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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 11:04:05 +09:00
still cleaning up
Making wall item textures takes SO long
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@@ -970,6 +970,7 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
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actorsRenderMiddle.forEach { it.dispose() }
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actorsRenderMidTop.forEach { it.dispose() }
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actorsRenderFront.forEach { it.dispose() }
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actorsRenderOverlay.forEach { it.dispose() }
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uiAliases.forEach { it.dispose() }
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uiAlasesPausing.forEach { it.dispose() }
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@@ -24,7 +24,7 @@ class Notification : UICanvas() {
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)
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private var displayTimer = 0f
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internal var message: Array<String> = Array(MessageWindow.MESSAGES_DISPLAY, { "" })
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internal var message: Array<String> = Array(MessageWindow.MESSAGES_DISPLAY) { "" }
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override var openCloseTime: Second = MessageWindow.OPEN_CLOSE_TIME
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