mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 20:31:51 +09:00
things are not quite working yet but here's more descriptive error message for ya
This commit is contained in:
@@ -989,7 +989,7 @@ public class AppLoader implements ApplicationListener {
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return true;
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}
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catch (java.nio.file.NoSuchFileException e) {
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// write default config to game dir. Call this method again to read config from it.
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// write default config to game dir. Call th.is method again to read config from it.
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try {
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createConfigJson();
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}
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@@ -8,6 +8,7 @@ import net.torvald.terrarum.gameactors.Actor
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import net.torvald.terrarum.gameactors.BlockMarkerActor
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import net.torvald.terrarum.gameitem.ItemID
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import net.torvald.terrarum.gameworld.GameWorld
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import net.torvald.terrarum.modulebasegame.IngameRenderer
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import net.torvald.terrarum.modulebasegame.gameactors.ActorHumanoid
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import net.torvald.terrarum.realestate.LandUtil
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import net.torvald.terrarum.ui.ConsoleWindow
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@@ -41,8 +42,8 @@ open class IngameInstance(val batch: SpriteBatch) : Screen {
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set(value) {
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printdbg(this, "Ingame instance ${this.hashCode()}, accepting new world ${value.layerTerrain}; called from")
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printStackTrace(this)
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field = value
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IngameRenderer.setRenderedWorld(value)
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}
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/** how many different planets/stages/etc. are thenre. Whole stages must be manually managed by YOU. */
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var gameworldIndices = ArrayList<Int>()
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@@ -35,37 +35,6 @@ open class BlockLayer(val width: Int, val height: Int) : Disposable {
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data.forEachIndexed { index, byte -> UnsafeHelper.unsafe.putByte(ptr.ptr + index, byte) }
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}
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/**
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* Returns an iterator over blocks of type `Int`.
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*
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* @return an Iterator.
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*/
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fun blocksIterator(): Iterator<Int> {
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return object : Iterator<Int> {
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private var iteratorCount = 0
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override fun hasNext(): Boolean {
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return iteratorCount < width * height
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}
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override fun next(): Int {
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val y = iteratorCount / width
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val x = iteratorCount % width
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// advance counter
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iteratorCount += 1
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val offset = BYTES_PER_BLOCK * (y * width + x)
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val lsb = ptr[offset]
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val msb = ptr[offset + 1]
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return lsb.toUint() + msb.toUint().shl(8)
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}
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}
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}
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/**
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* Returns an iterator over stored bytes.
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*
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@@ -73,17 +42,13 @@ open class BlockLayer(val width: Int, val height: Int) : Disposable {
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*/
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fun bytesIterator(): Iterator<Byte> {
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return object : Iterator<Byte> {
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private var iteratorCount = 0L
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override fun hasNext(): Boolean {
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return iteratorCount < width * height
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return iteratorCount < width * height * BYTES_PER_BLOCK
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}
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override fun next(): Byte {
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iteratorCount += 1
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return ptr[iteratorCount]
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return ptr[iteratorCount - 1]
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}
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}
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}
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@@ -222,8 +222,8 @@ class GameWorld : Disposable {
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return tileNumberToNameMap[layerWall.unsafeGetTile(x, y)]!!
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}
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catch (e: NullPointerException) {
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System.err.println("NPE for wall ${layerWall.unsafeGetTile(x, y)} in ($x, $y)")
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throw e
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val msg = "No tile name mapping for wall ${layerWall.unsafeGetTile(x, y)} in ($x, $y)"
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throw NoSuchElementException(msg)
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}
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}
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@@ -237,8 +237,8 @@ class GameWorld : Disposable {
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return tileNumberToNameMap[layerTerrain.unsafeGetTile(x, y)]!!
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}
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catch (e: NullPointerException) {
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System.err.println("NPE for terrain ${layerTerrain.unsafeGetTile(x, y)} in ($x, $y)")
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throw e
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val msg = "No tile name mapping for terrain ${layerTerrain.unsafeGetTile(x, y)} in ($x, $y)"
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throw NoSuchElementException(msg)
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}
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}
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@@ -153,11 +153,12 @@ object IngameRenderer : Disposable {
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fun setRenderedWorld(world: GameWorld) {
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try {
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if (this.world != world) {
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printdbg(this, "World change detected -- " +
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"old world: ${this.world.hashCode()}, " +
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"new world: ${world.hashCode()}")
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// printdbg(this, "World change detected -- " +
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// "old world: ${this.world.hashCode()}, " +
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// "new world: ${world.hashCode()}")
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// change worlds from internal methods
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this.world = world
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LightmapRenderer.internalSetWorld(world)
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BlocksDrawer.world = world
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FeaturesDrawer.world = world
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@@ -165,8 +166,6 @@ object IngameRenderer : Disposable {
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}
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catch (e: UninitializedPropertyAccessException) {
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// new init, do nothing
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}
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finally {
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this.world = world
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}
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}
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@@ -1,6 +1,8 @@
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package net.torvald.terrarum.serialise
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import net.torvald.terrarum.console.Echo
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import net.torvald.terrarum.gameworld.GameWorld
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import net.torvald.terrarum.modulebasegame.IngameRenderer
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import net.torvald.terrarum.modulebasegame.TerrarumIngame
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import java.io.InputStream
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import java.io.Reader
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@@ -22,7 +24,6 @@ open class ReadWorld(val ingame: TerrarumIngame) {
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world.postLoad()
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ingame.world = world
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//ingame.actorNowPlaying?.setPosition(3.0, 3.0)
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}
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}
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@@ -4,6 +4,7 @@ import com.badlogic.gdx.utils.Json
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import com.badlogic.gdx.utils.JsonReader
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import com.badlogic.gdx.utils.JsonValue
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import com.badlogic.gdx.utils.JsonWriter
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import net.torvald.terrarum.console.EchoError
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import net.torvald.terrarum.gameworld.BlockLayer
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import net.torvald.terrarum.gameworld.WorldTime
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import net.torvald.terrarum.modulebasegame.TerrarumIngame
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@@ -43,7 +44,7 @@ open class WriteWorld(val ingame: TerrarumIngame) {
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companion object {
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/** dispose of the `offendingObject` after rejection! */
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class BlockLayerHashMismatchError(val offendingObject: BlockLayer) : Error()
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class BlockLayerHashMismatchError(val oldHash: String, val newHash: String, val offendingObject: BlockLayer) : Error("Old Hash $oldHash != New Hash $newHash")
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private fun Byte.tostr() = this.toInt().and(255).toString(16).padStart(2,'0')
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private val digester = DigestUtils.getSha256Digest()
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@@ -80,12 +81,18 @@ open class WriteWorld(val ingame: TerrarumIngame) {
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//return strToBlockLayer(json.fromJson(type, jsonData.toJson(JsonWriter.OutputType.minimal)) as LayerInfo)
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// full manual
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return strToBlockLayer(LayerInfo(
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jsonData.getString("h"),
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jsonData.getString("b"),
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jsonData.getInt("x"),
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jsonData.getInt("y")
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))
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try {
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return strToBlockLayer(LayerInfo(
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jsonData.getString("h"),
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jsonData.getString("b"),
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jsonData.getInt("x"),
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jsonData.getInt("y")
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))
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}
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catch (e: BlockLayerHashMismatchError) {
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EchoError(e.message ?: "")
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return e.offendingObject
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}
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}
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})
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// WorldTime
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@@ -112,10 +119,13 @@ open class WriteWorld(val ingame: TerrarumIngame) {
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val zo = GZIPOutputStream(bo)
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// zip
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b.bytesIterator().forEachRemaining {
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/*b.bytesIterator().forEachRemaining {
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zo.write(it.toInt())
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}
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zo.flush(); zo.close()
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zo.flush(); zo.close()*/
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b.bytesIterator().forEachRemaining {
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bo.write(it.toInt())
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}
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// enascii
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val ba = bo.toByteArray64()
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@@ -155,18 +165,19 @@ open class WriteWorld(val ingame: TerrarumIngame) {
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}; Ascii85.decode(buf[0], buf[1], buf[2], buf[3], buf[4]).forEach { unasciidBytes.add(it) }
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// unzip
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val zi = GZIPInputStream(ByteArray64InputStream(unasciidBytes))
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/*val zi = GZIPInputStream(ByteArray64InputStream(unasciidBytes))
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while (true) {
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val byte = zi.read()
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if (byte == -1) break
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unzipdBytes.add(byte.toByte())
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}
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zi.close()
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zi.close()*/
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// write to blocklayer and the digester
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digester.reset()
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var writeCursor = 0L
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unzipdBytes.forEach {
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// unzipdBytes.forEach {
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unasciidBytes.forEach {
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if (writeCursor < layer.ptr.size) {
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layer.ptr[writeCursor] = it
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digester.update(it)
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@@ -178,7 +189,7 @@ open class WriteWorld(val ingame: TerrarumIngame) {
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val hash = StringBuilder().let { sb -> digester.digest().forEach { sb.append(it.tostr()) }; sb.toString() }
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if (hash != layerInfo.h) {
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throw BlockLayerHashMismatchError(layer)
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throw BlockLayerHashMismatchError(layerInfo.h, hash, layer)
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}
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return layer
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