mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 20:31:51 +09:00
initial savefile generation of the newgame
This commit is contained in:
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assets/graphics/gui/savegame_thumb_placeholder.png
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assets/graphics/gui/savegame_thumb_placeholder.png
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@@ -14,7 +14,7 @@ object CommonResourcePool {
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private val loadingList = Queue<ResourceLoadingDescriptor>()
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private val pool = HashMap<String, Any>()
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private val poolKillFun = HashMap<String, (() -> Unit)?>()
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private val poolKillFun = HashMap<String, ((Any) -> Unit)?>()
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//private val typesMap = HashMap<String, Class<*>>()
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private var loadCounter = -1 // using counters so that the loading can be done on separate thread (gg if the asset requires GL context to be loaded)
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val loaded: Boolean // see if there's a thing to load
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@@ -77,7 +77,7 @@ object CommonResourcePool {
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* - com.badlogic.gdx.graphics.g2d.TextureRegion
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* - net.torvald.UnsafePtr
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*/
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fun addToLoadingList(identifier: String, loadFunction: () -> Any, destroyFunction: (() -> Unit)?) {
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fun addToLoadingList(identifier: String, loadFunction: () -> Any, destroyFunction: ((Any) -> Unit)?) {
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// check if resource is already there
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if (!resourceExists(identifier)) {
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loadingList.addFirst(ResourceLoadingDescriptor(identifier, loadFunction, destroyFunction))
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@@ -128,7 +128,7 @@ object CommonResourcePool {
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u is Texture -> u.dispose()
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u is TextureRegion -> u.texture.dispose()
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u is UnsafePtr -> u.destroy()
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else -> poolKillFun[name]?.invoke()
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else -> poolKillFun[name]?.invoke(u)
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}
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}
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catch (e: Throwable) {
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@@ -140,6 +140,6 @@ object CommonResourcePool {
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private data class ResourceLoadingDescriptor(
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val name: String,
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val loadfun: () -> Any,
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val killfun: (() -> Unit)? = null
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val killfun: ((Any) -> Unit)? = null
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)
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}
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@@ -45,6 +45,8 @@ open class IngameInstance(val batch: SpriteBatch) : Screen {
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lateinit var savegameArchive: VirtualDisk
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internal set
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var savegameNickname: String = "SplinesReticulated"
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internal set
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var screenZoom = 1.0f
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val ZOOM_MAXIMUM = 4.0f
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@@ -126,6 +126,7 @@ open class GameWorld() : Disposable {
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this.width = width
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this.height = height
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// preliminary spawn points
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this.spawnX = width / 2
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this.spawnY = 200
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@@ -32,19 +32,18 @@ import net.torvald.terrarum.modulebasegame.worldgenerator.RoguelikeRandomiser
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import net.torvald.terrarum.modulebasegame.worldgenerator.Worldgen
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import net.torvald.terrarum.modulebasegame.worldgenerator.WorldgenParams
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import net.torvald.terrarum.realestate.LandUtil
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import net.torvald.terrarum.serialise.Common
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import net.torvald.terrarum.serialise.LoadSavegame
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import net.torvald.terrarum.serialise.ReadActor
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import net.torvald.terrarum.serialise.WriteMeta
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import net.torvald.terrarum.serialise.*
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import net.torvald.terrarum.tvda.VDUtil
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import net.torvald.terrarum.tvda.VirtualDisk
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import net.torvald.terrarum.ui.UICanvas
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import net.torvald.terrarum.utils.RandomWordsName
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import net.torvald.terrarum.weather.WeatherMixer
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import net.torvald.terrarum.worlddrawer.BlocksDrawer
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import net.torvald.terrarum.worlddrawer.FeaturesDrawer
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import net.torvald.terrarum.worlddrawer.WorldCamera
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import net.torvald.util.CircularArray
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import org.khelekore.prtree.PRTree
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import java.io.File
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import java.util.concurrent.locks.ReentrantLock
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import kotlin.math.roundToInt
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@@ -231,7 +230,8 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
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data class NewWorldParameters(
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val width: Int,
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val height: Int,
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val worldGenSeed: Long
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val worldGenSeed: Long,
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val savegameName: String
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// other worldgen options
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) {
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init {
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@@ -278,7 +278,7 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
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Terrarum.itemCodex.loadFromSave(codices.item)
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Terrarum.apocryphas = HashMap(codices.apocryphas)
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savegameNickname = codices.disk.getDiskNameString(Common.CHARSET)
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}
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}
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@@ -293,6 +293,32 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
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actorNowPlaying = getActorByID(Terrarum.PLAYER_REF_ID) as IngamePlayer
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}
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private fun postInitForNewGame() {
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// go to spawn position
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printdbg(this, "World Spawn position: (${world.spawnX}, ${world.spawnY})")
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// setTheRealGamerFirstTime(PlayerBuilderSigrid())
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setTheRealGamerFirstTime(PlayerBuilderTestSubject1())
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// setTheRealGamerFirstTime(PlayerBuilderWerebeastTest())
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savegameArchive = VDUtil.createNewDisk(
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1L shl 60,
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savegameNickname,
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Common.CHARSET
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)
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actorNowPlaying!!.setPosition(
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world.spawnX * TILE_SIZED,
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world.spawnY * TILE_SIZED
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)
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// make initial savefile
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// pause()
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WriteSavegame.immediate(savegameArchive, File(App.defaultSaveDir, savegameNickname), this) {
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// resume()
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}
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}
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/**
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* Init instance by creating new world
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*/
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@@ -324,6 +350,8 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
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historicalFigureIDBucket = ArrayList<Int>()
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savegameNickname = worldParams.savegameName
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}
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KeyToggler.forceSet(Input.Keys.Q, false)
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@@ -333,17 +361,7 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
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/** Load rest of the game with GL context */
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fun postInit() {
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if (actorNowPlaying == null) {
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//setTheRealGamerFirstTime(PlayerBuilderSigrid())
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setTheRealGamerFirstTime(PlayerBuilderTestSubject1())
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// setTheRealGamerFirstTime(PlayerBuilderWerebeastTest())
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savegameArchive = VDUtil.createNewDisk(
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1L shl 60,
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actorNowPlaying!!.actorValue.getAsString(AVKey.NAME) ?: "Player ${App.getTIME_T()}",
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Common.CHARSET
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)
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}
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actorNowPlaying!! // null check, just in case...
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MegaRainGovernor // invoke MegaRain Governor
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@@ -529,11 +547,7 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
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if (!gameFullyLoaded) {
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if (gameLoadMode == GameLoadMode.CREATE_NEW) {
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// go to spawn position
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actorNowPlaying?.setPosition(
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world.spawnX * TILE_SIZED,
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world.spawnY * TILE_SIZED
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)
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postInitForNewGame()
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}
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else if (gameLoadMode == GameLoadMode.LOAD_FROM) {
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postInitForLoadFromSave(gameLoadInfoPayload as Codices)
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@@ -541,7 +555,6 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
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postInit()
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gameFullyLoaded = true
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}
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@@ -1054,10 +1067,11 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
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}
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override fun pause() {
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// TODO no pause when off-focus on desktop
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paused = true
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}
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override fun resume() {
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paused = false
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}
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override fun hide() {
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@@ -56,7 +56,7 @@ object Save : ConsoleCommand {
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}
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override fun printUsage() {
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Echo("Usage: save <filename>")
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Echo("Usage: save <new-savegame-name>")
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}
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}
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@@ -235,20 +235,20 @@ internal class UIStorageChest : UICanvas(
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}
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override fun doOpening(delta: Float) {
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Terrarum.ingame?.paused = true
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(Terrarum.ingame as? TerrarumIngame)?.setTooltipMessage(null)
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INGAME.pause()
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INGAME.setTooltipMessage(null)
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}
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override fun doClosing(delta: Float) {
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Terrarum.ingame?.paused = false
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(Terrarum.ingame as? TerrarumIngame)?.setTooltipMessage(null)
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INGAME.resume()
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INGAME.setTooltipMessage(null)
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}
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override fun endOpening(delta: Float) {
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}
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override fun endClosing(delta: Float) {
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(Terrarum.ingame as? TerrarumIngame)?.setTooltipMessage(null) // required!
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INGAME.setTooltipMessage(null) // required!
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}
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@@ -34,7 +34,9 @@ object PlayerBuilderTestSubject1 {
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p.reassembleSprite(p.sprite!!, p.spriteGlow)
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p.setHitboxDimension(15, p.actorValue.getAsInt(AVKey.BASEHEIGHT) ?: ActorHumanoid.BASE_HEIGHT, 21, 0)
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p.setPosition(3.0 * TILE_SIZE, 3.0 * TILE_SIZE)
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// ingame must teleport the player to the spawn point
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// see `TerrarumIngame.render`
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// p.setPosition(3.0 * TILE_SIZE, 3.0 * TILE_SIZE)
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PlayerBuilderSigrid.fillTestInventory(p.inventory)
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@@ -4,10 +4,7 @@ import com.badlogic.gdx.graphics.Camera
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import com.badlogic.gdx.graphics.Color
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import com.badlogic.gdx.graphics.OrthographicCamera
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import net.torvald.terrarum.App
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import net.torvald.terrarum.Second
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import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.fillRect
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import net.torvald.terrarum.*
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import net.torvald.terrarum.langpack.Lang
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import net.torvald.terrarum.ui.Toolkit
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import net.torvald.terrarum.ui.UICanvas
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@@ -51,7 +48,7 @@ class UICheatDetected : UICanvas() {
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}
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override fun doOpening(delta: Float) {
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Terrarum.ingame?.paused = true
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INGAME.pause()
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}
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override fun doClosing(delta: Float) {
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@@ -85,8 +85,13 @@ class UIInventoryEscMenu(val full: UIInventoryFull) : UICanvas() {
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screen = 3; gameMenuButtons.deselect()
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full.handler.lockToggle()
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full.lockTransition()
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// make backup of the old save
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File(App.defaultSaveDir, INGAME.savegameNickname).copyTo(
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File(App.defaultSaveDir, INGAME.savegameNickname+".1"), // don't use .bak as it's used by the savecracker
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true
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)
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// save the game
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WriteSavegame(INGAME.savegameArchive, File(App.defaultSaveDir, "${App.getTIME_T()}"), Terrarum.ingame!! as TerrarumIngame) {
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WriteSavegame(INGAME.savegameArchive, File(App.defaultSaveDir, INGAME.savegameNickname), Terrarum.ingame!! as TerrarumIngame) {
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// callback:
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System.gc()
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screen = 0
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@@ -275,20 +275,20 @@ class UIInventoryFull(
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override fun doOpening(delta: Float) {
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Terrarum.ingame?.paused = true
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(Terrarum.ingame as? TerrarumIngame)?.setTooltipMessage(null)
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INGAME.pause()
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INGAME.setTooltipMessage(null)
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}
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override fun doClosing(delta: Float) {
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Terrarum.ingame?.paused = false
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(Terrarum.ingame as? TerrarumIngame)?.setTooltipMessage(null)
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INGAME.resume()
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INGAME.setTooltipMessage(null)
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}
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override fun endOpening(delta: Float) {
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}
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override fun endClosing(delta: Float) {
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(Terrarum.ingame as? TerrarumIngame)?.setTooltipMessage(null) // required!
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INGAME.setTooltipMessage(null) // required!
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MinimapComposer.revalidateAll()
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}
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@@ -374,7 +374,7 @@ class UIItemInventoryItemGrid(
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// set tooltip accordingly
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if (isCompactMode && it.item != null && it.mouseUp && !tooltipSet) {
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(Terrarum.ingame as? TerrarumIngame)?.setTooltipMessage(
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INGAME.setTooltipMessage(
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if (INVEN_DEBUG_MODE) {
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it.item?.name + " (${it.item?.originalID}${if (it.item?.originalID == it.item?.dynamicID) "" else "/${it.item?.dynamicID}"})"
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}
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@@ -387,7 +387,7 @@ class UIItemInventoryItemGrid(
|
||||
}
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||||
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if (!tooltipSet) {
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(Terrarum.ingame as? TerrarumIngame)?.setTooltipMessage(null)
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INGAME.setTooltipMessage(null)
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}
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||||
@@ -1,5 +1,6 @@
|
||||
package net.torvald.terrarum.modulebasegame.ui
|
||||
|
||||
import com.badlogic.gdx.Gdx
|
||||
import com.badlogic.gdx.Input
|
||||
import com.badlogic.gdx.graphics.*
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch
|
||||
@@ -10,6 +11,7 @@ import net.torvald.getKeycapConsole
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||||
import net.torvald.getKeycapPC
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||||
import net.torvald.terrarum.*
|
||||
import net.torvald.terrarum.langpack.Lang
|
||||
import net.torvald.terrarum.serialise.Common
|
||||
import net.torvald.terrarum.serialise.LoadSavegame
|
||||
import net.torvald.terrarum.serialise.ReadMeta
|
||||
import net.torvald.terrarum.tvda.ByteArray64InputStream
|
||||
@@ -27,6 +29,13 @@ import kotlin.math.roundToInt
|
||||
*/
|
||||
class UILoadDemoSavefiles : UICanvas() {
|
||||
|
||||
init {
|
||||
CommonResourcePool.addToLoadingList("terrarum-defaultsavegamethumb") {
|
||||
TextureRegion(Texture(Gdx.files.internal("assets/graphics/gui/savegame_thumb_placeholder.png")))
|
||||
}
|
||||
CommonResourcePool.loadAll()
|
||||
}
|
||||
|
||||
override var width: Int
|
||||
get() = App.scr.width
|
||||
set(value) {}
|
||||
@@ -277,7 +286,7 @@ class UIItemDemoSaveCells(
|
||||
override val height: Int = HEIGHT
|
||||
|
||||
private lateinit var thumbPixmap: Pixmap
|
||||
private lateinit var thumb: TextureRegion
|
||||
private var thumb: TextureRegion? = null
|
||||
private val grad = CommonResourcePool.getAsTexture("title_halfgrad")
|
||||
|
||||
private val meta = ReadMeta(disk)
|
||||
@@ -309,7 +318,7 @@ class UIItemDemoSaveCells(
|
||||
val thumbTex = Texture(thumbPixmap)
|
||||
thumbTex.setFilter(Texture.TextureFilter.Linear, Texture.TextureFilter.Linear)
|
||||
thumb = TextureRegion(thumbTex)
|
||||
thumb.setRegion(0, (thumbTex.height - 2 * height) / 2, width * 2, height * 2)
|
||||
thumb!!.setRegion(0, (thumbTex.height - 2 * height) / 2, width * 2, height * 2)
|
||||
}
|
||||
catch (e: NullPointerException) {
|
||||
// use stock texture
|
||||
@@ -335,7 +344,7 @@ class UIItemDemoSaveCells(
|
||||
// draw thumbnail
|
||||
batch.color = Color.WHITE
|
||||
blendNormal(batch)
|
||||
batch.draw(thumb, x, y + height, width.toFloat(), -height.toFloat())
|
||||
batch.draw(thumb ?: CommonResourcePool.getAsTextureRegion("terrarum-defaultsavegamethumb"), x, y + height, width.toFloat(), -height.toFloat())
|
||||
// draw gradient
|
||||
blendMul(batch)
|
||||
batch.draw(grad, x + width.toFloat(), y, -width.toFloat(), height.toFloat())
|
||||
@@ -350,14 +359,14 @@ class UIItemDemoSaveCells(
|
||||
// file size
|
||||
App.fontSmallNumbers.draw(batch, "${disk.usedBytes.ushr(10)} KiB", x + 3f, y + height - 16f)
|
||||
// savegame name
|
||||
// App.fontGame.draw(batch, disk.getDiskNameString(Common.CHARSET), x + 3f, y + 1f)
|
||||
App.fontGame.draw(batch, disk.getDiskNameString(Common.CHARSET), x + 3f, y + 1f)
|
||||
|
||||
super.render(batch, camera)
|
||||
batch.color = Color.WHITE
|
||||
}
|
||||
|
||||
override fun dispose() {
|
||||
thumb.texture.dispose()
|
||||
thumb?.texture?.dispose()
|
||||
thumbPixmap.dispose()
|
||||
}
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@ import net.torvald.terrarum.Terrarum
|
||||
import net.torvald.terrarum.modulebasegame.TerrarumIngame
|
||||
import net.torvald.terrarum.modulebasegame.WorldgenLoadScreen
|
||||
import net.torvald.terrarum.ui.UICanvas
|
||||
import net.torvald.terrarum.utils.RandomWordsName
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 2018-12-08.
|
||||
@@ -38,7 +39,7 @@ class UIProxyNewRandomGame : UICanvas() {
|
||||
|
||||
|
||||
val ingame = TerrarumIngame(App.batch)
|
||||
val worldParam = TerrarumIngame.NewWorldParameters(2880, 1350, HQRNG().nextLong())
|
||||
val worldParam = TerrarumIngame.NewWorldParameters(2880, 1350, HQRNG().nextLong(), RandomWordsName(4))
|
||||
// val worldParam = TerrarumIngame.NewWorldParameters(2880, 1350, 0x51621D)
|
||||
|
||||
// val worldParam = TerrarumIngame.NewWorldParameters(6030, 1800, HQRNG().nextLong()) // small
|
||||
|
||||
@@ -2,6 +2,7 @@ package net.torvald.terrarum.modulebasegame.worldgenerator
|
||||
|
||||
import net.torvald.terrarum.App
|
||||
import net.torvald.terrarum.App.printdbg
|
||||
import net.torvald.terrarum.BlockCodex
|
||||
import net.torvald.terrarum.gameworld.GameWorld
|
||||
|
||||
/**
|
||||
@@ -30,7 +31,7 @@ object Worldgen {
|
||||
|
||||
|
||||
for (i in jobs.indices) {
|
||||
printdbg(this, "Worldgen: job #$i")
|
||||
printdbg(this, "Worldgen: job #${i+1}")
|
||||
|
||||
val it = jobs[i]
|
||||
|
||||
@@ -38,6 +39,23 @@ object Worldgen {
|
||||
it.theWork.getDone()
|
||||
}
|
||||
|
||||
// determine spawn point
|
||||
world.spawnX = 0
|
||||
world.spawnY = 180
|
||||
// go up?
|
||||
if (BlockCodex[world.getTileFromTerrain(world.spawnX, world.spawnY)].isSolid) {
|
||||
// go up!
|
||||
while (BlockCodex[world.getTileFromTerrain(world.spawnX, world.spawnY)].isSolid) {
|
||||
world.spawnY -= 1
|
||||
}
|
||||
}
|
||||
else {
|
||||
// go down!
|
||||
while (!BlockCodex[world.getTileFromTerrain(world.spawnX, world.spawnY)].isSolid) {
|
||||
world.spawnY += 1
|
||||
}
|
||||
}
|
||||
|
||||
printdbg(this, "Generation job finished")
|
||||
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package net.torvald.terrarum.serialise
|
||||
|
||||
import com.badlogic.gdx.graphics.Pixmap
|
||||
import net.torvald.gdx.graphics.PixmapIO2
|
||||
import net.torvald.terrarum.*
|
||||
import net.torvald.terrarum.console.Echo
|
||||
@@ -13,7 +14,7 @@ import java.util.zip.GZIPOutputStream
|
||||
/**
|
||||
* Created by minjaesong on 2021-09-14.
|
||||
*/
|
||||
class GameSavingThread(val disk: VirtualDisk, val outFile: File, val ingame: TerrarumIngame, val callback: () -> Unit) : Runnable {
|
||||
class GameSavingThread(val disk: VirtualDisk, val outFile: File, val ingame: TerrarumIngame, val hasThumbnail: Boolean, val callback: () -> Unit) : Runnable {
|
||||
|
||||
/**
|
||||
* Will happily overwrite existing entry
|
||||
@@ -29,8 +30,10 @@ class GameSavingThread(val disk: VirtualDisk, val outFile: File, val ingame: Ter
|
||||
private val actorProgressMultiplier = 1f
|
||||
|
||||
override fun run() {
|
||||
while (!IngameRenderer.fboRGBexportedLatch) {
|
||||
Thread.sleep(1L)
|
||||
if (hasThumbnail) {
|
||||
while (!IngameRenderer.fboRGBexportedLatch) {
|
||||
Thread.sleep(1L)
|
||||
}
|
||||
}
|
||||
|
||||
val actorsList = listOf(ingame.actorContainerActive, ingame.actorContainerInactive).flatMap { it.filter { WriteWorld.actorAcceptable(it) } }
|
||||
@@ -58,12 +61,14 @@ class GameSavingThread(val disk: VirtualDisk, val outFile: File, val ingame: Ter
|
||||
val meta = DiskEntry(-1, 0, creation_t, time_t, metaContent)
|
||||
addFile(disk, meta)
|
||||
|
||||
if (hasThumbnail) {
|
||||
PixmapIO2._writeTGA(gzout, IngameRenderer.fboRGBexport, true, true)
|
||||
IngameRenderer.fboRGBexport.dispose()
|
||||
|
||||
PixmapIO2._writeTGA(gzout, IngameRenderer.fboRGBexport, true, true)
|
||||
IngameRenderer.fboRGBexport.dispose()
|
||||
val thumbContent = EntryFile(tgaout.toByteArray64())
|
||||
val thumb = DiskEntry(-2, 0, creation_t, time_t, thumbContent)
|
||||
addFile(disk, thumb)
|
||||
val thumbContent = EntryFile(tgaout.toByteArray64())
|
||||
val thumb = DiskEntry(-2, 0, creation_t, time_t, thumbContent)
|
||||
addFile(disk, thumb)
|
||||
}
|
||||
|
||||
WriteSavegame.saveProgress += 1f
|
||||
|
||||
@@ -157,7 +162,7 @@ class GameSavingThread(val disk: VirtualDisk, val outFile: File, val ingame: Ter
|
||||
Echo ("${ccW}Game saved with size of $ccG${outFile.length()}$ccW bytes")
|
||||
|
||||
|
||||
IngameRenderer.fboRGBexportedLatch = false
|
||||
if (hasThumbnail) IngameRenderer.fboRGBexportedLatch = false
|
||||
WriteSavegame.savingStatus = 255
|
||||
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package net.torvald.terrarum.serialise
|
||||
|
||||
import com.badlogic.gdx.Gdx
|
||||
import com.badlogic.gdx.graphics.Pixmap
|
||||
import net.torvald.terrarum.*
|
||||
import net.torvald.terrarum.App.printdbg
|
||||
@@ -27,16 +28,6 @@ object WriteSavegame {
|
||||
@Volatile var saveProgress = 0f
|
||||
@Volatile var saveProgressMax = 1f
|
||||
|
||||
/**
|
||||
* Will happily overwrite existing entry
|
||||
*/
|
||||
private fun addFile(disk: VirtualDisk, file: DiskEntry) {
|
||||
disk.entries[file.entryID] = file
|
||||
file.parentEntryID = 0
|
||||
val dir = VDUtil.getAsDirectory(disk, 0)
|
||||
if (!dir.contains(file.entryID)) dir.add(file.entryID)
|
||||
}
|
||||
|
||||
operator fun invoke(disk: VirtualDisk, outFile: File, ingame: TerrarumIngame, callback: () -> Unit = {}) {
|
||||
savingStatus = 0
|
||||
|
||||
@@ -57,9 +48,21 @@ object WriteSavegame {
|
||||
}
|
||||
IngameRenderer.fboRGBexportRequested = true
|
||||
|
||||
val savingThread = Thread(GameSavingThread(disk, outFile, ingame, callback), "TerrarumBasegameGameSaveThread")
|
||||
val savingThread = Thread(GameSavingThread(disk, outFile, ingame, true, callback), "TerrarumBasegameGameSaveThread")
|
||||
savingThread.start()
|
||||
|
||||
// it is caller's job to keep the game paused or keep a "save in progress" ui up
|
||||
// use field 'savingStatus' to know when the saving is done
|
||||
}
|
||||
|
||||
|
||||
fun immediate(disk: VirtualDisk, outFile: File, ingame: TerrarumIngame, callback: () -> Unit = {}) {
|
||||
savingStatus = 0
|
||||
|
||||
Echo("Immediate save fired")
|
||||
|
||||
val savingThread = Thread(GameSavingThread(disk, outFile, ingame, false, callback), "TerrarumBasegameGameSaveThread")
|
||||
savingThread.start()
|
||||
|
||||
// it is caller's job to keep the game paused or keep a "save in progress" ui up
|
||||
// use field 'savingStatus' to know when the saving is done
|
||||
@@ -68,6 +71,7 @@ object WriteSavegame {
|
||||
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Load and setup the game for the first load.
|
||||
*
|
||||
|
||||
@@ -37,7 +37,6 @@ object VDUtil {
|
||||
}
|
||||
|
||||
fun dumpToRealMachine(disk: VirtualDisk, outfile: File) {
|
||||
if (!outfile.exists()) outfile.createNewFile()
|
||||
outfile.writeBytes64(disk.serialize().array)
|
||||
}
|
||||
|
||||
|
||||
@@ -127,7 +127,7 @@ class VirtualDisk(
|
||||
var isReadOnly: Boolean
|
||||
set(value) { extraInfoBytes[0] = (extraInfoBytes[0] and 0xFE.toByte()) or value.toBit() }
|
||||
get() = capacity == 0L || (extraInfoBytes.size > 0 && extraInfoBytes[0].and(1) == 1.toByte())
|
||||
fun getDiskNameString(charset: Charset) = String(diskName, charset)
|
||||
fun getDiskNameString(charset: Charset) = diskName.toCanonicalString(charset)
|
||||
val root: DiskEntry
|
||||
get() = entries[0]!!
|
||||
|
||||
|
||||
@@ -10,7 +10,6 @@ import net.torvald.terrarum.console.Authenticator
|
||||
import net.torvald.terrarum.console.CommandInterpreter
|
||||
import net.torvald.terrarum.gameactors.AVKey
|
||||
import net.torvald.terrarum.langpack.Lang
|
||||
import net.torvald.terrarum.modulebasegame.TerrarumIngame
|
||||
import net.torvald.util.CircularArray
|
||||
|
||||
|
||||
@@ -208,7 +207,7 @@ class ConsoleWindow : UICanvas() {
|
||||
}
|
||||
|
||||
override fun doOpening(delta: Float) {
|
||||
Terrarum.ingame?.paused = true
|
||||
Terrarum.ingame?.pause()
|
||||
/*openingTimeCounter += delta
|
||||
drawOffY = MovementInterpolator.fastPullOut(openingTimeCounter.toFloat() / openCloseTime.toFloat(),
|
||||
-height.toFloat(), 0f
|
||||
@@ -216,7 +215,7 @@ class ConsoleWindow : UICanvas() {
|
||||
}
|
||||
|
||||
override fun doClosing(delta: Float) {
|
||||
Terrarum.ingame?.paused = false
|
||||
Terrarum.ingame?.resume()
|
||||
/*openingTimeCounter += delta
|
||||
drawOffY = MovementInterpolator.fastPullOut(openingTimeCounter.toFloat() / openCloseTime.toFloat(),
|
||||
0f, -height.toFloat()
|
||||
@@ -224,14 +223,14 @@ class ConsoleWindow : UICanvas() {
|
||||
}
|
||||
|
||||
override fun endOpening(delta: Float) {
|
||||
Terrarum.ingame?.paused = true
|
||||
Terrarum.ingame?.pause()
|
||||
drawOffY = 0f
|
||||
openingTimeCounter = 0f
|
||||
}
|
||||
|
||||
override fun endClosing(delta: Float) {
|
||||
(Terrarum.ingame as? TerrarumIngame)?.setTooltipMessage(null)
|
||||
Terrarum.ingame?.paused = false
|
||||
Terrarum.ingame?.setTooltipMessage(null)
|
||||
Terrarum.ingame?.resume()
|
||||
drawOffY = -height.toFloat()
|
||||
openingTimeCounter = 0f
|
||||
}
|
||||
|
||||
1314
src/net/torvald/terrarum/utils/RandomWordsName.kt
Normal file
1314
src/net/torvald/terrarum/utils/RandomWordsName.kt
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user