using 'smelting dictionary' for smelter recipes

This commit is contained in:
minjaesong
2024-03-10 00:46:46 +09:00
parent c6999e0794
commit 247cf9bd33
14 changed files with 681 additions and 111 deletions

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@@ -41,12 +41,12 @@
"75";"item@basegame:171";"item@basegame:171";"BLOCK_TRUNK_ROSEWOOD";"0.0312";"0.0312";"0.0312";"0.0312";"17";"900";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,TREETRUNK,TREELARGE,NATURAL"
# sabulous
"80";"80";"80";"BLOCK_SAND";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM"
"81";"81";"81";"BLOCK_SAND_WHITE";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM"
"82";"82";"82";"BLOCK_SAND_RED";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM"
"83";"83";"83";"BLOCK_SAND_DESERT";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM"
"84";"84";"84";"BLOCK_SAND_BLACK";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM"
"85";"85";"85";"BLOCK_SAND_GREEN";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM"
"80";"80";"80";"BLOCK_SAND";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM,SMELTABLE"
"81";"81";"81";"BLOCK_SAND_WHITE";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM,SMELTABLE"
"82";"82";"82";"BLOCK_SAND_RED";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM,SMELTABLE"
"83";"83";"83";"BLOCK_SAND_DESERT";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM,SMELTABLE"
"84";"84";"84";"BLOCK_SAND_BLACK";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM,SMELTABLE"
"85";"85";"85";"BLOCK_SAND_GREEN";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM,SMELTABLE"
"96";"96";"96";"BLOCK_GRAVEL";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1700";"GRVL";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRAVEL,NATURAL"
"97";"97";"97";"BLOCK_GRAVEL_GREY";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1700";"GRVL";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRAVEL,NATURAL"
Can't render this file because it contains an unexpected character in line 18 and column 2.

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@@ -10,6 +10,7 @@ GetAV
GetFaction
GetLocale
GetTime
HasItem
ImportLayerData
ImportWorld
Inventory
1 CatStdout
10 GetFaction
11 GetLocale
12 GetTime
13 HasItem
14 ImportLayerData
15 ImportWorld
16 Inventory

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@@ -48,7 +48,6 @@ id;classname;tags
47;net.torvald.terrarum.modulebasegame.gameitems.ItemWrench;TOOL,WRENCH
# ingots
26;net.torvald.terrarum.modulebasegame.gameitems.IngotSteel;INGOT
112;net.torvald.terrarum.modulebasegame.gameitems.IngotCopper;INGOT
113;net.torvald.terrarum.modulebasegame.gameitems.IngotIron;INGOT
114;net.torvald.terrarum.modulebasegame.gameitems.ItemCoalCoke;COMBUSTIBLE
@@ -58,6 +57,15 @@ id;classname;tags
118;net.torvald.terrarum.modulebasegame.gameitems.IngotSilver;INGOT
119;net.torvald.terrarum.modulebasegame.gameitems.IngotLead;INGOT
# alloys
26;net.torvald.terrarum.modulebasegame.gameitems.IngotSteel;INGOT,ALLOY
176;net.torvald.terrarum.modulebasegame.gameitems.IngotBronze;INGOT,ALLOY
177;net.torvald.terrarum.modulebasegame.gameitems.IngotBrass;INGOT,ALLOY
178;net.torvald.terrarum.modulebasegame.gameitems.IngotElectrum;INGOT,ALLOY
179;net.torvald.terrarum.modulebasegame.gameitems.IngotSilverBillon;INGOT,ALLOY
180;net.torvald.terrarum.modulebasegame.gameitems.IngotRosegold;INGOT,ALLOY
181;net.torvald.terrarum.modulebasegame.gameitems.IngotSolder;INGOT,ALLOY
# ores
128;net.torvald.terrarum.modulebasegame.gameitems.OreCopper;SMELTABLE
129;net.torvald.terrarum.modulebasegame.gameitems.OreIron;SMELTABLE
@@ -82,10 +90,10 @@ id;classname;tags
163;net.torvald.terrarum.modulebasegame.gameitems.ItemSeedRosewood;SEEDLING
# tree logs
168;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsOak;COMBUSTIBLE,SMELTABLE
169;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsEbony;COMBUSTIBLE,SMELTABLE
170;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsBirch;COMBUSTIBLE,SMELTABLE
171;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsRosewood;COMBUSTIBLE,SMELTABLE
168;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsOak;COMBUSTIBLE,SMELTABLE,LOGS
169;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsEbony;COMBUSTIBLE,SMELTABLE,LOGS
170;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsBirch;COMBUSTIBLE,SMELTABLE,LOGS
171;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsRosewood;COMBUSTIBLE,SMELTABLE,LOGS
256;net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorOak;FIXTURE
1 id classname tags
48 # ingots
49 26 112 net.torvald.terrarum.modulebasegame.gameitems.IngotSteel net.torvald.terrarum.modulebasegame.gameitems.IngotCopper INGOT
50 112 113 net.torvald.terrarum.modulebasegame.gameitems.IngotCopper net.torvald.terrarum.modulebasegame.gameitems.IngotIron INGOT
113 net.torvald.terrarum.modulebasegame.gameitems.IngotIron INGOT
51 114 net.torvald.terrarum.modulebasegame.gameitems.ItemCoalCoke COMBUSTIBLE
52 115 net.torvald.terrarum.modulebasegame.gameitems.IngotZinc INGOT
53 116 net.torvald.terrarum.modulebasegame.gameitems.IngotTin INGOT
57 # ores # alloys
58 128 26 net.torvald.terrarum.modulebasegame.gameitems.OreCopper net.torvald.terrarum.modulebasegame.gameitems.IngotSteel SMELTABLE INGOT,ALLOY
59 129 176 net.torvald.terrarum.modulebasegame.gameitems.OreIron net.torvald.terrarum.modulebasegame.gameitems.IngotBronze SMELTABLE INGOT,ALLOY
60 177 net.torvald.terrarum.modulebasegame.gameitems.IngotBrass INGOT,ALLOY
61 178 net.torvald.terrarum.modulebasegame.gameitems.IngotElectrum INGOT,ALLOY
62 179 net.torvald.terrarum.modulebasegame.gameitems.IngotSilverBillon INGOT,ALLOY
63 180 net.torvald.terrarum.modulebasegame.gameitems.IngotRosegold INGOT,ALLOY
64 181 net.torvald.terrarum.modulebasegame.gameitems.IngotSolder INGOT,ALLOY
65 # ores
66 128 net.torvald.terrarum.modulebasegame.gameitems.OreCopper SMELTABLE
67 129 net.torvald.terrarum.modulebasegame.gameitems.OreIron SMELTABLE
68 130 net.torvald.terrarum.modulebasegame.gameitems.OreCoal SMELTABLE,COMBUSTIBLE
69 130 131 net.torvald.terrarum.modulebasegame.gameitems.OreCoal net.torvald.terrarum.modulebasegame.gameitems.OreZinc SMELTABLE,COMBUSTIBLE SMELTABLE
70 131 132 net.torvald.terrarum.modulebasegame.gameitems.OreZinc net.torvald.terrarum.modulebasegame.gameitems.OreTin SMELTABLE
71 132 133 net.torvald.terrarum.modulebasegame.gameitems.OreTin net.torvald.terrarum.modulebasegame.gameitems.OreGold SMELTABLE
90 256 257 net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorOak net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorEbony FIXTURE
91 257 258 net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorEbony net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorBirch FIXTURE
92 258 259 net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorBirch net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorRosewood FIXTURE
93 259 320 net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorRosewood net.torvald.terrarum.modulebasegame.gameitems.ItemWorldPortal FIXTURE FIXTURE,STATION
94 320 # data storage (discs net.torvald.terrarum.modulebasegame.gameitems.ItemWorldPortal 256)
95 # data storage (discs # 32768 is a reserved number for a blank disc
96 # 32768 is a reserved number for a blank disc 32769 net.torvald.terrarum.modulebasegame.gameitems.MusicDisc01 MUSIC,PHONO
97 32769 32770 net.torvald.terrarum.modulebasegame.gameitems.MusicDisc01 net.torvald.terrarum.modulebasegame.gameitems.MusicDisc02 MUSIC,PHONO
98 32770 32771 net.torvald.terrarum.modulebasegame.gameitems.MusicDisc02 net.torvald.terrarum.modulebasegame.gameitems.MusicDisc03 MUSIC,PHONO
99 32771 32772 net.torvald.terrarum.modulebasegame.gameitems.MusicDisc03 net.torvald.terrarum.modulebasegame.gameitems.MusicDisc04 MUSIC,PHONO

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@@ -0,0 +1,27 @@
{
/* as for the plus operator, the itemIDs must be sorted lexicographically and first word should come left */
"item@basegame:112+item@basegame:116": { /* copper + tin -> bronze */
"difficulty": 1.0,
"product": [1, "item@basegame:176"]
},
"item@basegame:112+item@basegame:115": { /* copper + zinc -> brass */
"difficulty": 1.0,
"product": [1, "item@basegame:177"]
},
"item@basegame:117+item@basegame:118": { /* gold + silver -> electrum */
"difficulty": 1.0,
"product": [1, "item@basegame:178"]
},
"item@basegame:112+item@basegame:118": { /* copper + silver -> silver billon */
"difficulty": 1.0,
"product": [1, "item@basegame:179"]
},
"item@basegame:112+item@basegame:117": { /* copper + gold -> rose gold */
"difficulty": 1.0,
"product": [1, "item@basegame:180"]
},
"item@basegame:116+item@basegame:119": { /* tin + lead -> solder */
"difficulty": 1.0,
"product": [1, "item@basegame:181"]
}
}

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@@ -0,0 +1,48 @@
{
"$SAND": { /* sand -> crude glass */
"difficulty": 1.0,
"product": [1, "basegame:148"]
},
"item@basegame:144": { /* quartz -> clean glass */
"difficulty": 1.0,
"product": [1, "basegame:149"]
},
"$LOGS": { /* logs -> charcoal */
"difficulty": 1.0,
"product": [1, "item@basegame:29"]
},
"item@basegame:128": { /* copper ore -> ingot */
"difficulty": 1.0,
"product": [1, "item@basegame:112"]
},
"item@basegame:129": { /* iron ore -> ingot */
"difficulty": 1.0,
"product": [1, "item@basegame:113"]
},
"item@basegame:130": { /* coal -> coke */
"difficulty": 1.0,
"product": [1, "item@basegame:114"]
},
"item@basegame:131": { /* zinc ore -> ingot */
"difficulty": 1.0,
"product": [1, "item@basegame:115"]
},
"item@basegame:132": { /* tin ore -> ingot */
"difficulty": 1.0,
"product": [1, "item@basegame:116"]
},
"item@basegame:133": { /* gold ore -> ingot */
"difficulty": 1.0,
"product": [1, "item@basegame:117"]
},
"item@basegame:134": { /* silver ore -> ingot */
"difficulty": 1.0,
"product": [1, "item@basegame:118"]
},
"item@basegame:135": { /* lead ore -> ingot */
"difficulty": 1.0,
"product": [1, "item@basegame:119"]
}
}

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@@ -846,11 +846,16 @@ object ModMgr {
object GameCraftingRecipeLoader {
const val recipePath = "crafting/"
const val smeltingPath = "smelting/"
@JvmStatic operator fun invoke(module: String) {
getFile(module, recipePath).listFiles { it: File -> it.name.lowercase().endsWith(".json") }?.forEach { jsonFile ->
Terrarum.craftingCodex.addFromJson(JsonFetcher(jsonFile), module, jsonFile.name)
}
getFile(module, smeltingPath).listFiles { it: File -> it.name.lowercase().endsWith(".json") }?.forEach { jsonFile ->
Terrarum.craftingCodex.addSmeltingFromJson(JsonFetcher(jsonFile), module, jsonFile.name)
}
}
}

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@@ -47,8 +47,6 @@ abstract class GameItem(val originalID: ItemID) : Comparable<GameItem>, Cloneabl
*/
@Transient open var smokiness = Float.POSITIVE_INFINITY
@Transient open var smeltingProduct: ItemID? = null
open var dynamicID: ItemID = originalID
/**
* if the ID is a Actor range, it's an actor contained in a pocket.

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@@ -1,13 +1,11 @@
package net.torvald.terrarum.itemproperties
import com.badlogic.gdx.utils.JsonValue
import net.torvald.terrarum.INGAME
import net.torvald.terrarum.ItemCodex
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameitems.ItemID
import net.torvald.terrarum.gameitems.isBlock
import net.torvald.terrarum.gameitems.isWall
import net.torvald.terrarum.modulebasegame.gameactors.ActorInventory
import net.torvald.terrarum.modulebasegame.gameactors.FixtureInventory
import net.torvald.terrarum.utils.forEachSiblings
import net.torvald.terrarum.utils.forEachSiblingsIndexed
@@ -22,6 +20,8 @@ class CraftingCodex {
*/
@Transient internal val props = HashMap<ItemID, ArrayList<CraftingRecipe>>() // the key ItemID and value.product must be equal
@Transient internal val smeltingProps = HashMap<String, SmeltingRecipe>()
fun addRecipe(recipe: CraftingRecipe) {
val product = recipe.product
if (props.containsKey(product)) {
@@ -88,6 +88,27 @@ class CraftingCodex {
}
}
fun addSmeltingFromJson(json: JsonValue, moduleName: String, fileName:String) {
if (moduleName.filter { it.code in 33..127 } .length < 5)
throw IllegalStateException("Invalid module name: ${moduleName}")
json.forEachSiblings { key0, details ->
val key = key0.split('+').map { it.trim() }.sorted().joinToString("+")
val difficulty = details["difficulty"].asFloat()
val recipes = ArrayList<SmeltingRecipe>()
val moq = details["product"][0].asLong()
val product = details["product"][1].asString()
// sanity check
if (moq !in 1..1000) {
throw IllegalStateException("Smelting Recipe for item '$product' has invalid moq of ${moq}")
}
// register to the main props
smeltingProps[key] = SmeltingRecipe(difficulty, key.split('+').toTypedArray(), moq, product, "$moduleName/$fileName")
}
}
/**
* Returns list of all possible recipes for the item; null if there is no recipe
*
@@ -98,6 +119,55 @@ class CraftingCodex {
return it.ifEmpty { null }
}
private fun getCombinations0(data: List<List<String>>): List<List<String>> {
if (data.isEmpty()) {
return listOf(emptyList())
}
val first = data.first()
val rest = data.subList(1, data.size)
val combinations = mutableListOf<List<String>>()
for (sublist in getCombinations0(rest)) {
for (item in first) {
combinations.add(listOf(item) + sublist)
}
}
return combinations
}
private fun getCombinations(data: List<List<String>>): List<String> {
val r = mutableListOf<String>()
val l = getCombinations0(data)
l.forEach {
r.add(it.sorted().joinToString("+"))
}
return r
}
/**
* @return Null if:
* - at least one of the vararg contains null
* - a smelting product of given items does not exist
* - Otherwise, a smelting product of the given items are returned
*/
fun getSmeltingProductOf(vararg item: ItemID?): SmeltingRecipe? {
if (item.contains(null)) return null
val keysPossible0: List<List<String>> =
(item.map { listOf(it!!) + (ItemCodex[it]?.tags?.toList()?.map { "\$" + it } ?: emptyList()) })
val keysPossible = getCombinations(keysPossible0)
// iterate through all the combinations of keys
var found: SmeltingRecipe? = null
var i = 0
while (found == null && i < keysPossible.size) {
found = smeltingProps[keysPossible[i]]
i += 1
}
return found
}
/**
* Returns list of items that uses the given `item`.
*
@@ -118,6 +188,7 @@ class CraftingCodex {
}
}
/**
* @return list of itemIDs and corresponding recipes
*/
@@ -128,6 +199,7 @@ class CraftingCodex {
data class SmeltingRecipe(val difficulty: Float, val ingredients: Array<ItemID>, val moq: Long, val item: ItemID, val addedBy: String)
data class CraftingRecipe(val workbench: String, val ingredients: Array<CraftingIngredients>, val moq: Long, val product: ItemID, val addedBy: String)
data class CraftingIngredients(val key: String, val keyMode: CraftingItemKeyMode, val qty: Long) {
override fun toString() = "$qty ${if (keyMode == CraftingItemKeyMode.TAG) "\$$key" else "$key"}"

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@@ -50,8 +50,7 @@ class EntryPoint : ModuleEntryPoint() {
// add smelting recipe for sands
BlockCodex.filter { it.hasTag("SAND") }.forEach { (itemID, _) ->
ItemCodex[itemID]!!.tags.add("SMELTABLE")
ItemCodex[itemID]!!.smeltingProduct = "basegame:148"
// ItemCodex[itemID]!!.tags.add("SMELTABLE")
}
println("\n[Basegame.EntryPoint] Welcome back!")

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@@ -0,0 +1,40 @@
package net.torvald.terrarum.modulebasegame.console
import net.torvald.terrarum.*
import net.torvald.terrarum.console.ConsoleCommand
import net.torvald.terrarum.console.Echo
/**
* Created by minjaesong on 2024-03-10.
*/
object HasItem : ConsoleCommand {
override fun execute(args: Array<String>) {
if (args.size != 2)
printUsage()
else {
val it = args[1]
val hasBlock = BlockCodex.getOrNull(it) != null
val blockTags = BlockCodex.getOrNull(it)?.tags?.toList()?.sorted()?.joinToString()?.let { "($it)" } ?: ""
val hasItem = ItemCodex[it] != null
val itemTags = ItemCodex[it]?.tags?.toList()?.sorted()?.joinToString()?.let { "($it)" } ?: ""
val hasWire = WireCodex.getOrNull(it) != null
val wireTags = WireCodex.getOrNull(it)?.tags?.toList()?.sorted()?.joinToString()?.let { "($it)" } ?: ""
val hasOre = OreCodex.getOrNull(it) != null
val oreTags = OreCodex.getOrNull(it)?.tags?.toList()?.sorted()?.joinToString()?.let { "($it)" } ?: ""
Echo("${ccY}hasBlock? $ccG$hasBlock $ccO$blockTags")
Echo("${ccY}hasWire? $ccG$hasWire $ccO$wireTags")
Echo("${ccY}hasOre? $ccG$hasOre $ccO$oreTags")
Echo("${ccM}hasItem? $ccG$hasItem $ccO$itemTags")
}
}
override fun printUsage() {
Echo("Usage: hasitem itemid")
Echo("Prints the information if the item exists in the game")
}
}

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@@ -0,0 +1,389 @@
package net.torvald.terrarum.modulebasegame.gameactors
import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.gdx.graphics.Cvec
import net.torvald.random.HQRNG
import net.torvald.spriteanimation.SheetSpriteAnimation
import net.torvald.terrarum.*
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZED
import net.torvald.terrarum.audio.MusicContainer
import net.torvald.terrarum.audio.dsp.Gain
import net.torvald.terrarum.audio.dsp.NullFilter
import net.torvald.terrarum.blockproperties.Block
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.gameactors.Hitbox
import net.torvald.terrarum.gameactors.Lightbox
import net.torvald.terrarum.gamecontroller.KeyToggler
import net.torvald.terrarum.gameitems.ItemID
import net.torvald.terrarum.gameparticles.ParticleVanishingSprite
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.ui.UISmelterBasic
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
/**
* Created by minjaesong on 2024-03-09.
*/
class FixtureAlloyingCrucible : FixtureBase {
var fuelCaloriesNow = 0.0 // arbitrary number, may as well be watts or joules
var fuelCaloriesMax: Double? = null
var temperature = 0f // 0f..1f
var progress = 0f // 0f..1f
internal var oreItem1: InventoryPair? = null
internal var oreItem2: InventoryPair? = null
internal var fireboxItem: InventoryPair? = null
internal var productItem: InventoryPair? = null
@Transient val oreItem1Status = object : SmelterItemStatus {
override fun set(itm: ItemID, qty: Long) {
if (oreItem1 != null) oreItem1!!.set(itm, qty)
else oreItem1 = InventoryPair(itm, qty)
}
override fun changeCount(delta: Long) {
oreItem1!!.qty += delta
if (oreItem1!!.qty <= 0L) {
oreItem1 = null
}
}
override fun nullify() {
oreItem1 = null
}
override fun isNull(): Boolean {
return oreItem1 == null
}
override val itm: ItemID?
get() = oreItem1?.itm
override val qty: Long?
get() = oreItem1?.qty
}
@Transient val oreItem2Status = object : SmelterItemStatus {
override fun set(itm: ItemID, qty: Long) {
if (oreItem2 != null) oreItem2!!.set(itm, qty)
else oreItem2 = InventoryPair(itm, qty)
}
override fun changeCount(delta: Long) {
oreItem2!!.qty += delta
if (oreItem2!!.qty <= 0L) {
oreItem2 = null
}
}
override fun nullify() {
oreItem2 = null
}
override fun isNull(): Boolean {
return oreItem2 == null
}
override val itm: ItemID?
get() = oreItem2?.itm
override val qty: Long?
get() = oreItem2?.qty
}
@Transient val fireboxItemStatus = object : SmelterItemStatus {
override fun set(itm: ItemID, qty: Long) {
if (fireboxItem != null) fireboxItem!!.set(itm, qty)
else fireboxItem = InventoryPair(itm, qty)
}
override fun changeCount(delta: Long) {
fireboxItem!!.qty += delta
if (fireboxItem!!.qty <= 0L) {
fireboxItem = null
}
}
override fun nullify() {
fireboxItem = null
}
override fun isNull(): Boolean {
return fireboxItem == null
}
override val itm: ItemID?
get() = fireboxItem?.itm
override val qty: Long?
get() = fireboxItem?.qty
}
@Transient val productItemStatus = object : SmelterItemStatus {
override fun set(itm: ItemID, qty: Long) {
if (productItem != null) productItem!!.set(itm, qty)
else productItem = InventoryPair(itm, qty)
}
override fun changeCount(delta: Long) {
productItem!!.qty += delta
if (productItem!!.qty <= 0L) {
productItem = null
}
}
override fun nullify() {
productItem = null
}
override fun isNull(): Boolean {
return productItem == null
}
override val itm: ItemID?
get() = productItem?.itm
override val qty: Long?
get() = productItem?.qty
}
override val canBeDespawned: Boolean
get() = oreItem1 == null && oreItem2 == null && fireboxItem == null && productItem == null
init {
CommonResourcePool.addToLoadingList("basegame/sprites/fixtures/alloying_furnace.tga") {
TextureRegionPack(ModMgr.getGdxFile("basegame", "sprites/fixtures/alloying_furnace.tga"), 32, 32)
}
CommonResourcePool.addToLoadingList("basegame/sprites/fixtures/alloying_furnace_emsv.tga") {
TextureRegionPack(ModMgr.getGdxFile("basegame", "sprites/fixtures/alloying_furnace_emsv.tga"), 32, 32)
}
CommonResourcePool.loadAll()
}
constructor() : super(
BlockBox(BlockBox.NO_COLLISION, 2, 2), // temporary value, will be overwritten by spawn()
nameFun = { Lang["ITEM_ALLOYING_SMELTER"] },
) {
CommonResourcePool.addToLoadingList("particles-tiki_smoke.tga") {
TextureRegionPack(ModMgr.getGdxFile("basegame", "particles/bigger_smoke.tga"), 16, 16)
}
CommonResourcePool.loadAll()
density = BlockCodex[Block.STONE].density.toDouble()
setHitboxDimension(32, 32, 0, 0)
makeNewSprite(CommonResourcePool.getAsTextureRegionPack("basegame/sprites/fixtures/alloying_furnace.tga")).let {
it.setRowsAndFrames(1,1)
}
makeNewSpriteEmissive(CommonResourcePool.getAsTextureRegionPack("basegame/sprites/fixtures/alloying_furnace_emsv.tga")).let {
it.setRowsAndFrames(1,1)
}
actorValue[AVKey.BASEMASS] = 100.0
// this.mainUI = UIAlloyingCrucible(this)
}
@Transient val static = MusicContainer("bonfire", ModMgr.getFile("basegame", "audio/effects/static/bonfire.ogg"), true)
@Transient val light = Cvec(0.5f, 0.18f, 0f, 0f)
@Transient override var lightBoxList = arrayListOf(Lightbox(Hitbox(0.0, 0.0, TILE_SIZED * 2, TILE_SIZED * 2), light))
@Transient private val actorBlocks = arrayOf(
arrayOf(Block.ACTORBLOCK_NO_COLLISION, null),
arrayOf(Block.ACTORBLOCK_NO_COLLISION, Block.ACTORBLOCK_NO_COLLISION),
)
override fun placeActorBlocks() {
forEachBlockbox { x, y, ox, oy ->
val tile = actorBlocks[oy][ox]
if (tile != null) {
world!!.setTileTerrain(x, y, tile, true)
}
}
}
private var nextDelayBase = 0.25f // use smokiness value of the item
private var nextDelay = 0.25f // use smokiness value of the item
private var spawnTimer = 0f
@Transient private val RNG = HQRNG()
override fun drawEmissive(frameDelta: Float, batch: SpriteBatch) {
if (isVisible && spriteEmissive != null) {
BlendMode.resolve(drawMode, batch)
(spriteEmissive as SheetSpriteAnimation).currentFrame = 1 // unlit
drawSpriteInGoodPosition(frameDelta, spriteEmissive!!, batch, 2, Color.WHITE)
(spriteEmissive as SheetSpriteAnimation).currentFrame = 0 // lit
val r = 1f - (temperature - 1f).sqr()
val g = (2f * temperature - 1f).coerceIn(0f, 1f)
drawSpriteInGoodPosition(frameDelta, spriteEmissive!!, batch, 2, Color(r, g, g, 1f))
}
// debug display of hIntTilewiseHitbox
if (KeyToggler.isOn(Input.Keys.F9)) {
val blockMark = CommonResourcePool.getAsTextureRegionPack("blockmarkings_common").get(0, 0)
for (y in 0..intTilewiseHitbox.height.toInt() + 1) {
batch.color = if (y == intTilewiseHitbox.height.toInt() + 1) HITBOX_COLOURS1 else HITBOX_COLOURS0
for (x in 0..intTilewiseHitbox.width.toInt()) {
batch.draw(blockMark,
(intTilewiseHitbox.startX.toFloat() + x) * TerrarumAppConfiguration.TILE_SIZEF,
(intTilewiseHitbox.startY.toFloat() + y) * TerrarumAppConfiguration.TILE_SIZEF
)
}
}
batch.color = Color.WHITE
}
}
override fun drawBody(frameDelta: Float, batch: SpriteBatch) {
if (isVisible && sprite != null) {
BlendMode.resolve(drawMode, batch)
(sprite as SheetSpriteAnimation).currentFrame = 1 // unlit
drawSpriteInGoodPosition(frameDelta, sprite!!, batch, forcedColourFilter = Color.WHITE)
(sprite as SheetSpriteAnimation).currentFrame = 2 // lit overlay
val r = 1f - (temperature - 1f).sqr()
val g = (2f * temperature - 1f).coerceIn(0f, 1f)
drawSpriteInGoodPosition(frameDelta, sprite!!, batch, forcedColourFilter = Color(1f, g, g, r))
}
// debug display of hIntTilewiseHitbox
if (KeyToggler.isOn(Input.Keys.F9)) {
val blockMark = CommonResourcePool.getAsTextureRegionPack("blockmarkings_common").get(0, 0)
for (y in 0..intTilewiseHitbox.height.toInt() + 1) {
batch.color = if (y == intTilewiseHitbox.height.toInt() + 1) HITBOX_COLOURS1 else HITBOX_COLOURS0
for (x in 0..intTilewiseHitbox.width.toInt()) {
batch.draw(blockMark,
(intTilewiseHitbox.startX.toFloat() + x) * TerrarumAppConfiguration.TILE_SIZEF,
(intTilewiseHitbox.startY.toFloat() + y) * TerrarumAppConfiguration.TILE_SIZEF
)
}
}
batch.color = Color.WHITE
}
}
override fun updateImpl(delta: Float) {
super.updateImpl(delta)
val fuelItemProp = ItemCodex[fireboxItem?.itm]
// consume fuel
if (fuelCaloriesNow > 0f) {
fuelCaloriesNow -= FixtureSmelterBasic.FUEL_CONSUMPTION
// raise temperature
temperature += 1f /2048f
}
// take fuel from the item slot
else if (fuelCaloriesNow <= 0f && fuelItemProp?.calories != null && fireboxItem!!.qty > 0L) {
fuelCaloriesNow = fuelItemProp.calories
fuelCaloriesMax = fuelItemProp.calories
nextDelayBase = fuelItemProp.smokiness
nextDelay = (nextDelayBase * (1.0 + RNG.nextTriangularBal() * 0.1)).toFloat()
fireboxItemStatus.changeCount(-1)
}
// no item on the slot
else if (fuelCaloriesNow <= 0f && fireboxItem == null) {
nextDelayBase = Float.POSITIVE_INFINITY
nextDelay = Float.POSITIVE_INFINITY
}
// tick a thermal loss
temperature -= 1f / 4096f
temperature = temperature.coerceIn(0f, 1f)
// emit smokes only when there is something burning
if (spawnTimer >= nextDelay) {
(Terrarum.ingame as TerrarumIngame).addParticle(
ParticleVanishingSprite(
CommonResourcePool.getAsTextureRegionPack("particles-tiki_smoke.tga"),
25f, true, hitbox.startX + TILE_SIZED, hitbox.startY + 16, false, (Math.random() * 256).toInt()
)
)
spawnTimer -= nextDelay
nextDelay = (nextDelayBase * (1.0 + RNG.nextTriangularBal() * 0.1)).toFloat()
(sprite as? SheetSpriteAnimation)?.delays?.set(0, Math.random().toFloat() * 0.4f + 0.1f)
}
val smeltingProduct = CraftingRecipeCodex.getSmeltingProductOf(oreItem1?.itm, oreItem2?.itm)
// roast items
if (oreItem1 != null &&
oreItem2 != null &&
temperature > 0f &&
smeltingProduct != null &&
(productItem == null || smeltingProduct.item == productItem!!.itm)
) {
progress += temperature
if (progress >= FixtureSmelterBasic.CALORIES_PER_ROASTING) {
val smeltingProduct = smeltingProduct.item
// check if the item even exists
if (ItemCodex[smeltingProduct] == null) throw NullPointerException("No item prop for $smeltingProduct")
if (productItem == null)
productItem = InventoryPair(smeltingProduct, 1L)
else
productItemStatus.changeCount(1)
// take the ore item
oreItem1Status.changeCount(-1)
oreItem2Status.changeCount(-1)
progress = 0f
}
}
else if (oreItem1 == null || oreItem2 == null) {
progress = 0f
}
// update lightbox
lightBoxList.forEach {
it.light = light.cpy().mul(temperature)
}
if (temperature > 0.001f)
spawnTimer += delta
else
spawnTimer = 0f
// update sound randomiser
volRand.update(delta)
// manage audio
// FIXME this code is also killing the audio played by the other fixture (FixtureFurnaceAndAnvil)
getTrackByAudio(static).let {
if (it == null || (temperature > 0f && !it.isPlaying && !it.playRequested.get())) {
startAudio(static) {
it.filters[filterIndex] = Gain(0f)
}
}
else if (it != null && it.isPlaying && temperature <= 0f) {
stopAudio(static) {
it.filters[filterIndex] = NullFilter
}
}
if (it != null) {
if (it.filters[filterIndex] !is Gain) // just in case...
it.filters[filterIndex] = Gain(0f)
(it.filters[filterIndex] as Gain).gain = (it.maxVolume * temperature * volRand.get()).toFloat()
}
}
}
@Transient private val filterIndex = 0
@Transient private val volRand = ParamRandomiser(0.8f, 0.4f)
override fun dispose() {
super.dispose()
static.dispose()
}
}

View File

@@ -1,10 +1,8 @@
package net.torvald.terrarum.modulebasegame.gameactors
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.jme3.math.FastMath
import net.torvald.gdx.graphics.Cvec
import net.torvald.random.HQRNG
import net.torvald.spriteanimation.SheetSpriteAnimation
@@ -38,11 +36,10 @@ interface SmelterItemStatus {
val qty: Long?
}
/**
* Created by minjaesong on 2023-12-04.
*/
class FixtureSmelterBasic : FixtureBase, CraftingStation {
class FixtureSmelterBasic : FixtureBase {
var fuelCaloriesNow = 0.0 // arbitrary number, may as well be watts or joules
var fuelCaloriesMax: Double? = null
@@ -123,8 +120,6 @@ class FixtureSmelterBasic : FixtureBase, CraftingStation {
override val canBeDespawned: Boolean
get() = oreItem == null && fireboxItem == null && productItem == null
@Transient override val tags = listOf("basicsmelter")
init {
CommonResourcePool.addToLoadingList("basegame/sprites/fixtures/smelter_tall.tga") {
TextureRegionPack(ModMgr.getGdxFile("basegame", "sprites/fixtures/smelter_tall.tga"), 48, 64)
@@ -164,7 +159,7 @@ class FixtureSmelterBasic : FixtureBase, CraftingStation {
@Transient val static = MusicContainer("bonfire", ModMgr.getFile("basegame", "audio/effects/static/bonfire.ogg"), true)
@Transient val light = Cvec(0.5f, 0.18f, 0f, 0f)
@Transient override var lightBoxList = arrayListOf(Lightbox(Hitbox(0.0, 2*TILE_SIZED, TILE_SIZED * 2, TILE_SIZED * 2), Cvec(0.5f, 0.18f, 0f, 0f)))
@Transient override var lightBoxList = arrayListOf(Lightbox(Hitbox(0.0, 2*TILE_SIZED, TILE_SIZED * 2, TILE_SIZED * 2), light))
@Transient private val actorBlocks = arrayOf(
arrayOf(Block.ACTORBLOCK_NO_COLLISION, Block.ACTORBLOCK_NO_COLLISION, null),
@@ -257,7 +252,6 @@ class FixtureSmelterBasic : FixtureBase, CraftingStation {
override fun updateImpl(delta: Float) {
super.updateImpl(delta)
val oreItemProp = ItemCodex[oreItem?.itm]
val fuelItemProp = ItemCodex[fireboxItem?.itm]
// consume fuel
@@ -302,23 +296,25 @@ class FixtureSmelterBasic : FixtureBase, CraftingStation {
(sprite as? SheetSpriteAnimation)?.delays?.set(0, Math.random().toFloat() * 0.4f + 0.1f)
}
val smeltingProduct = CraftingRecipeCodex.getSmeltingProductOf(oreItem?.itm)
// roast items
if (oreItem != null &&
temperature > 0f &&
oreItemProp?.smeltingProduct != null &&
(productItem == null || oreItemProp.smeltingProduct == productItem!!.itm)
smeltingProduct != null &&
(productItem == null || smeltingProduct.item == productItem!!.itm)
) {
progress += temperature
if (progress >= CALORIES_PER_ROASTING) {
val smeltingProduct = oreItemProp.smeltingProduct!!
val smeltingProductItem = smeltingProduct.item
// check if the item even exists
if (ItemCodex[smeltingProduct] == null) throw NullPointerException("No item prop for $smeltingProduct")
if (ItemCodex[smeltingProductItem] == null) throw NullPointerException("No item prop for $smeltingProductItem")
if (productItem == null)
productItem = InventoryPair(smeltingProduct, 1L)
productItem = InventoryPair(smeltingProductItem, 1L)
else
productItemStatus.changeCount(1)

View File

@@ -38,7 +38,6 @@ class ItemLogsOak(originalID: ItemID) : OreItemBase(originalID) {
override val materialId = "WOOD"
override var calories = 1920.0
override var smokiness = 0.2f
override var smeltingProduct: ItemID? = "item@basegame:29"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(0,10)
@@ -52,7 +51,6 @@ class ItemLogsEbony(originalID: ItemID) : OreItemBase(originalID) {
override val materialId = "WOOD"
override var calories = 1920.0
override var smokiness = 0.2f
override var smeltingProduct: ItemID? = "item@basegame:29"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(1,10)
@@ -66,7 +64,6 @@ class ItemLogsBirch(originalID: ItemID) : OreItemBase(originalID) {
override val materialId = "WOOD"
override var calories = 1920.0
override var smokiness = 0.2f
override var smeltingProduct: ItemID? = "item@basegame:29"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(2,10)
@@ -80,7 +77,6 @@ class ItemLogsRosewood(originalID: ItemID) : OreItemBase(originalID) {
override val materialId = "WOOD"
override var calories = 1920.0
override var smokiness = 0.2f
override var smeltingProduct: ItemID? = "item@basegame:29"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(3,10)
@@ -94,19 +90,16 @@ class ItemLogsRosewood(originalID: ItemID) : OreItemBase(originalID) {
class OreCopper(originalID: ItemID) : OreItemBase(originalID, true) {
override var originalName = "ITEM_ORE_MALACHITE"
override var smeltingProduct: ItemID? = "item@basegame:112"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(1,6)
}
class OreIron(originalID: ItemID) : OreItemBase(originalID, true) {
override var originalName = "ITEM_ORE_HAEMATITE"
override var smeltingProduct: ItemID? = "item@basegame:113"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(2,6)
}
class OreCoal(originalID: ItemID) : OreItemBase(originalID, true) {
override var originalName = "ITEM_ORE_COAL"
override var smeltingProduct: ItemID? = "item@basegame:114"
override var calories = 4800.0
override var smokiness = 0.3f
override val itemImage: TextureRegion
@@ -114,40 +107,34 @@ class OreCoal(originalID: ItemID) : OreItemBase(originalID, true) {
}
class OreZinc(originalID: ItemID) : OreItemBase(originalID, true) {
override var originalName = "ITEM_ORE_SPHALERITE"
override var smeltingProduct: ItemID? = "item@basegame:115"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(4,6)
}
class OreTin(originalID: ItemID) : OreItemBase(originalID, true) {
override var originalName = "ITEM_ORE_CASSITERITE"
override var smeltingProduct: ItemID? = "item@basegame:116"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(5,6)
}
class OreGold(originalID: ItemID) : OreItemBase(originalID, true) {
override var originalName = "ITEM_ORE_NATURAL_GOLD"
override var smeltingProduct: ItemID? = "item@basegame:117"
override val materialId: String = "AURM"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(6, 6)
}
class OreSilver(originalID: ItemID) : OreItemBase(originalID, true) {
override var originalName = "ITEM_ORE_NATURAL_SILVER"
override var smeltingProduct: ItemID? = "item@basegame:118"
override val materialId: String = "ARGN"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(7,6)
}
class OreLead(originalID: ItemID) : OreItemBase(originalID, true) {
override var originalName = "ITEM_ORE_GALENA"
override var smeltingProduct: ItemID? = "item@basegame:119"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(8,6)
}
class GemQuartz(originalID: ItemID) : OreItemBase(originalID, true) {
override var originalName = "ITEM_GEM_QUARTZ"
override var smeltingProduct: ItemID? = "basegame:149"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(13,6)
}

View File

@@ -24,8 +24,8 @@ object SmelterGuiEventBuilder {
fun getPlayerSlotTouchDownFun(
clickedOnState: AtomicInteger,
fireboxItem: SmelterItemStatus,
oreItem: SmelterItemStatus,
fireboxItemStatus: SmelterItemStatus,
oreItemStatus: SmelterItemStatus,
getPlayerInventory: () -> ActorInventory,
@@ -43,24 +43,24 @@ object SmelterGuiEventBuilder {
// oreslot
if (amount != null && gameItem != null) {
if (clickedOnState.get() == ORE_SLOT_FIRST) {
if (oreItem.itm == gameItem.dynamicID) {
if (oreItemStatus.itm == gameItem.dynamicID) {
playerInventory.remove(gameItem.dynamicID, amount)
oreItem.changeCount(amount)
oreItemStatus.changeCount(amount)
}
else {
playerInventory.remove(gameItem.dynamicID, amount)
oreItem.set(gameItem.dynamicID, amount)
oreItemStatus.set(gameItem.dynamicID, amount)
}
}
// firebox
else if (clickedOnState.get() == FIRE_SLOT_FIRST) {
if (fireboxItem.isNull()) {
if (fireboxItemStatus.isNull()) {
playerInventory.remove(gameItem.dynamicID, amount)
fireboxItem.set(gameItem.dynamicID, amount)
fireboxItemStatus.set(gameItem.dynamicID, amount)
}
else if (fireboxItem.itm == gameItem.dynamicID) {
else if (fireboxItemStatus.itm == gameItem.dynamicID) {
playerInventory.remove(gameItem.dynamicID, amount)
fireboxItem.changeCount(amount)
fireboxItemStatus.changeCount(amount)
}
}
}
@@ -72,8 +72,8 @@ object SmelterGuiEventBuilder {
fun getPlayerSlotWheelFun(
clickedOnState: AtomicInteger,
fireboxItem: SmelterItemStatus,
oreItem: SmelterItemStatus,
fireboxItemStatus: SmelterItemStatus,
oreItemStatus: SmelterItemStatus,
getPlayerInventory: () -> ActorInventory,
@@ -84,51 +84,51 @@ object SmelterGuiEventBuilder {
if (gameItem != null) {
val addCount1 = scrollY.toLong()
if (clickedOnState.get() == ORE_SLOT_FIRST && (oreItem.isNull() || oreItem.itm == gameItem.dynamicID)) {
val itemToUse = oreItem.itm ?: gameItem.dynamicID
if (clickedOnState.get() == ORE_SLOT_FIRST && (oreItemStatus.isNull() || oreItemStatus.itm == gameItem.dynamicID)) {
val itemToUse = oreItemStatus.itm ?: gameItem.dynamicID
val addCount2 = scrollY.toLong().coerceIn(
-(playerInventory.searchByID(itemToUse)?.qty ?: 0L),
oreItem.qty ?: 0L,
oreItemStatus.qty ?: 0L,
)
// add to the inventory slot
if (oreItem.isNotNull() && addCount1 >= 1L) {
playerInventory.add(oreItem.itm!!, addCount2)
oreItem.changeCount(-addCount2)
if (oreItemStatus.isNotNull() && addCount1 >= 1L) {
playerInventory.add(oreItemStatus.itm!!, addCount2)
oreItemStatus.changeCount(-addCount2)
}
// remove from the inventory slot
else if (addCount1 <= -1L) {
playerInventory.remove(itemToUse, -addCount2)
if (oreItem.isNull())
oreItem.set(itemToUse, -addCount2)
if (oreItemStatus.isNull())
oreItemStatus.set(itemToUse, -addCount2)
else
oreItem.changeCount(-addCount2)
oreItemStatus.changeCount(-addCount2)
}
if (oreItem.qty == 0L) oreItem.nullify()
else if (oreItem.isNotNull() && oreItem.qty!! < 0L) throw Error("Item removal count is larger than what was on the slot")
if (oreItemStatus.qty == 0L) oreItemStatus.nullify()
else if (oreItemStatus.isNotNull() && oreItemStatus.qty!! < 0L) throw Error("Item removal count is larger than what was on the slot")
itemListUpdateKeepCurrentFilter()
}
else if (clickedOnState.get() == FIRE_SLOT_FIRST && (fireboxItem.isNull() || fireboxItem.itm == gameItem.dynamicID)) {
val itemToUse = fireboxItem.itm ?: gameItem.dynamicID
else if (clickedOnState.get() == FIRE_SLOT_FIRST && (fireboxItemStatus.isNull() || fireboxItemStatus.itm == gameItem.dynamicID)) {
val itemToUse = fireboxItemStatus.itm ?: gameItem.dynamicID
val addCount2 = scrollY.toLong().coerceIn(
-(playerInventory.searchByID(itemToUse)?.qty ?: 0L),
fireboxItem.qty ?: 0L,
fireboxItemStatus.qty ?: 0L,
)
// add to the inventory slot
if (fireboxItem.isNotNull() && addCount1 >= 1L) {
playerInventory.add(fireboxItem.itm!!, addCount2)
fireboxItem.changeCount(-addCount2)
if (fireboxItemStatus.isNotNull() && addCount1 >= 1L) {
playerInventory.add(fireboxItemStatus.itm!!, addCount2)
fireboxItemStatus.changeCount(-addCount2)
}
// remove from the inventory slot
else if (addCount1 <= -1L) {
playerInventory.remove(itemToUse, -addCount2)
if (fireboxItem.isNull())
fireboxItem.set(itemToUse, -addCount2)
if (fireboxItemStatus.isNull())
fireboxItemStatus.set(itemToUse, -addCount2)
else
fireboxItem.changeCount(-addCount2)
fireboxItemStatus.changeCount(-addCount2)
}
itemListUpdateKeepCurrentFilter()
}
@@ -149,7 +149,7 @@ object SmelterGuiEventBuilder {
playerThings: UITemplateHalfInventory,
oreItem: SmelterItemStatus,
oreItemStatus: SmelterItemStatus,
getPlayerInventory: () -> ActorInventory,
@@ -164,17 +164,17 @@ object SmelterGuiEventBuilder {
playerThings.itemList.itemPage = 0
itemListUpdate { ItemCodex.hasTag(it.itm, "SMELTABLE") }
}
else if (oreItem.isNotNull()) {
else if (oreItemStatus.isNotNull()) {
val removeCount = if (mouseButton == App.getConfigInt("config_mouseprimary"))
oreItem.qty
oreItemStatus.qty
else if (mouseButton == App.getConfigInt("config_mousesecondary"))
1L
else
null
if (removeCount != null) {
getPlayerInventory().add(oreItem.itm!!, removeCount)
oreItem.changeCount(-removeCount)
getPlayerInventory().add(oreItemStatus.itm!!, removeCount)
oreItemStatus.changeCount(-removeCount)
}
itemListUpdateKeepCurrentFilter()
}
@@ -186,7 +186,7 @@ object SmelterGuiEventBuilder {
fun getOreItemSlotWheelFun(
clickedOnState: AtomicInteger,
oreItem: SmelterItemStatus,
oreItemStatus: SmelterItemStatus,
getPlayerInventory: () -> ActorInventory,
@@ -195,22 +195,22 @@ object SmelterGuiEventBuilder {
): (GameItem?, Long, Float, Float, Any?, UIItemInventoryCellBase) -> Unit { return { gameItem: GameItem?, amount: Long, scrollX: Float, scrollY: Float, itemExtraInfo: Any?, theButton: UIItemInventoryCellBase ->
val playerInventory = getPlayerInventory()
val scrollY = -scrollY
if (clickedOnState.get() == ORE_SLOT_FIRST && oreItem.isNotNull()) {
if (clickedOnState.get() == ORE_SLOT_FIRST && oreItemStatus.isNotNull()) {
val removeCount1 = scrollY.toLong()
val removeCount2 = scrollY.toLong().coerceIn(
-oreItem.qty!!,
playerInventory.searchByID(oreItem.itm)?.qty ?: 0L,
-oreItemStatus.qty!!,
playerInventory.searchByID(oreItemStatus.itm)?.qty ?: 0L,
)
// add to the slot
if (removeCount1 >= 1L) {
playerInventory.remove(oreItem.itm!!, removeCount2)
oreItem.changeCount(removeCount2)
playerInventory.remove(oreItemStatus.itm!!, removeCount2)
oreItemStatus.changeCount(removeCount2)
}
// remove from the slot
else if (removeCount1 <= -1L) {
playerInventory.add(oreItem.itm!!, -removeCount2)
oreItem.changeCount(removeCount2)
playerInventory.add(oreItemStatus.itm!!, -removeCount2)
oreItemStatus.changeCount(removeCount2)
}
itemListUpdateKeepCurrentFilter()
}
@@ -228,7 +228,7 @@ object SmelterGuiEventBuilder {
playerThings: UITemplateHalfInventory,
fireboxItem: SmelterItemStatus,
fireboxItemStatus: SmelterItemStatus,
getPlayerInventory: () -> ActorInventory,
@@ -243,17 +243,17 @@ object SmelterGuiEventBuilder {
playerThings.itemList.itemPage = 0
itemListUpdate { ItemCodex.hasTag(it.itm, "COMBUSTIBLE") }
}
else if (fireboxItem.isNotNull()) {
else if (fireboxItemStatus.isNotNull()) {
val removeCount = if (mouseButton == App.getConfigInt("config_mouseprimary"))
fireboxItem.qty
fireboxItemStatus.qty
else if (mouseButton == App.getConfigInt("config_mousesecondary"))
1L
else
null
if (removeCount != null) {
getPlayerInventory().add(fireboxItem.itm!!, removeCount)
fireboxItem.changeCount(-removeCount)
getPlayerInventory().add(fireboxItemStatus.itm!!, removeCount)
fireboxItemStatus.changeCount(-removeCount)
}
itemListUpdateKeepCurrentFilter()
}
@@ -265,7 +265,7 @@ object SmelterGuiEventBuilder {
fun getFireboxItemSlotWheelFun(
clickedOnState: AtomicInteger,
fireboxItem: SmelterItemStatus,
fireboxItemStatus: SmelterItemStatus,
getPlayerInventory: () -> ActorInventory,
@@ -274,22 +274,22 @@ object SmelterGuiEventBuilder {
): (GameItem?, Long, Float, Float, Any?, UIItemInventoryCellBase) -> Unit { return { gameItem: GameItem?, amount: Long, scrollX: Float, scrollY: Float, itemExtraInfo: Any?, theButton: UIItemInventoryCellBase ->
val playerInventory = getPlayerInventory()
val scrollY = -scrollY
if (clickedOnState.get() == FIRE_SLOT_FIRST && fireboxItem.isNotNull()) {
if (clickedOnState.get() == FIRE_SLOT_FIRST && fireboxItemStatus.isNotNull()) {
val removeCount1 = scrollY.toLong()
val removeCount2 = scrollY.toLong().coerceIn(
-fireboxItem.qty!!,
playerInventory.searchByID(fireboxItem.itm)?.qty ?: 0L,
-fireboxItemStatus.qty!!,
playerInventory.searchByID(fireboxItemStatus.itm)?.qty ?: 0L,
)
// add to the slot
if (removeCount1 >= 1L) {
playerInventory.remove(fireboxItem.itm!!, removeCount2)
fireboxItem.changeCount(removeCount2)
playerInventory.remove(fireboxItemStatus.itm!!, removeCount2)
fireboxItemStatus.changeCount(removeCount2)
}
// remove from the slot
else if (removeCount1 <= -1L) {
playerInventory.add(fireboxItem.itm!!, -removeCount2)
fireboxItem.changeCount(removeCount2)
playerInventory.add(fireboxItemStatus.itm!!, -removeCount2)
fireboxItemStatus.changeCount(removeCount2)
}
itemListUpdateKeepCurrentFilter()
}
@@ -307,7 +307,7 @@ object SmelterGuiEventBuilder {
playerThings: UITemplateHalfInventory,
productItem: SmelterItemStatus,
productItemStatus: SmelterItemStatus,
getPlayerInventory: () -> ActorInventory,
@@ -322,24 +322,24 @@ object SmelterGuiEventBuilder {
itemListUpdate()
}
if (productItem.isNotNull()) {
if (productItemStatus.isNotNull()) {
val removeCount = if (mouseButton == App.getConfigInt("config_mouseprimary"))
productItem.qty
productItemStatus.qty
else if (mouseButton == App.getConfigInt("config_mousesecondary"))
1L
else
null
if (removeCount != null) {
getPlayerInventory().add(productItem.itm!!, removeCount)
productItem.changeCount(-removeCount)
getPlayerInventory().add(productItemStatus.itm!!, removeCount)
productItemStatus.changeCount(-removeCount)
}
itemListUpdateKeepCurrentFilter()
}
} }
fun getProductItemSlotWheelFun(
productItem: SmelterItemStatus,
productItemStatus: SmelterItemStatus,
getPlayerInventory: () -> ActorInventory,
@@ -347,17 +347,17 @@ object SmelterGuiEventBuilder {
): (GameItem?, Long, Float, Float, Any?, UIItemInventoryCellBase) -> Unit { return { gameItem: GameItem?, amount: Long, scrollX: Float, scrollY: Float, itemExtraInfo: Any?, theButton: UIItemInventoryCellBase ->
val scrollY = -scrollY
if (productItem.isNotNull()) {
if (productItemStatus.isNotNull()) {
val removeCount1 = scrollY.toLong()
val removeCount2 = scrollY.toLong().coerceIn(
-productItem.qty!!,
-productItemStatus.qty!!,
0L,
)
// remove from the slot
if (removeCount1 <= -1L) {
getPlayerInventory().add(productItem.itm!!, -removeCount2)
productItem.changeCount(removeCount2)
getPlayerInventory().add(productItemStatus.itm!!, -removeCount2)
productItemStatus.changeCount(removeCount2)
}
itemListUpdateKeepCurrentFilter()
}