crash report in HTML

This commit is contained in:
minjaesong
2022-06-26 03:38:07 +09:00
parent c1e190cd0d
commit 29f6c6dfdf

View File

@@ -16,15 +16,60 @@ import javax.swing.*
*/
class GameCrashHandler(e: Throwable) : JFrame() {
val textArea = JTextArea()
val textArea = JTextPane()
val htmlSB = StringBuilder()
private val outputStream = object : OutputStream() {
override fun write(p0: Int) {
textArea.append("${p0.toChar()}")
htmlSB.appendCodePoint(p0)
}
}
private val printStream = object : PrintStream(outputStream) {}
private val css = """
body {
font-size: 12px;
font-family: sans-serif;
margin: 3px;
background-color: #fdfdfd;
}
h3 {
font-size: 16px;
font-weight: 700;
color: #444;
margin: 20px 10px 12px 10px;
}
h4 {
font-size: 14px;
font-weight: 500;
color: #444;
margin: 0 12px 6px 12px;
}
li {
margin: 0;
}
p {
margin: 3px 12px;
}
pre {
font-faminy: monospaced;
color: #801;
border: 1px solid #801;
border-radius: 3px;
padding: 3px 6px;
}
"""
private val printStream = object : PrintStream(outputStream) {
override fun println(x: String?) {
super.print(x)
}
}
init {
val border = JPanel()
@@ -41,9 +86,9 @@ class GameCrashHandler(e: Throwable) : JFrame() {
border.add(title, BorderLayout.NORTH)
textArea.font = Font("Monospaced", PLAIN, 14)
textArea.isVisible = true
textArea.isEditable = false
textArea.contentType = "text/html"
border.add(JScrollPane(textArea), BorderLayout.CENTER)
@@ -62,38 +107,51 @@ class GameCrashHandler(e: Throwable) : JFrame() {
val uptime = App.getTIME_T() - App.startupTime
// print out device info
printStream.println("== System Info ==")
printStream.println("Uptime: ${uptime / 3600}h${(uptime % 3600) / 60}m${uptime % 60}s")
printStream.println("Java version: ${System.getProperty("java.version")}")
printStream.println("OS Name: ${App.OSName}")
printStream.println("OS Version: ${App.OSVersion}")
printStream.println("System architecture: ${App.systemArch}")
printStream.println("Processor: ${App.processor} x${Runtime.getRuntime().availableProcessors()} (${App.processorVendor})")
printStream.println("<h3>System Info</h3>")
printStream.println("<ul>")
printStream.println("<li>Game name: ${TerrarumAppConfiguration.GAME_NAME}</li>")
printStream.println("<li>Engine version: ${App.getVERSION_STRING()}</li>")
printStream.println("<li>Java version: ${System.getProperty("java.version")}</li>")
printStream.println("<li>Uptime: ${uptime / 3600}h${(uptime % 3600) / 60}m${uptime % 60}s</li>")
printStream.println("<li>OS Name: ${App.OSName}</li>")
printStream.println("<li>OS Version: ${App.OSVersion}</li>")
printStream.println("<li>System architecture: ${App.systemArch}</li>")
printStream.println("<li>Processor: ${App.processor} x${Runtime.getRuntime().availableProcessors()} (${App.processorVendor})</li>")
printStream.println("</ul>")
printStream.println()
printStream.println("<h3>OpenGL Info</h3>")
printStream.println("<ul><li>${Gdx.graphics.glVersion.debugVersionString.replace("\n","</li><li>")}</li></ul>")
printStream.println("<h3>Module Info</h3>")
printStream.println("<h4>Load Order</h4>")
printStream.println("<ol>${ModMgr.loadOrder.joinToString(separator = "") { "<li>$it</li>" }}</ol>")
printStream.println("== OpenGL Info ==")
printStream.println(Gdx.graphics.glVersion.debugVersionString)
ModMgr.errorLogs.let {
if (it.size > 0) {
printStream.println()
printStream.println("== Module Errors ==")
printStream.println("<h4>Module Errors</h4>")
System.err.println("== Module Errors ==")
it.forEach {
printStream.println("From Module '${it.moduleName}' (${it.type}):")
printStream.println("<p>From Module '<strong>${it.moduleName}</strong>' (${it.type}):</p>")
printStream.println("<pre>")
it.cause?.printStackTrace(printStream)
printStream.println("</pre>")
it.cause?.printStackTrace(System.err)
}
}
}
printStream.println()
printStream.println("== The Error Info ==")
printStream.println("<h3>The Error Info</h3>")
System.err.println("== The Error Info ==")
printStream.println("<pre>")
e.printStackTrace(printStream)
printStream.println("</pre>")
e.printStackTrace(System.err)
textArea.text = "<html><style type=\"text/css\">$css</style><body>$htmlSB</body></html>"
}
}