using 'smelting dictionary' for smelter recipes

This commit is contained in:
minjaesong
2024-03-10 00:46:46 +09:00
parent c6999e0794
commit 247cf9bd33
14 changed files with 681 additions and 111 deletions

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@@ -47,8 +47,6 @@ abstract class GameItem(val originalID: ItemID) : Comparable<GameItem>, Cloneabl
*/
@Transient open var smokiness = Float.POSITIVE_INFINITY
@Transient open var smeltingProduct: ItemID? = null
open var dynamicID: ItemID = originalID
/**
* if the ID is a Actor range, it's an actor contained in a pocket.