implementation of feature ROUNDWORLD

Former-commit-id: b869816eceefc4d728919cd2028ea98cf4d0f505
Former-commit-id: 8dc1d95e49aef406899c8086f053ebb13d416884
This commit is contained in:
Song Minjae
2016-10-23 00:48:05 +09:00
parent 3160ecea16
commit 2b31bb962a
5 changed files with 69 additions and 75 deletions

View File

@@ -85,11 +85,6 @@ constructor(gamename: String) : StateBasedGame(gamename) {
fontGame = GameFontWhite()
fontSmallNumbers = TinyAlphNum()
fontControlGuide = SpriteSheetFont(SpriteSheet(
"./assets/graphics/fonts/" +
if (environment == RunningEnvironment.CONSOLE) "keycaps_gamepad.png"
else "keycaps.png", 18, 18)
, ' ')
hasController = gc.input.controllerCount > 0
if (hasController) {
@@ -176,8 +171,6 @@ constructor(gamename: String) : StateBasedGame(gamename) {
private set
lateinit var fontSmallNumbers: Font
private set
lateinit var fontControlGuide: Font
private set
var joypadLabelStart: Char = 0x00.toChar() // lateinit
var joypadLableSelect:Char = 0x00.toChar() // lateinit