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initial savefile generation of the newgame
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@@ -45,6 +45,8 @@ open class IngameInstance(val batch: SpriteBatch) : Screen {
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lateinit var savegameArchive: VirtualDisk
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internal set
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var savegameNickname: String = "SplinesReticulated"
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internal set
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var screenZoom = 1.0f
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val ZOOM_MAXIMUM = 4.0f
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