {
splashDisplayed = true;
GLOBAL_RENDER_TIMER += 1;
}
@@ -700,38 +733,77 @@ public class App implements ApplicationListener {
setCameraPosition(0f, 0f);
logoBatch.setColor(Color.WHITE);
logoBatch.setBlendFunctionSeparate(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA, GL20.GL_ONE, GL20.GL_ONE_MINUS_SRC_ALPHA);
int drawWidth = Toolkit.INSTANCE.getDrawWidth();
int safetyTextLen = fontGame.getWidth(Lang.INSTANCE.get("APP_WARNING_HEALTH_AND_SAFETY", true));
int logoPosX = (drawWidth - logo.getRegionWidth() - safetyTextLen) >>> 1;
int logoPosX = (drawWidth - splashScreenLogo.getRegionWidth() - safetyTextLen) >>> 1;
int logoPosY = Math.round(scr.getHeight() / 15f);
int textY = logoPosY + logo.getRegionHeight() - 16;
int textY = logoPosY + splashScreenLogo.getRegionHeight() - 16;
// draw custom backdrop (if exists)
if (splashBackdrop != null) {
logoBatch.setShader(null);
logoBatch.begin();
logoBatch.setColor(splashTextCol);
var size = ((float) Math.max(scr.getWidth(), scr.getHeight()));
var x = 0f;
var y = 0f;
if (scr.getWidth() > scr.getHeight()) {
y = (scr.getHeight() - size) / 2f;
}
else {
x = (scr.getWidth() - size) / 2f;
}
logoBatch.draw(splashBackdrop, x, y, size, size);
logoBatch.end();
}
// draw logo reflection
logoBatch.setShader(shaderReflect);
logoBatch.setColor(Color.WHITE);
logoBatch.begin();
if (getConfigBoolean("showhealthmessageonstartup")) {
logoBatch.draw(logo, logoPosX, logoPosY + logo.getRegionHeight());
logoBatch.draw(splashScreenLogo, logoPosX, logoPosY + splashScreenLogo.getRegionHeight());
}
else {
logoBatch.draw(logo, (drawWidth - logo.getRegionWidth()) / 2f,
(scr.getHeight() - logo.getRegionHeight() * 2) / 2f + logo.getRegionHeight()
logoBatch.draw(splashScreenLogo, (drawWidth - splashScreenLogo.getRegionWidth()) / 2f,
(scr.getHeight() - splashScreenLogo.getRegionHeight() * 2) / 2f + splashScreenLogo.getRegionHeight()
);
}
logoBatch.end();
logoBatch.setShader(null);
logoBatch.begin();
if (getConfigBoolean("showhealthmessageonstartup")) {
logoBatch.draw(splashScreenLogo, logoPosX, logoPosY);
}
else {
logoBatch.draw(splashScreenLogo, (drawWidth - splashScreenLogo.getRegionWidth()) / 2f,
(scr.getHeight() - splashScreenLogo.getRegionHeight() * 2) / 2f
);
}
logoBatch.end();
// draw health messages
logoBatch.setShader(null);
logoBatch.begin();
if (getConfigBoolean("showhealthmessageonstartup")) {
logoBatch.setShader(null);
logoBatch.begin();
logoBatch.draw(logo, logoPosX, logoPosY);
logoBatch.setColor(new Color(0x282828ff));
logoBatch.setColor(splashTextCol);
fontGame.draw(logoBatch, Lang.INSTANCE.get("APP_WARNING_HEALTH_AND_SAFETY", true),
logoPosX + logo.getRegionWidth(),
logoPosX + splashScreenLogo.getRegionWidth(),
textY
);
@@ -747,22 +819,17 @@ public class App implements ApplicationListener {
}
}
logoBatch.setColor(new Color(0x282828ff));
Texture tex1 = CommonResourcePool.INSTANCE.getAsTexture("title_health1");
Texture tex2 = CommonResourcePool.INSTANCE.getAsTexture("title_health2");
int virtualHeight = scr.getHeight() - logoPosY - logo.getRegionHeight() / 4;
int virtualHeight = scr.getHeight() - logoPosY - splashScreenLogo.getRegionHeight() / 4;
int virtualHeightOffset = scr.getHeight() - virtualHeight;
logoBatch.drawFlipped(tex1, (drawWidth - tex1.getWidth()) >>> 1, virtualHeightOffset + (virtualHeight >>> 1) - 16, tex1.getWidth(), -tex1.getHeight());
logoBatch.drawFlipped(tex2, (drawWidth - tex2.getWidth()) >>> 1, virtualHeightOffset + (virtualHeight >>> 1) + 16 + tex2.getHeight(), tex2.getWidth(), -tex2.getHeight());
}
else {
logoBatch.draw(logo, (drawWidth - logo.getRegionWidth()) / 2f,
(scr.getHeight() - logo.getRegionHeight() * 2) / 2f
);
}
logoBatch.end();
batch.setBlendFunctionSeparate(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA, GL20.GL_ONE, GL20.GL_ONE_MINUS_SRC_ALPHA);
}
/**
@@ -875,7 +942,8 @@ public class App implements ApplicationListener {
fontBigNumbers.dispose();
ItemSlotImageFactory.INSTANCE.dispose();
logo.getTexture().dispose();
splashScreenLogo.getTexture().dispose();
splashBackdrop.getTexture().dispose();
ModMgr.INSTANCE.disposeMods();

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@@ -9,7 +9,7 @@ import net.torvald.terrarum.langpack.Lang
object ErrorDisp : Screen {
private val logoTex = App.logo
private val logoTex = App.splashScreenLogo
private val font = App.fontGame

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@@ -124,7 +124,7 @@ object ModMgr {
init {
val loadOrderFile = FileSystems.getDefault().getPath("${App.defaultDir}/LoadOrder.txt").toFile()
val loadOrderFile = File(App.loadOrderDir)
if (loadOrderFile.exists()) {
// load modules