mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 20:31:51 +09:00
using 'smelting dictionary' for smelter recipes
This commit is contained in:
@@ -41,12 +41,12 @@
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"75";"item@basegame:171";"item@basegame:171";"BLOCK_TRUNK_ROSEWOOD";"0.0312";"0.0312";"0.0312";"0.0312";"17";"900";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"TREE,TREETRUNK,TREELARGE,NATURAL"
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# sabulous
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"80";"80";"80";"BLOCK_SAND";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM"
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"81";"81";"81";"BLOCK_SAND_WHITE";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM"
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"82";"82";"82";"BLOCK_SAND_RED";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM"
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"83";"83";"83";"BLOCK_SAND_DESERT";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM"
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"84";"84";"84";"BLOCK_SAND_BLACK";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM"
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"85";"85";"85";"BLOCK_SAND_GREEN";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM"
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"80";"80";"80";"BLOCK_SAND";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM,SMELTABLE"
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"81";"81";"81";"BLOCK_SAND_WHITE";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM,SMELTABLE"
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"82";"82";"82";"BLOCK_SAND_RED";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM,SMELTABLE"
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"83";"83";"83";"BLOCK_SAND_DESERT";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM,SMELTABLE"
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"84";"84";"84";"BLOCK_SAND_BLACK";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM,SMELTABLE"
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"85";"85";"85";"BLOCK_SAND_GREEN";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1600";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SAND,NATURAL,WARM,SMELTABLE"
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"96";"96";"96";"BLOCK_GRAVEL";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1700";"GRVL";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRAVEL,NATURAL"
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"97";"97";"97";"BLOCK_GRAVEL_GREY";"0.1252";"0.1252";"0.1252";"0.1252";"12";"1700";"GRVL";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRAVEL,NATURAL"
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Can't render this file because it contains an unexpected character in line 18 and column 2.
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@@ -10,6 +10,7 @@ GetAV
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GetFaction
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GetLocale
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GetTime
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HasItem
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ImportLayerData
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ImportWorld
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Inventory
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@@ -48,7 +48,6 @@ id;classname;tags
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47;net.torvald.terrarum.modulebasegame.gameitems.ItemWrench;TOOL,WRENCH
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# ingots
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26;net.torvald.terrarum.modulebasegame.gameitems.IngotSteel;INGOT
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112;net.torvald.terrarum.modulebasegame.gameitems.IngotCopper;INGOT
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113;net.torvald.terrarum.modulebasegame.gameitems.IngotIron;INGOT
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114;net.torvald.terrarum.modulebasegame.gameitems.ItemCoalCoke;COMBUSTIBLE
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@@ -58,6 +57,15 @@ id;classname;tags
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118;net.torvald.terrarum.modulebasegame.gameitems.IngotSilver;INGOT
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119;net.torvald.terrarum.modulebasegame.gameitems.IngotLead;INGOT
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# alloys
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26;net.torvald.terrarum.modulebasegame.gameitems.IngotSteel;INGOT,ALLOY
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176;net.torvald.terrarum.modulebasegame.gameitems.IngotBronze;INGOT,ALLOY
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177;net.torvald.terrarum.modulebasegame.gameitems.IngotBrass;INGOT,ALLOY
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178;net.torvald.terrarum.modulebasegame.gameitems.IngotElectrum;INGOT,ALLOY
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179;net.torvald.terrarum.modulebasegame.gameitems.IngotSilverBillon;INGOT,ALLOY
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180;net.torvald.terrarum.modulebasegame.gameitems.IngotRosegold;INGOT,ALLOY
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181;net.torvald.terrarum.modulebasegame.gameitems.IngotSolder;INGOT,ALLOY
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# ores
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128;net.torvald.terrarum.modulebasegame.gameitems.OreCopper;SMELTABLE
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129;net.torvald.terrarum.modulebasegame.gameitems.OreIron;SMELTABLE
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@@ -82,10 +90,10 @@ id;classname;tags
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163;net.torvald.terrarum.modulebasegame.gameitems.ItemSeedRosewood;SEEDLING
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# tree logs
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168;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsOak;COMBUSTIBLE,SMELTABLE
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169;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsEbony;COMBUSTIBLE,SMELTABLE
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170;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsBirch;COMBUSTIBLE,SMELTABLE
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171;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsRosewood;COMBUSTIBLE,SMELTABLE
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168;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsOak;COMBUSTIBLE,SMELTABLE,LOGS
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169;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsEbony;COMBUSTIBLE,SMELTABLE,LOGS
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170;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsBirch;COMBUSTIBLE,SMELTABLE,LOGS
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171;net.torvald.terrarum.modulebasegame.gameitems.ItemLogsRosewood;COMBUSTIBLE,SMELTABLE,LOGS
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256;net.torvald.terrarum.modulebasegame.gameitems.ItemSwingingDoorOak;FIXTURE
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27
assets/mods/basegame/smelting/alloys.json
Normal file
27
assets/mods/basegame/smelting/alloys.json
Normal file
@@ -0,0 +1,27 @@
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{
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/* as for the plus operator, the itemIDs must be sorted lexicographically and first word should come left */
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"item@basegame:112+item@basegame:116": { /* copper + tin -> bronze */
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"difficulty": 1.0,
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"product": [1, "item@basegame:176"]
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},
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"item@basegame:112+item@basegame:115": { /* copper + zinc -> brass */
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"difficulty": 1.0,
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"product": [1, "item@basegame:177"]
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},
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"item@basegame:117+item@basegame:118": { /* gold + silver -> electrum */
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"difficulty": 1.0,
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"product": [1, "item@basegame:178"]
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},
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"item@basegame:112+item@basegame:118": { /* copper + silver -> silver billon */
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"difficulty": 1.0,
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"product": [1, "item@basegame:179"]
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},
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"item@basegame:112+item@basegame:117": { /* copper + gold -> rose gold */
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"difficulty": 1.0,
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"product": [1, "item@basegame:180"]
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},
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"item@basegame:116+item@basegame:119": { /* tin + lead -> solder */
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"difficulty": 1.0,
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"product": [1, "item@basegame:181"]
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}
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}
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48
assets/mods/basegame/smelting/single_item.json
Normal file
48
assets/mods/basegame/smelting/single_item.json
Normal file
@@ -0,0 +1,48 @@
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{
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"$SAND": { /* sand -> crude glass */
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"difficulty": 1.0,
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"product": [1, "basegame:148"]
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},
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"item@basegame:144": { /* quartz -> clean glass */
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"difficulty": 1.0,
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"product": [1, "basegame:149"]
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},
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"$LOGS": { /* logs -> charcoal */
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"difficulty": 1.0,
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"product": [1, "item@basegame:29"]
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},
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"item@basegame:128": { /* copper ore -> ingot */
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"difficulty": 1.0,
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"product": [1, "item@basegame:112"]
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},
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"item@basegame:129": { /* iron ore -> ingot */
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"difficulty": 1.0,
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"product": [1, "item@basegame:113"]
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},
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"item@basegame:130": { /* coal -> coke */
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"difficulty": 1.0,
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"product": [1, "item@basegame:114"]
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},
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"item@basegame:131": { /* zinc ore -> ingot */
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"difficulty": 1.0,
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"product": [1, "item@basegame:115"]
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},
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"item@basegame:132": { /* tin ore -> ingot */
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"difficulty": 1.0,
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"product": [1, "item@basegame:116"]
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},
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"item@basegame:133": { /* gold ore -> ingot */
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"difficulty": 1.0,
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"product": [1, "item@basegame:117"]
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},
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"item@basegame:134": { /* silver ore -> ingot */
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"difficulty": 1.0,
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"product": [1, "item@basegame:118"]
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},
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"item@basegame:135": { /* lead ore -> ingot */
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"difficulty": 1.0,
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"product": [1, "item@basegame:119"]
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}
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}
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@@ -846,11 +846,16 @@ object ModMgr {
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object GameCraftingRecipeLoader {
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const val recipePath = "crafting/"
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const val smeltingPath = "smelting/"
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@JvmStatic operator fun invoke(module: String) {
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getFile(module, recipePath).listFiles { it: File -> it.name.lowercase().endsWith(".json") }?.forEach { jsonFile ->
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Terrarum.craftingCodex.addFromJson(JsonFetcher(jsonFile), module, jsonFile.name)
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}
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getFile(module, smeltingPath).listFiles { it: File -> it.name.lowercase().endsWith(".json") }?.forEach { jsonFile ->
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Terrarum.craftingCodex.addSmeltingFromJson(JsonFetcher(jsonFile), module, jsonFile.name)
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}
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}
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}
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@@ -47,8 +47,6 @@ abstract class GameItem(val originalID: ItemID) : Comparable<GameItem>, Cloneabl
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*/
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@Transient open var smokiness = Float.POSITIVE_INFINITY
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@Transient open var smeltingProduct: ItemID? = null
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open var dynamicID: ItemID = originalID
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/**
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* if the ID is a Actor range, it's an actor contained in a pocket.
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@@ -1,13 +1,11 @@
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package net.torvald.terrarum.itemproperties
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import com.badlogic.gdx.utils.JsonValue
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import net.torvald.terrarum.INGAME
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import net.torvald.terrarum.ItemCodex
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import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.gameitems.ItemID
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import net.torvald.terrarum.gameitems.isBlock
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import net.torvald.terrarum.gameitems.isWall
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import net.torvald.terrarum.modulebasegame.gameactors.ActorInventory
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import net.torvald.terrarum.modulebasegame.gameactors.FixtureInventory
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import net.torvald.terrarum.utils.forEachSiblings
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import net.torvald.terrarum.utils.forEachSiblingsIndexed
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@@ -22,6 +20,8 @@ class CraftingCodex {
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*/
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@Transient internal val props = HashMap<ItemID, ArrayList<CraftingRecipe>>() // the key ItemID and value.product must be equal
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@Transient internal val smeltingProps = HashMap<String, SmeltingRecipe>()
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fun addRecipe(recipe: CraftingRecipe) {
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val product = recipe.product
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if (props.containsKey(product)) {
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@@ -88,6 +88,27 @@ class CraftingCodex {
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||||
}
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}
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fun addSmeltingFromJson(json: JsonValue, moduleName: String, fileName:String) {
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if (moduleName.filter { it.code in 33..127 } .length < 5)
|
||||
throw IllegalStateException("Invalid module name: ${moduleName}")
|
||||
|
||||
json.forEachSiblings { key0, details ->
|
||||
val key = key0.split('+').map { it.trim() }.sorted().joinToString("+")
|
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val difficulty = details["difficulty"].asFloat()
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val recipes = ArrayList<SmeltingRecipe>()
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||||
val moq = details["product"][0].asLong()
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||||
val product = details["product"][1].asString()
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// sanity check
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||||
if (moq !in 1..1000) {
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throw IllegalStateException("Smelting Recipe for item '$product' has invalid moq of ${moq}")
|
||||
}
|
||||
|
||||
// register to the main props
|
||||
smeltingProps[key] = SmeltingRecipe(difficulty, key.split('+').toTypedArray(), moq, product, "$moduleName/$fileName")
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}
|
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}
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||||
|
||||
/**
|
||||
* Returns list of all possible recipes for the item; null if there is no recipe
|
||||
*
|
||||
@@ -98,6 +119,55 @@ class CraftingCodex {
|
||||
return it.ifEmpty { null }
|
||||
}
|
||||
|
||||
private fun getCombinations0(data: List<List<String>>): List<List<String>> {
|
||||
if (data.isEmpty()) {
|
||||
return listOf(emptyList())
|
||||
}
|
||||
val first = data.first()
|
||||
val rest = data.subList(1, data.size)
|
||||
val combinations = mutableListOf<List<String>>()
|
||||
for (sublist in getCombinations0(rest)) {
|
||||
for (item in first) {
|
||||
combinations.add(listOf(item) + sublist)
|
||||
}
|
||||
}
|
||||
return combinations
|
||||
}
|
||||
|
||||
private fun getCombinations(data: List<List<String>>): List<String> {
|
||||
val r = mutableListOf<String>()
|
||||
val l = getCombinations0(data)
|
||||
l.forEach {
|
||||
r.add(it.sorted().joinToString("+"))
|
||||
}
|
||||
return r
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @return Null if:
|
||||
* - at least one of the vararg contains null
|
||||
* - a smelting product of given items does not exist
|
||||
* - Otherwise, a smelting product of the given items are returned
|
||||
*/
|
||||
fun getSmeltingProductOf(vararg item: ItemID?): SmeltingRecipe? {
|
||||
if (item.contains(null)) return null
|
||||
|
||||
val keysPossible0: List<List<String>> =
|
||||
(item.map { listOf(it!!) + (ItemCodex[it]?.tags?.toList()?.map { "\$" + it } ?: emptyList()) })
|
||||
val keysPossible = getCombinations(keysPossible0)
|
||||
|
||||
// iterate through all the combinations of keys
|
||||
var found: SmeltingRecipe? = null
|
||||
var i = 0
|
||||
while (found == null && i < keysPossible.size) {
|
||||
found = smeltingProps[keysPossible[i]]
|
||||
i += 1
|
||||
}
|
||||
|
||||
return found
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns list of items that uses the given `item`.
|
||||
*
|
||||
@@ -118,6 +188,7 @@ class CraftingCodex {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @return list of itemIDs and corresponding recipes
|
||||
*/
|
||||
@@ -128,6 +199,7 @@ class CraftingCodex {
|
||||
|
||||
|
||||
|
||||
data class SmeltingRecipe(val difficulty: Float, val ingredients: Array<ItemID>, val moq: Long, val item: ItemID, val addedBy: String)
|
||||
data class CraftingRecipe(val workbench: String, val ingredients: Array<CraftingIngredients>, val moq: Long, val product: ItemID, val addedBy: String)
|
||||
data class CraftingIngredients(val key: String, val keyMode: CraftingItemKeyMode, val qty: Long) {
|
||||
override fun toString() = "$qty ${if (keyMode == CraftingItemKeyMode.TAG) "\$$key" else "$key"}"
|
||||
|
||||
@@ -50,8 +50,7 @@ class EntryPoint : ModuleEntryPoint() {
|
||||
|
||||
// add smelting recipe for sands
|
||||
BlockCodex.filter { it.hasTag("SAND") }.forEach { (itemID, _) ->
|
||||
ItemCodex[itemID]!!.tags.add("SMELTABLE")
|
||||
ItemCodex[itemID]!!.smeltingProduct = "basegame:148"
|
||||
// ItemCodex[itemID]!!.tags.add("SMELTABLE")
|
||||
}
|
||||
|
||||
println("\n[Basegame.EntryPoint] Welcome back!")
|
||||
|
||||
40
src/net/torvald/terrarum/modulebasegame/console/HasItem.kt
Normal file
40
src/net/torvald/terrarum/modulebasegame/console/HasItem.kt
Normal file
@@ -0,0 +1,40 @@
|
||||
package net.torvald.terrarum.modulebasegame.console
|
||||
|
||||
import net.torvald.terrarum.*
|
||||
import net.torvald.terrarum.console.ConsoleCommand
|
||||
import net.torvald.terrarum.console.Echo
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 2024-03-10.
|
||||
*/
|
||||
object HasItem : ConsoleCommand {
|
||||
override fun execute(args: Array<String>) {
|
||||
if (args.size != 2)
|
||||
printUsage()
|
||||
else {
|
||||
val it = args[1]
|
||||
val hasBlock = BlockCodex.getOrNull(it) != null
|
||||
val blockTags = BlockCodex.getOrNull(it)?.tags?.toList()?.sorted()?.joinToString()?.let { "($it)" } ?: ""
|
||||
|
||||
val hasItem = ItemCodex[it] != null
|
||||
val itemTags = ItemCodex[it]?.tags?.toList()?.sorted()?.joinToString()?.let { "($it)" } ?: ""
|
||||
|
||||
val hasWire = WireCodex.getOrNull(it) != null
|
||||
val wireTags = WireCodex.getOrNull(it)?.tags?.toList()?.sorted()?.joinToString()?.let { "($it)" } ?: ""
|
||||
|
||||
val hasOre = OreCodex.getOrNull(it) != null
|
||||
val oreTags = OreCodex.getOrNull(it)?.tags?.toList()?.sorted()?.joinToString()?.let { "($it)" } ?: ""
|
||||
|
||||
|
||||
Echo("${ccY}hasBlock? $ccG$hasBlock $ccO$blockTags")
|
||||
Echo("${ccY}hasWire? $ccG$hasWire $ccO$wireTags")
|
||||
Echo("${ccY}hasOre? $ccG$hasOre $ccO$oreTags")
|
||||
Echo("${ccM}hasItem? $ccG$hasItem $ccO$itemTags")
|
||||
}
|
||||
}
|
||||
|
||||
override fun printUsage() {
|
||||
Echo("Usage: hasitem itemid")
|
||||
Echo("Prints the information if the item exists in the game")
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,389 @@
|
||||
package net.torvald.terrarum.modulebasegame.gameactors
|
||||
|
||||
import com.badlogic.gdx.Input
|
||||
import com.badlogic.gdx.graphics.Color
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch
|
||||
import net.torvald.gdx.graphics.Cvec
|
||||
import net.torvald.random.HQRNG
|
||||
import net.torvald.spriteanimation.SheetSpriteAnimation
|
||||
import net.torvald.terrarum.*
|
||||
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZED
|
||||
import net.torvald.terrarum.audio.MusicContainer
|
||||
import net.torvald.terrarum.audio.dsp.Gain
|
||||
import net.torvald.terrarum.audio.dsp.NullFilter
|
||||
import net.torvald.terrarum.blockproperties.Block
|
||||
import net.torvald.terrarum.gameactors.AVKey
|
||||
import net.torvald.terrarum.gameactors.Hitbox
|
||||
import net.torvald.terrarum.gameactors.Lightbox
|
||||
import net.torvald.terrarum.gamecontroller.KeyToggler
|
||||
import net.torvald.terrarum.gameitems.ItemID
|
||||
import net.torvald.terrarum.gameparticles.ParticleVanishingSprite
|
||||
import net.torvald.terrarum.langpack.Lang
|
||||
import net.torvald.terrarum.modulebasegame.TerrarumIngame
|
||||
import net.torvald.terrarum.modulebasegame.ui.UISmelterBasic
|
||||
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 2024-03-09.
|
||||
*/
|
||||
class FixtureAlloyingCrucible : FixtureBase {
|
||||
|
||||
|
||||
var fuelCaloriesNow = 0.0 // arbitrary number, may as well be watts or joules
|
||||
var fuelCaloriesMax: Double? = null
|
||||
var temperature = 0f // 0f..1f
|
||||
var progress = 0f // 0f..1f
|
||||
|
||||
internal var oreItem1: InventoryPair? = null
|
||||
internal var oreItem2: InventoryPair? = null
|
||||
internal var fireboxItem: InventoryPair? = null
|
||||
internal var productItem: InventoryPair? = null
|
||||
|
||||
@Transient val oreItem1Status = object : SmelterItemStatus {
|
||||
override fun set(itm: ItemID, qty: Long) {
|
||||
if (oreItem1 != null) oreItem1!!.set(itm, qty)
|
||||
else oreItem1 = InventoryPair(itm, qty)
|
||||
}
|
||||
override fun changeCount(delta: Long) {
|
||||
oreItem1!!.qty += delta
|
||||
if (oreItem1!!.qty <= 0L) {
|
||||
oreItem1 = null
|
||||
}
|
||||
}
|
||||
override fun nullify() {
|
||||
oreItem1 = null
|
||||
}
|
||||
override fun isNull(): Boolean {
|
||||
return oreItem1 == null
|
||||
}
|
||||
override val itm: ItemID?
|
||||
get() = oreItem1?.itm
|
||||
override val qty: Long?
|
||||
get() = oreItem1?.qty
|
||||
}
|
||||
@Transient val oreItem2Status = object : SmelterItemStatus {
|
||||
override fun set(itm: ItemID, qty: Long) {
|
||||
if (oreItem2 != null) oreItem2!!.set(itm, qty)
|
||||
else oreItem2 = InventoryPair(itm, qty)
|
||||
}
|
||||
override fun changeCount(delta: Long) {
|
||||
oreItem2!!.qty += delta
|
||||
if (oreItem2!!.qty <= 0L) {
|
||||
oreItem2 = null
|
||||
}
|
||||
}
|
||||
override fun nullify() {
|
||||
oreItem2 = null
|
||||
}
|
||||
override fun isNull(): Boolean {
|
||||
return oreItem2 == null
|
||||
}
|
||||
override val itm: ItemID?
|
||||
get() = oreItem2?.itm
|
||||
override val qty: Long?
|
||||
get() = oreItem2?.qty
|
||||
}
|
||||
@Transient val fireboxItemStatus = object : SmelterItemStatus {
|
||||
override fun set(itm: ItemID, qty: Long) {
|
||||
if (fireboxItem != null) fireboxItem!!.set(itm, qty)
|
||||
else fireboxItem = InventoryPair(itm, qty)
|
||||
}
|
||||
override fun changeCount(delta: Long) {
|
||||
fireboxItem!!.qty += delta
|
||||
if (fireboxItem!!.qty <= 0L) {
|
||||
fireboxItem = null
|
||||
}
|
||||
}
|
||||
override fun nullify() {
|
||||
fireboxItem = null
|
||||
}
|
||||
override fun isNull(): Boolean {
|
||||
return fireboxItem == null
|
||||
}
|
||||
override val itm: ItemID?
|
||||
get() = fireboxItem?.itm
|
||||
override val qty: Long?
|
||||
get() = fireboxItem?.qty
|
||||
}
|
||||
@Transient val productItemStatus = object : SmelterItemStatus {
|
||||
override fun set(itm: ItemID, qty: Long) {
|
||||
if (productItem != null) productItem!!.set(itm, qty)
|
||||
else productItem = InventoryPair(itm, qty)
|
||||
}
|
||||
override fun changeCount(delta: Long) {
|
||||
productItem!!.qty += delta
|
||||
if (productItem!!.qty <= 0L) {
|
||||
productItem = null
|
||||
}
|
||||
}
|
||||
override fun nullify() {
|
||||
productItem = null
|
||||
}
|
||||
override fun isNull(): Boolean {
|
||||
return productItem == null
|
||||
}
|
||||
override val itm: ItemID?
|
||||
get() = productItem?.itm
|
||||
override val qty: Long?
|
||||
get() = productItem?.qty
|
||||
}
|
||||
|
||||
|
||||
override val canBeDespawned: Boolean
|
||||
get() = oreItem1 == null && oreItem2 == null && fireboxItem == null && productItem == null
|
||||
|
||||
|
||||
init {
|
||||
CommonResourcePool.addToLoadingList("basegame/sprites/fixtures/alloying_furnace.tga") {
|
||||
TextureRegionPack(ModMgr.getGdxFile("basegame", "sprites/fixtures/alloying_furnace.tga"), 32, 32)
|
||||
}
|
||||
CommonResourcePool.addToLoadingList("basegame/sprites/fixtures/alloying_furnace_emsv.tga") {
|
||||
TextureRegionPack(ModMgr.getGdxFile("basegame", "sprites/fixtures/alloying_furnace_emsv.tga"), 32, 32)
|
||||
}
|
||||
CommonResourcePool.loadAll()
|
||||
}
|
||||
|
||||
|
||||
constructor() : super(
|
||||
BlockBox(BlockBox.NO_COLLISION, 2, 2), // temporary value, will be overwritten by spawn()
|
||||
nameFun = { Lang["ITEM_ALLOYING_SMELTER"] },
|
||||
) {
|
||||
CommonResourcePool.addToLoadingList("particles-tiki_smoke.tga") {
|
||||
TextureRegionPack(ModMgr.getGdxFile("basegame", "particles/bigger_smoke.tga"), 16, 16)
|
||||
}
|
||||
CommonResourcePool.loadAll()
|
||||
|
||||
|
||||
|
||||
density = BlockCodex[Block.STONE].density.toDouble()
|
||||
setHitboxDimension(32, 32, 0, 0)
|
||||
|
||||
makeNewSprite(CommonResourcePool.getAsTextureRegionPack("basegame/sprites/fixtures/alloying_furnace.tga")).let {
|
||||
it.setRowsAndFrames(1,1)
|
||||
}
|
||||
makeNewSpriteEmissive(CommonResourcePool.getAsTextureRegionPack("basegame/sprites/fixtures/alloying_furnace_emsv.tga")).let {
|
||||
it.setRowsAndFrames(1,1)
|
||||
}
|
||||
|
||||
actorValue[AVKey.BASEMASS] = 100.0
|
||||
|
||||
// this.mainUI = UIAlloyingCrucible(this)
|
||||
}
|
||||
|
||||
|
||||
@Transient val static = MusicContainer("bonfire", ModMgr.getFile("basegame", "audio/effects/static/bonfire.ogg"), true)
|
||||
@Transient val light = Cvec(0.5f, 0.18f, 0f, 0f)
|
||||
|
||||
@Transient override var lightBoxList = arrayListOf(Lightbox(Hitbox(0.0, 0.0, TILE_SIZED * 2, TILE_SIZED * 2), light))
|
||||
|
||||
@Transient private val actorBlocks = arrayOf(
|
||||
arrayOf(Block.ACTORBLOCK_NO_COLLISION, null),
|
||||
arrayOf(Block.ACTORBLOCK_NO_COLLISION, Block.ACTORBLOCK_NO_COLLISION),
|
||||
)
|
||||
|
||||
override fun placeActorBlocks() {
|
||||
forEachBlockbox { x, y, ox, oy ->
|
||||
val tile = actorBlocks[oy][ox]
|
||||
if (tile != null) {
|
||||
world!!.setTileTerrain(x, y, tile, true)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private var nextDelayBase = 0.25f // use smokiness value of the item
|
||||
private var nextDelay = 0.25f // use smokiness value of the item
|
||||
private var spawnTimer = 0f
|
||||
|
||||
@Transient private val RNG = HQRNG()
|
||||
|
||||
override fun drawEmissive(frameDelta: Float, batch: SpriteBatch) {
|
||||
if (isVisible && spriteEmissive != null) {
|
||||
BlendMode.resolve(drawMode, batch)
|
||||
|
||||
(spriteEmissive as SheetSpriteAnimation).currentFrame = 1 // unlit
|
||||
drawSpriteInGoodPosition(frameDelta, spriteEmissive!!, batch, 2, Color.WHITE)
|
||||
|
||||
(spriteEmissive as SheetSpriteAnimation).currentFrame = 0 // lit
|
||||
val r = 1f - (temperature - 1f).sqr()
|
||||
val g = (2f * temperature - 1f).coerceIn(0f, 1f)
|
||||
drawSpriteInGoodPosition(frameDelta, spriteEmissive!!, batch, 2, Color(r, g, g, 1f))
|
||||
}
|
||||
|
||||
// debug display of hIntTilewiseHitbox
|
||||
if (KeyToggler.isOn(Input.Keys.F9)) {
|
||||
val blockMark = CommonResourcePool.getAsTextureRegionPack("blockmarkings_common").get(0, 0)
|
||||
|
||||
for (y in 0..intTilewiseHitbox.height.toInt() + 1) {
|
||||
batch.color = if (y == intTilewiseHitbox.height.toInt() + 1) HITBOX_COLOURS1 else HITBOX_COLOURS0
|
||||
for (x in 0..intTilewiseHitbox.width.toInt()) {
|
||||
batch.draw(blockMark,
|
||||
(intTilewiseHitbox.startX.toFloat() + x) * TerrarumAppConfiguration.TILE_SIZEF,
|
||||
(intTilewiseHitbox.startY.toFloat() + y) * TerrarumAppConfiguration.TILE_SIZEF
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
batch.color = Color.WHITE
|
||||
}
|
||||
}
|
||||
|
||||
override fun drawBody(frameDelta: Float, batch: SpriteBatch) {
|
||||
if (isVisible && sprite != null) {
|
||||
BlendMode.resolve(drawMode, batch)
|
||||
|
||||
(sprite as SheetSpriteAnimation).currentFrame = 1 // unlit
|
||||
drawSpriteInGoodPosition(frameDelta, sprite!!, batch, forcedColourFilter = Color.WHITE)
|
||||
|
||||
(sprite as SheetSpriteAnimation).currentFrame = 2 // lit overlay
|
||||
val r = 1f - (temperature - 1f).sqr()
|
||||
val g = (2f * temperature - 1f).coerceIn(0f, 1f)
|
||||
drawSpriteInGoodPosition(frameDelta, sprite!!, batch, forcedColourFilter = Color(1f, g, g, r))
|
||||
}
|
||||
|
||||
// debug display of hIntTilewiseHitbox
|
||||
if (KeyToggler.isOn(Input.Keys.F9)) {
|
||||
val blockMark = CommonResourcePool.getAsTextureRegionPack("blockmarkings_common").get(0, 0)
|
||||
|
||||
for (y in 0..intTilewiseHitbox.height.toInt() + 1) {
|
||||
batch.color = if (y == intTilewiseHitbox.height.toInt() + 1) HITBOX_COLOURS1 else HITBOX_COLOURS0
|
||||
for (x in 0..intTilewiseHitbox.width.toInt()) {
|
||||
batch.draw(blockMark,
|
||||
(intTilewiseHitbox.startX.toFloat() + x) * TerrarumAppConfiguration.TILE_SIZEF,
|
||||
(intTilewiseHitbox.startY.toFloat() + y) * TerrarumAppConfiguration.TILE_SIZEF
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
batch.color = Color.WHITE
|
||||
}
|
||||
}
|
||||
|
||||
override fun updateImpl(delta: Float) {
|
||||
super.updateImpl(delta)
|
||||
|
||||
val fuelItemProp = ItemCodex[fireboxItem?.itm]
|
||||
|
||||
// consume fuel
|
||||
if (fuelCaloriesNow > 0f) {
|
||||
fuelCaloriesNow -= FixtureSmelterBasic.FUEL_CONSUMPTION
|
||||
|
||||
// raise temperature
|
||||
temperature += 1f /2048f
|
||||
}
|
||||
// take fuel from the item slot
|
||||
else if (fuelCaloriesNow <= 0f && fuelItemProp?.calories != null && fireboxItem!!.qty > 0L) {
|
||||
fuelCaloriesNow = fuelItemProp.calories
|
||||
fuelCaloriesMax = fuelItemProp.calories
|
||||
nextDelayBase = fuelItemProp.smokiness
|
||||
nextDelay = (nextDelayBase * (1.0 + RNG.nextTriangularBal() * 0.1)).toFloat()
|
||||
|
||||
fireboxItemStatus.changeCount(-1)
|
||||
}
|
||||
// no item on the slot
|
||||
else if (fuelCaloriesNow <= 0f && fireboxItem == null) {
|
||||
nextDelayBase = Float.POSITIVE_INFINITY
|
||||
nextDelay = Float.POSITIVE_INFINITY
|
||||
}
|
||||
|
||||
// tick a thermal loss
|
||||
temperature -= 1f / 4096f
|
||||
temperature = temperature.coerceIn(0f, 1f)
|
||||
|
||||
|
||||
// emit smokes only when there is something burning
|
||||
if (spawnTimer >= nextDelay) {
|
||||
(Terrarum.ingame as TerrarumIngame).addParticle(
|
||||
ParticleVanishingSprite(
|
||||
CommonResourcePool.getAsTextureRegionPack("particles-tiki_smoke.tga"),
|
||||
25f, true, hitbox.startX + TILE_SIZED, hitbox.startY + 16, false, (Math.random() * 256).toInt()
|
||||
)
|
||||
)
|
||||
|
||||
spawnTimer -= nextDelay
|
||||
nextDelay = (nextDelayBase * (1.0 + RNG.nextTriangularBal() * 0.1)).toFloat()
|
||||
|
||||
(sprite as? SheetSpriteAnimation)?.delays?.set(0, Math.random().toFloat() * 0.4f + 0.1f)
|
||||
}
|
||||
|
||||
val smeltingProduct = CraftingRecipeCodex.getSmeltingProductOf(oreItem1?.itm, oreItem2?.itm)
|
||||
|
||||
// roast items
|
||||
if (oreItem1 != null &&
|
||||
oreItem2 != null &&
|
||||
temperature > 0f &&
|
||||
smeltingProduct != null &&
|
||||
(productItem == null || smeltingProduct.item == productItem!!.itm)
|
||||
) {
|
||||
|
||||
progress += temperature
|
||||
|
||||
if (progress >= FixtureSmelterBasic.CALORIES_PER_ROASTING) {
|
||||
val smeltingProduct = smeltingProduct.item
|
||||
|
||||
// check if the item even exists
|
||||
if (ItemCodex[smeltingProduct] == null) throw NullPointerException("No item prop for $smeltingProduct")
|
||||
|
||||
if (productItem == null)
|
||||
productItem = InventoryPair(smeltingProduct, 1L)
|
||||
else
|
||||
productItemStatus.changeCount(1)
|
||||
|
||||
// take the ore item
|
||||
oreItem1Status.changeCount(-1)
|
||||
oreItem2Status.changeCount(-1)
|
||||
|
||||
progress = 0f
|
||||
}
|
||||
}
|
||||
else if (oreItem1 == null || oreItem2 == null) {
|
||||
progress = 0f
|
||||
}
|
||||
|
||||
// update lightbox
|
||||
lightBoxList.forEach {
|
||||
it.light = light.cpy().mul(temperature)
|
||||
}
|
||||
|
||||
if (temperature > 0.001f)
|
||||
spawnTimer += delta
|
||||
else
|
||||
spawnTimer = 0f
|
||||
|
||||
|
||||
// update sound randomiser
|
||||
volRand.update(delta)
|
||||
|
||||
|
||||
// manage audio
|
||||
// FIXME this code is also killing the audio played by the other fixture (FixtureFurnaceAndAnvil)
|
||||
getTrackByAudio(static).let {
|
||||
if (it == null || (temperature > 0f && !it.isPlaying && !it.playRequested.get())) {
|
||||
startAudio(static) {
|
||||
it.filters[filterIndex] = Gain(0f)
|
||||
}
|
||||
}
|
||||
else if (it != null && it.isPlaying && temperature <= 0f) {
|
||||
stopAudio(static) {
|
||||
it.filters[filterIndex] = NullFilter
|
||||
}
|
||||
}
|
||||
|
||||
if (it != null) {
|
||||
if (it.filters[filterIndex] !is Gain) // just in case...
|
||||
it.filters[filterIndex] = Gain(0f)
|
||||
|
||||
(it.filters[filterIndex] as Gain).gain = (it.maxVolume * temperature * volRand.get()).toFloat()
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Transient private val filterIndex = 0
|
||||
@Transient private val volRand = ParamRandomiser(0.8f, 0.4f)
|
||||
|
||||
override fun dispose() {
|
||||
super.dispose()
|
||||
static.dispose()
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,8 @@
|
||||
package net.torvald.terrarum.modulebasegame.gameactors
|
||||
|
||||
import com.badlogic.gdx.Gdx
|
||||
import com.badlogic.gdx.Input
|
||||
import com.badlogic.gdx.graphics.Color
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch
|
||||
import com.jme3.math.FastMath
|
||||
import net.torvald.gdx.graphics.Cvec
|
||||
import net.torvald.random.HQRNG
|
||||
import net.torvald.spriteanimation.SheetSpriteAnimation
|
||||
@@ -38,11 +36,10 @@ interface SmelterItemStatus {
|
||||
val qty: Long?
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 2023-12-04.
|
||||
*/
|
||||
class FixtureSmelterBasic : FixtureBase, CraftingStation {
|
||||
class FixtureSmelterBasic : FixtureBase {
|
||||
|
||||
var fuelCaloriesNow = 0.0 // arbitrary number, may as well be watts or joules
|
||||
var fuelCaloriesMax: Double? = null
|
||||
@@ -123,8 +120,6 @@ class FixtureSmelterBasic : FixtureBase, CraftingStation {
|
||||
override val canBeDespawned: Boolean
|
||||
get() = oreItem == null && fireboxItem == null && productItem == null
|
||||
|
||||
@Transient override val tags = listOf("basicsmelter")
|
||||
|
||||
init {
|
||||
CommonResourcePool.addToLoadingList("basegame/sprites/fixtures/smelter_tall.tga") {
|
||||
TextureRegionPack(ModMgr.getGdxFile("basegame", "sprites/fixtures/smelter_tall.tga"), 48, 64)
|
||||
@@ -164,7 +159,7 @@ class FixtureSmelterBasic : FixtureBase, CraftingStation {
|
||||
@Transient val static = MusicContainer("bonfire", ModMgr.getFile("basegame", "audio/effects/static/bonfire.ogg"), true)
|
||||
@Transient val light = Cvec(0.5f, 0.18f, 0f, 0f)
|
||||
|
||||
@Transient override var lightBoxList = arrayListOf(Lightbox(Hitbox(0.0, 2*TILE_SIZED, TILE_SIZED * 2, TILE_SIZED * 2), Cvec(0.5f, 0.18f, 0f, 0f)))
|
||||
@Transient override var lightBoxList = arrayListOf(Lightbox(Hitbox(0.0, 2*TILE_SIZED, TILE_SIZED * 2, TILE_SIZED * 2), light))
|
||||
|
||||
@Transient private val actorBlocks = arrayOf(
|
||||
arrayOf(Block.ACTORBLOCK_NO_COLLISION, Block.ACTORBLOCK_NO_COLLISION, null),
|
||||
@@ -257,7 +252,6 @@ class FixtureSmelterBasic : FixtureBase, CraftingStation {
|
||||
override fun updateImpl(delta: Float) {
|
||||
super.updateImpl(delta)
|
||||
|
||||
val oreItemProp = ItemCodex[oreItem?.itm]
|
||||
val fuelItemProp = ItemCodex[fireboxItem?.itm]
|
||||
|
||||
// consume fuel
|
||||
@@ -302,23 +296,25 @@ class FixtureSmelterBasic : FixtureBase, CraftingStation {
|
||||
(sprite as? SheetSpriteAnimation)?.delays?.set(0, Math.random().toFloat() * 0.4f + 0.1f)
|
||||
}
|
||||
|
||||
val smeltingProduct = CraftingRecipeCodex.getSmeltingProductOf(oreItem?.itm)
|
||||
|
||||
// roast items
|
||||
if (oreItem != null &&
|
||||
temperature > 0f &&
|
||||
oreItemProp?.smeltingProduct != null &&
|
||||
(productItem == null || oreItemProp.smeltingProduct == productItem!!.itm)
|
||||
smeltingProduct != null &&
|
||||
(productItem == null || smeltingProduct.item == productItem!!.itm)
|
||||
) {
|
||||
|
||||
progress += temperature
|
||||
|
||||
if (progress >= CALORIES_PER_ROASTING) {
|
||||
val smeltingProduct = oreItemProp.smeltingProduct!!
|
||||
val smeltingProductItem = smeltingProduct.item
|
||||
|
||||
// check if the item even exists
|
||||
if (ItemCodex[smeltingProduct] == null) throw NullPointerException("No item prop for $smeltingProduct")
|
||||
if (ItemCodex[smeltingProductItem] == null) throw NullPointerException("No item prop for $smeltingProductItem")
|
||||
|
||||
if (productItem == null)
|
||||
productItem = InventoryPair(smeltingProduct, 1L)
|
||||
productItem = InventoryPair(smeltingProductItem, 1L)
|
||||
else
|
||||
productItemStatus.changeCount(1)
|
||||
|
||||
|
||||
@@ -38,7 +38,6 @@ class ItemLogsOak(originalID: ItemID) : OreItemBase(originalID) {
|
||||
override val materialId = "WOOD"
|
||||
override var calories = 1920.0
|
||||
override var smokiness = 0.2f
|
||||
override var smeltingProduct: ItemID? = "item@basegame:29"
|
||||
override val itemImage: TextureRegion
|
||||
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(0,10)
|
||||
|
||||
@@ -52,7 +51,6 @@ class ItemLogsEbony(originalID: ItemID) : OreItemBase(originalID) {
|
||||
override val materialId = "WOOD"
|
||||
override var calories = 1920.0
|
||||
override var smokiness = 0.2f
|
||||
override var smeltingProduct: ItemID? = "item@basegame:29"
|
||||
override val itemImage: TextureRegion
|
||||
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(1,10)
|
||||
|
||||
@@ -66,7 +64,6 @@ class ItemLogsBirch(originalID: ItemID) : OreItemBase(originalID) {
|
||||
override val materialId = "WOOD"
|
||||
override var calories = 1920.0
|
||||
override var smokiness = 0.2f
|
||||
override var smeltingProduct: ItemID? = "item@basegame:29"
|
||||
override val itemImage: TextureRegion
|
||||
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(2,10)
|
||||
|
||||
@@ -80,7 +77,6 @@ class ItemLogsRosewood(originalID: ItemID) : OreItemBase(originalID) {
|
||||
override val materialId = "WOOD"
|
||||
override var calories = 1920.0
|
||||
override var smokiness = 0.2f
|
||||
override var smeltingProduct: ItemID? = "item@basegame:29"
|
||||
override val itemImage: TextureRegion
|
||||
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(3,10)
|
||||
|
||||
@@ -94,19 +90,16 @@ class ItemLogsRosewood(originalID: ItemID) : OreItemBase(originalID) {
|
||||
|
||||
class OreCopper(originalID: ItemID) : OreItemBase(originalID, true) {
|
||||
override var originalName = "ITEM_ORE_MALACHITE"
|
||||
override var smeltingProduct: ItemID? = "item@basegame:112"
|
||||
override val itemImage: TextureRegion
|
||||
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(1,6)
|
||||
}
|
||||
class OreIron(originalID: ItemID) : OreItemBase(originalID, true) {
|
||||
override var originalName = "ITEM_ORE_HAEMATITE"
|
||||
override var smeltingProduct: ItemID? = "item@basegame:113"
|
||||
override val itemImage: TextureRegion
|
||||
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(2,6)
|
||||
}
|
||||
class OreCoal(originalID: ItemID) : OreItemBase(originalID, true) {
|
||||
override var originalName = "ITEM_ORE_COAL"
|
||||
override var smeltingProduct: ItemID? = "item@basegame:114"
|
||||
override var calories = 4800.0
|
||||
override var smokiness = 0.3f
|
||||
override val itemImage: TextureRegion
|
||||
@@ -114,40 +107,34 @@ class OreCoal(originalID: ItemID) : OreItemBase(originalID, true) {
|
||||
}
|
||||
class OreZinc(originalID: ItemID) : OreItemBase(originalID, true) {
|
||||
override var originalName = "ITEM_ORE_SPHALERITE"
|
||||
override var smeltingProduct: ItemID? = "item@basegame:115"
|
||||
override val itemImage: TextureRegion
|
||||
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(4,6)
|
||||
}
|
||||
class OreTin(originalID: ItemID) : OreItemBase(originalID, true) {
|
||||
override var originalName = "ITEM_ORE_CASSITERITE"
|
||||
override var smeltingProduct: ItemID? = "item@basegame:116"
|
||||
override val itemImage: TextureRegion
|
||||
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(5,6)
|
||||
}
|
||||
class OreGold(originalID: ItemID) : OreItemBase(originalID, true) {
|
||||
override var originalName = "ITEM_ORE_NATURAL_GOLD"
|
||||
override var smeltingProduct: ItemID? = "item@basegame:117"
|
||||
override val materialId: String = "AURM"
|
||||
override val itemImage: TextureRegion
|
||||
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(6, 6)
|
||||
}
|
||||
class OreSilver(originalID: ItemID) : OreItemBase(originalID, true) {
|
||||
override var originalName = "ITEM_ORE_NATURAL_SILVER"
|
||||
override var smeltingProduct: ItemID? = "item@basegame:118"
|
||||
override val materialId: String = "ARGN"
|
||||
override val itemImage: TextureRegion
|
||||
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(7,6)
|
||||
}
|
||||
class OreLead(originalID: ItemID) : OreItemBase(originalID, true) {
|
||||
override var originalName = "ITEM_ORE_GALENA"
|
||||
override var smeltingProduct: ItemID? = "item@basegame:119"
|
||||
override val itemImage: TextureRegion
|
||||
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(8,6)
|
||||
}
|
||||
|
||||
class GemQuartz(originalID: ItemID) : OreItemBase(originalID, true) {
|
||||
override var originalName = "ITEM_GEM_QUARTZ"
|
||||
override var smeltingProduct: ItemID? = "basegame:149"
|
||||
override val itemImage: TextureRegion
|
||||
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(13,6)
|
||||
}
|
||||
|
||||
@@ -24,8 +24,8 @@ object SmelterGuiEventBuilder {
|
||||
fun getPlayerSlotTouchDownFun(
|
||||
clickedOnState: AtomicInteger,
|
||||
|
||||
fireboxItem: SmelterItemStatus,
|
||||
oreItem: SmelterItemStatus,
|
||||
fireboxItemStatus: SmelterItemStatus,
|
||||
oreItemStatus: SmelterItemStatus,
|
||||
|
||||
getPlayerInventory: () -> ActorInventory,
|
||||
|
||||
@@ -43,24 +43,24 @@ object SmelterGuiEventBuilder {
|
||||
// oreslot
|
||||
if (amount != null && gameItem != null) {
|
||||
if (clickedOnState.get() == ORE_SLOT_FIRST) {
|
||||
if (oreItem.itm == gameItem.dynamicID) {
|
||||
if (oreItemStatus.itm == gameItem.dynamicID) {
|
||||
playerInventory.remove(gameItem.dynamicID, amount)
|
||||
oreItem.changeCount(amount)
|
||||
oreItemStatus.changeCount(amount)
|
||||
}
|
||||
else {
|
||||
playerInventory.remove(gameItem.dynamicID, amount)
|
||||
oreItem.set(gameItem.dynamicID, amount)
|
||||
oreItemStatus.set(gameItem.dynamicID, amount)
|
||||
}
|
||||
}
|
||||
// firebox
|
||||
else if (clickedOnState.get() == FIRE_SLOT_FIRST) {
|
||||
if (fireboxItem.isNull()) {
|
||||
if (fireboxItemStatus.isNull()) {
|
||||
playerInventory.remove(gameItem.dynamicID, amount)
|
||||
fireboxItem.set(gameItem.dynamicID, amount)
|
||||
fireboxItemStatus.set(gameItem.dynamicID, amount)
|
||||
}
|
||||
else if (fireboxItem.itm == gameItem.dynamicID) {
|
||||
else if (fireboxItemStatus.itm == gameItem.dynamicID) {
|
||||
playerInventory.remove(gameItem.dynamicID, amount)
|
||||
fireboxItem.changeCount(amount)
|
||||
fireboxItemStatus.changeCount(amount)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -72,8 +72,8 @@ object SmelterGuiEventBuilder {
|
||||
fun getPlayerSlotWheelFun(
|
||||
clickedOnState: AtomicInteger,
|
||||
|
||||
fireboxItem: SmelterItemStatus,
|
||||
oreItem: SmelterItemStatus,
|
||||
fireboxItemStatus: SmelterItemStatus,
|
||||
oreItemStatus: SmelterItemStatus,
|
||||
|
||||
getPlayerInventory: () -> ActorInventory,
|
||||
|
||||
@@ -84,51 +84,51 @@ object SmelterGuiEventBuilder {
|
||||
if (gameItem != null) {
|
||||
val addCount1 = scrollY.toLong()
|
||||
|
||||
if (clickedOnState.get() == ORE_SLOT_FIRST && (oreItem.isNull() || oreItem.itm == gameItem.dynamicID)) {
|
||||
val itemToUse = oreItem.itm ?: gameItem.dynamicID
|
||||
if (clickedOnState.get() == ORE_SLOT_FIRST && (oreItemStatus.isNull() || oreItemStatus.itm == gameItem.dynamicID)) {
|
||||
val itemToUse = oreItemStatus.itm ?: gameItem.dynamicID
|
||||
|
||||
val addCount2 = scrollY.toLong().coerceIn(
|
||||
-(playerInventory.searchByID(itemToUse)?.qty ?: 0L),
|
||||
oreItem.qty ?: 0L,
|
||||
oreItemStatus.qty ?: 0L,
|
||||
)
|
||||
|
||||
// add to the inventory slot
|
||||
if (oreItem.isNotNull() && addCount1 >= 1L) {
|
||||
playerInventory.add(oreItem.itm!!, addCount2)
|
||||
oreItem.changeCount(-addCount2)
|
||||
if (oreItemStatus.isNotNull() && addCount1 >= 1L) {
|
||||
playerInventory.add(oreItemStatus.itm!!, addCount2)
|
||||
oreItemStatus.changeCount(-addCount2)
|
||||
}
|
||||
// remove from the inventory slot
|
||||
else if (addCount1 <= -1L) {
|
||||
playerInventory.remove(itemToUse, -addCount2)
|
||||
if (oreItem.isNull())
|
||||
oreItem.set(itemToUse, -addCount2)
|
||||
if (oreItemStatus.isNull())
|
||||
oreItemStatus.set(itemToUse, -addCount2)
|
||||
else
|
||||
oreItem.changeCount(-addCount2)
|
||||
oreItemStatus.changeCount(-addCount2)
|
||||
}
|
||||
if (oreItem.qty == 0L) oreItem.nullify()
|
||||
else if (oreItem.isNotNull() && oreItem.qty!! < 0L) throw Error("Item removal count is larger than what was on the slot")
|
||||
if (oreItemStatus.qty == 0L) oreItemStatus.nullify()
|
||||
else if (oreItemStatus.isNotNull() && oreItemStatus.qty!! < 0L) throw Error("Item removal count is larger than what was on the slot")
|
||||
itemListUpdateKeepCurrentFilter()
|
||||
}
|
||||
else if (clickedOnState.get() == FIRE_SLOT_FIRST && (fireboxItem.isNull() || fireboxItem.itm == gameItem.dynamicID)) {
|
||||
val itemToUse = fireboxItem.itm ?: gameItem.dynamicID
|
||||
else if (clickedOnState.get() == FIRE_SLOT_FIRST && (fireboxItemStatus.isNull() || fireboxItemStatus.itm == gameItem.dynamicID)) {
|
||||
val itemToUse = fireboxItemStatus.itm ?: gameItem.dynamicID
|
||||
|
||||
val addCount2 = scrollY.toLong().coerceIn(
|
||||
-(playerInventory.searchByID(itemToUse)?.qty ?: 0L),
|
||||
fireboxItem.qty ?: 0L,
|
||||
fireboxItemStatus.qty ?: 0L,
|
||||
)
|
||||
|
||||
// add to the inventory slot
|
||||
if (fireboxItem.isNotNull() && addCount1 >= 1L) {
|
||||
playerInventory.add(fireboxItem.itm!!, addCount2)
|
||||
fireboxItem.changeCount(-addCount2)
|
||||
if (fireboxItemStatus.isNotNull() && addCount1 >= 1L) {
|
||||
playerInventory.add(fireboxItemStatus.itm!!, addCount2)
|
||||
fireboxItemStatus.changeCount(-addCount2)
|
||||
}
|
||||
// remove from the inventory slot
|
||||
else if (addCount1 <= -1L) {
|
||||
playerInventory.remove(itemToUse, -addCount2)
|
||||
if (fireboxItem.isNull())
|
||||
fireboxItem.set(itemToUse, -addCount2)
|
||||
if (fireboxItemStatus.isNull())
|
||||
fireboxItemStatus.set(itemToUse, -addCount2)
|
||||
else
|
||||
fireboxItem.changeCount(-addCount2)
|
||||
fireboxItemStatus.changeCount(-addCount2)
|
||||
}
|
||||
itemListUpdateKeepCurrentFilter()
|
||||
}
|
||||
@@ -149,7 +149,7 @@ object SmelterGuiEventBuilder {
|
||||
|
||||
playerThings: UITemplateHalfInventory,
|
||||
|
||||
oreItem: SmelterItemStatus,
|
||||
oreItemStatus: SmelterItemStatus,
|
||||
|
||||
getPlayerInventory: () -> ActorInventory,
|
||||
|
||||
@@ -164,17 +164,17 @@ object SmelterGuiEventBuilder {
|
||||
playerThings.itemList.itemPage = 0
|
||||
itemListUpdate { ItemCodex.hasTag(it.itm, "SMELTABLE") }
|
||||
}
|
||||
else if (oreItem.isNotNull()) {
|
||||
else if (oreItemStatus.isNotNull()) {
|
||||
val removeCount = if (mouseButton == App.getConfigInt("config_mouseprimary"))
|
||||
oreItem.qty
|
||||
oreItemStatus.qty
|
||||
else if (mouseButton == App.getConfigInt("config_mousesecondary"))
|
||||
1L
|
||||
else
|
||||
null
|
||||
|
||||
if (removeCount != null) {
|
||||
getPlayerInventory().add(oreItem.itm!!, removeCount)
|
||||
oreItem.changeCount(-removeCount)
|
||||
getPlayerInventory().add(oreItemStatus.itm!!, removeCount)
|
||||
oreItemStatus.changeCount(-removeCount)
|
||||
}
|
||||
itemListUpdateKeepCurrentFilter()
|
||||
}
|
||||
@@ -186,7 +186,7 @@ object SmelterGuiEventBuilder {
|
||||
fun getOreItemSlotWheelFun(
|
||||
clickedOnState: AtomicInteger,
|
||||
|
||||
oreItem: SmelterItemStatus,
|
||||
oreItemStatus: SmelterItemStatus,
|
||||
|
||||
getPlayerInventory: () -> ActorInventory,
|
||||
|
||||
@@ -195,22 +195,22 @@ object SmelterGuiEventBuilder {
|
||||
): (GameItem?, Long, Float, Float, Any?, UIItemInventoryCellBase) -> Unit { return { gameItem: GameItem?, amount: Long, scrollX: Float, scrollY: Float, itemExtraInfo: Any?, theButton: UIItemInventoryCellBase ->
|
||||
val playerInventory = getPlayerInventory()
|
||||
val scrollY = -scrollY
|
||||
if (clickedOnState.get() == ORE_SLOT_FIRST && oreItem.isNotNull()) {
|
||||
if (clickedOnState.get() == ORE_SLOT_FIRST && oreItemStatus.isNotNull()) {
|
||||
val removeCount1 = scrollY.toLong()
|
||||
val removeCount2 = scrollY.toLong().coerceIn(
|
||||
-oreItem.qty!!,
|
||||
playerInventory.searchByID(oreItem.itm)?.qty ?: 0L,
|
||||
-oreItemStatus.qty!!,
|
||||
playerInventory.searchByID(oreItemStatus.itm)?.qty ?: 0L,
|
||||
)
|
||||
|
||||
// add to the slot
|
||||
if (removeCount1 >= 1L) {
|
||||
playerInventory.remove(oreItem.itm!!, removeCount2)
|
||||
oreItem.changeCount(removeCount2)
|
||||
playerInventory.remove(oreItemStatus.itm!!, removeCount2)
|
||||
oreItemStatus.changeCount(removeCount2)
|
||||
}
|
||||
// remove from the slot
|
||||
else if (removeCount1 <= -1L) {
|
||||
playerInventory.add(oreItem.itm!!, -removeCount2)
|
||||
oreItem.changeCount(removeCount2)
|
||||
playerInventory.add(oreItemStatus.itm!!, -removeCount2)
|
||||
oreItemStatus.changeCount(removeCount2)
|
||||
}
|
||||
itemListUpdateKeepCurrentFilter()
|
||||
}
|
||||
@@ -228,7 +228,7 @@ object SmelterGuiEventBuilder {
|
||||
|
||||
playerThings: UITemplateHalfInventory,
|
||||
|
||||
fireboxItem: SmelterItemStatus,
|
||||
fireboxItemStatus: SmelterItemStatus,
|
||||
|
||||
getPlayerInventory: () -> ActorInventory,
|
||||
|
||||
@@ -243,17 +243,17 @@ object SmelterGuiEventBuilder {
|
||||
playerThings.itemList.itemPage = 0
|
||||
itemListUpdate { ItemCodex.hasTag(it.itm, "COMBUSTIBLE") }
|
||||
}
|
||||
else if (fireboxItem.isNotNull()) {
|
||||
else if (fireboxItemStatus.isNotNull()) {
|
||||
val removeCount = if (mouseButton == App.getConfigInt("config_mouseprimary"))
|
||||
fireboxItem.qty
|
||||
fireboxItemStatus.qty
|
||||
else if (mouseButton == App.getConfigInt("config_mousesecondary"))
|
||||
1L
|
||||
else
|
||||
null
|
||||
|
||||
if (removeCount != null) {
|
||||
getPlayerInventory().add(fireboxItem.itm!!, removeCount)
|
||||
fireboxItem.changeCount(-removeCount)
|
||||
getPlayerInventory().add(fireboxItemStatus.itm!!, removeCount)
|
||||
fireboxItemStatus.changeCount(-removeCount)
|
||||
}
|
||||
itemListUpdateKeepCurrentFilter()
|
||||
}
|
||||
@@ -265,7 +265,7 @@ object SmelterGuiEventBuilder {
|
||||
fun getFireboxItemSlotWheelFun(
|
||||
clickedOnState: AtomicInteger,
|
||||
|
||||
fireboxItem: SmelterItemStatus,
|
||||
fireboxItemStatus: SmelterItemStatus,
|
||||
|
||||
getPlayerInventory: () -> ActorInventory,
|
||||
|
||||
@@ -274,22 +274,22 @@ object SmelterGuiEventBuilder {
|
||||
): (GameItem?, Long, Float, Float, Any?, UIItemInventoryCellBase) -> Unit { return { gameItem: GameItem?, amount: Long, scrollX: Float, scrollY: Float, itemExtraInfo: Any?, theButton: UIItemInventoryCellBase ->
|
||||
val playerInventory = getPlayerInventory()
|
||||
val scrollY = -scrollY
|
||||
if (clickedOnState.get() == FIRE_SLOT_FIRST && fireboxItem.isNotNull()) {
|
||||
if (clickedOnState.get() == FIRE_SLOT_FIRST && fireboxItemStatus.isNotNull()) {
|
||||
val removeCount1 = scrollY.toLong()
|
||||
val removeCount2 = scrollY.toLong().coerceIn(
|
||||
-fireboxItem.qty!!,
|
||||
playerInventory.searchByID(fireboxItem.itm)?.qty ?: 0L,
|
||||
-fireboxItemStatus.qty!!,
|
||||
playerInventory.searchByID(fireboxItemStatus.itm)?.qty ?: 0L,
|
||||
)
|
||||
|
||||
// add to the slot
|
||||
if (removeCount1 >= 1L) {
|
||||
playerInventory.remove(fireboxItem.itm!!, removeCount2)
|
||||
fireboxItem.changeCount(removeCount2)
|
||||
playerInventory.remove(fireboxItemStatus.itm!!, removeCount2)
|
||||
fireboxItemStatus.changeCount(removeCount2)
|
||||
}
|
||||
// remove from the slot
|
||||
else if (removeCount1 <= -1L) {
|
||||
playerInventory.add(fireboxItem.itm!!, -removeCount2)
|
||||
fireboxItem.changeCount(removeCount2)
|
||||
playerInventory.add(fireboxItemStatus.itm!!, -removeCount2)
|
||||
fireboxItemStatus.changeCount(removeCount2)
|
||||
}
|
||||
itemListUpdateKeepCurrentFilter()
|
||||
}
|
||||
@@ -307,7 +307,7 @@ object SmelterGuiEventBuilder {
|
||||
|
||||
playerThings: UITemplateHalfInventory,
|
||||
|
||||
productItem: SmelterItemStatus,
|
||||
productItemStatus: SmelterItemStatus,
|
||||
|
||||
getPlayerInventory: () -> ActorInventory,
|
||||
|
||||
@@ -322,24 +322,24 @@ object SmelterGuiEventBuilder {
|
||||
itemListUpdate()
|
||||
}
|
||||
|
||||
if (productItem.isNotNull()) {
|
||||
if (productItemStatus.isNotNull()) {
|
||||
val removeCount = if (mouseButton == App.getConfigInt("config_mouseprimary"))
|
||||
productItem.qty
|
||||
productItemStatus.qty
|
||||
else if (mouseButton == App.getConfigInt("config_mousesecondary"))
|
||||
1L
|
||||
else
|
||||
null
|
||||
|
||||
if (removeCount != null) {
|
||||
getPlayerInventory().add(productItem.itm!!, removeCount)
|
||||
productItem.changeCount(-removeCount)
|
||||
getPlayerInventory().add(productItemStatus.itm!!, removeCount)
|
||||
productItemStatus.changeCount(-removeCount)
|
||||
}
|
||||
itemListUpdateKeepCurrentFilter()
|
||||
}
|
||||
} }
|
||||
|
||||
fun getProductItemSlotWheelFun(
|
||||
productItem: SmelterItemStatus,
|
||||
productItemStatus: SmelterItemStatus,
|
||||
|
||||
getPlayerInventory: () -> ActorInventory,
|
||||
|
||||
@@ -347,17 +347,17 @@ object SmelterGuiEventBuilder {
|
||||
|
||||
): (GameItem?, Long, Float, Float, Any?, UIItemInventoryCellBase) -> Unit { return { gameItem: GameItem?, amount: Long, scrollX: Float, scrollY: Float, itemExtraInfo: Any?, theButton: UIItemInventoryCellBase ->
|
||||
val scrollY = -scrollY
|
||||
if (productItem.isNotNull()) {
|
||||
if (productItemStatus.isNotNull()) {
|
||||
val removeCount1 = scrollY.toLong()
|
||||
val removeCount2 = scrollY.toLong().coerceIn(
|
||||
-productItem.qty!!,
|
||||
-productItemStatus.qty!!,
|
||||
0L,
|
||||
)
|
||||
|
||||
// remove from the slot
|
||||
if (removeCount1 <= -1L) {
|
||||
getPlayerInventory().add(productItem.itm!!, -removeCount2)
|
||||
productItem.changeCount(removeCount2)
|
||||
getPlayerInventory().add(productItemStatus.itm!!, -removeCount2)
|
||||
productItemStatus.changeCount(removeCount2)
|
||||
}
|
||||
itemListUpdateKeepCurrentFilter()
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user