implementation of feature ROUNDWORLD

Former-commit-id: b869816eceefc4d728919cd2028ea98cf4d0f505
Former-commit-id: 8dc1d95e49aef406899c8086f053ebb13d416884
This commit is contained in:
Song Minjae
2016-10-23 00:48:05 +09:00
parent 3160ecea16
commit 2b31bb962a
5 changed files with 69 additions and 75 deletions

View File

@@ -20,7 +20,7 @@ import java.util.*
* Created by minjaesong on 16-01-19.
*/
object MapCamera {
val WORLD: GameWorld = Terrarum.ingame.world;
val WORLD: GameWorld = Terrarum.ingame.world
var cameraX = 0
private set
@@ -237,10 +237,16 @@ object MapCamera {
renderHeight = FastMath.ceil(Terrarum.HEIGHT / Terrarum.ingame.screenZoom)
// position - (WH / 2)
cameraX = Math.round(FastMath.clamp(
/*cameraX = Math.round(FastMath.clamp(
player.hitbox.centeredX.toFloat() - renderWidth / 2, TSIZE.toFloat(), WORLD.width * TSIZE - renderWidth - TSIZE.toFloat()))
cameraY = Math.round(FastMath.clamp(
player.hitbox.centeredY.toFloat() - renderHeight / 2, TSIZE.toFloat(), WORLD.height * TSIZE - renderHeight - TSIZE.toFloat()))
*/
cameraX = Math.round( // X only: ROUNDWORLD implementation
player.hitbox.centeredX.toFloat() - renderWidth / 2)
cameraY = Math.round(FastMath.clamp(
player.hitbox.centeredY.toFloat() - renderHeight / 2, TSIZE.toFloat(), WORLD.height * TSIZE - renderHeight - TSIZE.toFloat()))
}
fun renderBehind(gc: GameContainer, g: Graphics) {
@@ -259,11 +265,11 @@ object MapCamera {
}
private fun drawTiles(mode: Int, drawModeTilesBlendMul: Boolean) {
val for_y_start = MapCamera.div16(MapCamera.cameraY)
val for_y_end = MapCamera.clampHTile(for_y_start + MapCamera.div16(MapCamera.renderHeight) + 2)
val for_y_start = MapCamera.cameraY / TSIZE
val for_y_end = MapCamera.clampHTile(for_y_start + (MapCamera.renderHeight / TSIZE) + 2)
val for_x_start = MapCamera.div16(MapCamera.cameraX)
val for_x_end = MapCamera.clampWTile(for_x_start + MapCamera.div16(MapCamera.renderWidth) + 2)
val for_x_start = MapCamera.cameraX / TSIZE - 1
val for_x_end = for_x_start + (MapCamera.renderWidth / TSIZE) + 2
// initialise
MapCamera.tilesetBook[mode].startUse()
@@ -273,22 +279,22 @@ object MapCamera {
for (x in for_x_start..for_x_end - 1) {
val thisTile: Int?
if (mode % 3 == MapCamera.WALL)
thisTile = MapCamera.WORLD.getTileFromWall(x, y)
else if (mode % 3 == MapCamera.TERRAIN)
thisTile = MapCamera.WORLD.getTileFromTerrain(x, y)
else if (mode % 3 == MapCamera.WIRE)
thisTile = MapCamera.WORLD.getTileFromWire(x, y)
if (mode % 3 == WALL)
thisTile = WORLD.getTileFromWall(x, y)
else if (mode % 3 == TERRAIN)
thisTile = WORLD.getTileFromTerrain(x, y)
else if (mode % 3 == WIRE)
thisTile = WORLD.getTileFromWire(x, y)
else
throw IllegalArgumentException()
val noDamageLayer = mode % 3 == MapCamera.WIRE
val noDamageLayer = mode % 3 == WIRE
// draw
try {
if (
(mode == MapCamera.WALL || mode == MapCamera.TERRAIN) // not an air tile
(mode == WALL || mode == TERRAIN) // not an air tile
&& (thisTile ?: 0) > 0
&&
@@ -354,10 +360,10 @@ object MapCamera {
*/
fun getNearbyTilesInfo(x: Int, y: Int, mode: Int, mark: Int?): Int {
val nearbyTiles = IntArray(4)
nearbyTiles[NEARBY_TILE_KEY_LEFT] = WORLD.getTileFrom(mode, x - 1, y) ?: 4096
nearbyTiles[NEARBY_TILE_KEY_LEFT] = WORLD.getTileFrom(mode, x - 1, y) ?: 4096
nearbyTiles[NEARBY_TILE_KEY_RIGHT] = WORLD.getTileFrom(mode, x + 1, y) ?: 4096
nearbyTiles[NEARBY_TILE_KEY_UP] = WORLD.getTileFrom(mode, x, y - 1) ?: 4906
nearbyTiles[NEARBY_TILE_KEY_DOWN] = WORLD.getTileFrom(mode, x, y + 1) ?: 4096
nearbyTiles[NEARBY_TILE_KEY_UP] = WORLD.getTileFrom(mode, x , y - 1) ?: 4906
nearbyTiles[NEARBY_TILE_KEY_DOWN] = WORLD.getTileFrom(mode, x , y + 1) ?: 4096
// try for
var ret = 0
@@ -372,10 +378,10 @@ object MapCamera {
fun getNearbyTilesInfoNonSolid(x: Int, y: Int, mode: Int): Int {
val nearbyTiles = IntArray(4)
nearbyTiles[NEARBY_TILE_KEY_LEFT] = WORLD.getTileFrom(mode, x - 1, y) ?: 4096
nearbyTiles[NEARBY_TILE_KEY_LEFT] = WORLD.getTileFrom(mode, x - 1, y) ?: 4096
nearbyTiles[NEARBY_TILE_KEY_RIGHT] = WORLD.getTileFrom(mode, x + 1, y) ?: 4096
nearbyTiles[NEARBY_TILE_KEY_UP] = WORLD.getTileFrom(mode, x, y - 1) ?: 4096
nearbyTiles[NEARBY_TILE_KEY_DOWN] = WORLD.getTileFrom(mode, x, y + 1) ?: 4096
nearbyTiles[NEARBY_TILE_KEY_UP] = WORLD.getTileFrom(mode, x , y - 1) ?: 4906
nearbyTiles[NEARBY_TILE_KEY_DOWN] = WORLD.getTileFrom(mode, x , y + 1) ?: 4096
// try for
var ret = 0
@@ -396,10 +402,10 @@ object MapCamera {
fun getNearbyTilesInfoWallSticker(x: Int, y: Int): Int {
val nearbyTiles = IntArray(4)
val NEARBY_TILE_KEY_BACK = NEARBY_TILE_KEY_UP
nearbyTiles[NEARBY_TILE_KEY_LEFT] = WORLD.getTileFrom(TERRAIN, x - 1, y) ?: 4096
nearbyTiles[NEARBY_TILE_KEY_LEFT] = WORLD.getTileFrom(TERRAIN, x - 1, y) ?: 4096
nearbyTiles[NEARBY_TILE_KEY_RIGHT] = WORLD.getTileFrom(TERRAIN, x + 1, y) ?: 4096
nearbyTiles[NEARBY_TILE_KEY_DOWN] = WORLD.getTileFrom(TERRAIN, x, y + 1) ?: 4096
nearbyTiles[NEARBY_TILE_KEY_BACK] = WORLD.getTileFrom(WALL, x, y) ?: 4096
nearbyTiles[NEARBY_TILE_KEY_DOWN] = WORLD.getTileFrom(TERRAIN, x , y + 1) ?: 4096
nearbyTiles[NEARBY_TILE_KEY_BACK] = WORLD.getTileFrom(WALL, x , y) ?: 4096
try {
if (TilePropCodex.getProp(nearbyTiles[NEARBY_TILE_KEY_DOWN]).isSolid)
@@ -438,20 +444,6 @@ object MapCamera {
}
}
fun div16(x: Int): Int = x and 0x7FFFFFFF shr 4
fun mod16(x: Int): Int = x and 15
fun quantise16(x: Int): Int = x and 0xFFFFFFF0.toInt()
fun clampW(x: Int): Int {
if (x < 0) {
return 0
} else if (x > WORLD.width * TSIZE) {
return WORLD.width * TSIZE
} else {
return x
}
}
fun clampH(x: Int): Int {
if (x < 0) {
return 0
@@ -482,11 +474,11 @@ object MapCamera {
}
}
fun getRenderStartX(): Int = div16(cameraX)
fun getRenderStartY(): Int = div16(cameraY)
fun getRenderStartX(): Int = cameraX / TSIZE
fun getRenderStartY(): Int = cameraY / TSIZE
fun getRenderEndX(): Int = clampWTile(getRenderStartX() + div16(renderWidth) + 2)
fun getRenderEndY(): Int = clampHTile(getRenderStartY() + div16(renderHeight) + 2)
fun getRenderEndX(): Int = clampWTile(getRenderStartX() +(renderWidth / TSIZE) + 2)
fun getRenderEndY(): Int = clampHTile(getRenderStartY() +(renderHeight / TSIZE) + 2)
fun isConnectSelf(b: Int?): Boolean = TILES_CONNECT_SELF.contains(b)
fun isConnectMutual(b: Int?): Boolean = TILES_CONNECT_MUTUAL.contains(b)
@@ -497,4 +489,4 @@ object MapCamera {
fun tileInCamera(x: Int, y: Int) =
x >= cameraX.div(TSIZE) && y >= cameraY.div(TSIZE) &&
x <= cameraX.plus(renderWidth).div(TSIZE) && y <= cameraY.plus(renderWidth).div(TSIZE)
}
}