mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-16 13:34:06 +09:00
things are not quite working yet but here's more descriptive error message for ya
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@@ -8,6 +8,7 @@ import net.torvald.terrarum.gameactors.Actor
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import net.torvald.terrarum.gameactors.BlockMarkerActor
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import net.torvald.terrarum.gameitem.ItemID
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import net.torvald.terrarum.gameworld.GameWorld
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import net.torvald.terrarum.modulebasegame.IngameRenderer
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import net.torvald.terrarum.modulebasegame.gameactors.ActorHumanoid
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import net.torvald.terrarum.realestate.LandUtil
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import net.torvald.terrarum.ui.ConsoleWindow
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@@ -41,8 +42,8 @@ open class IngameInstance(val batch: SpriteBatch) : Screen {
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set(value) {
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printdbg(this, "Ingame instance ${this.hashCode()}, accepting new world ${value.layerTerrain}; called from")
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printStackTrace(this)
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field = value
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IngameRenderer.setRenderedWorld(value)
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}
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/** how many different planets/stages/etc. are thenre. Whole stages must be manually managed by YOU. */
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var gameworldIndices = ArrayList<Int>()
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