musicplayer: buttons are now well-behaving

This commit is contained in:
minjaesong
2024-01-25 18:16:24 +09:00
parent 2832f7123d
commit 3042b0659e
3 changed files with 40 additions and 11 deletions

View File

@@ -346,8 +346,15 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
// prev song
if (mode < MODE_SHOW_LIST) {
getPrevSongFromPlaylist()?.let { ingame.musicGovernor.unshiftPlaylist(it) }
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode
if (!shouldPlayerBeDisabled) {
App.audioMixer.requestFadeOut(
App.audioMixer.musicTrack,
AudioMixer.DEFAULT_FADEOUT_LEN / 3f
) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode
iHitTheStopButton = false
stopRequested = false
}
}
}
// prev page in the playlist
@@ -371,9 +378,12 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
App.audioMixer.musicTrack.nextTrack = null
ingame.musicGovernor.stopMusic()
thisMusic?.let { ingame.musicGovernor.queueMusicToPlayNext(it) }
iHitTheStopButton = true
}
else if (!shouldPlayerBeDisabled) {
ingame.musicGovernor.startMusic()
iHitTheStopButton = false
stopRequested = false
}
}
}
@@ -381,8 +391,15 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
3 -> { // next
// next song
if (mode < MODE_SHOW_LIST) {
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode, does seemingly nothing on "continuous" mode
if (!shouldPlayerBeDisabled) {
App.audioMixer.requestFadeOut(
App.audioMixer.musicTrack,
AudioMixer.DEFAULT_FADEOUT_LEN / 3f
) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode, does seemingly nothing on "continuous" mode
iHitTheStopButton = false
stopRequested = false
}
}
}
// next page in the playlist
@@ -432,6 +449,8 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
if (!shouldPlayerBeDisabled) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode
iHitTheStopButton = false
stopRequested = false
}
}
}
@@ -451,6 +470,8 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
loadNewAlbum(albumsList[index])
if (!shouldPlayerBeDisabled) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode
iHitTheStopButton = false
stopRequested = false
}
resetPlaylistScroll(App.audioMixer.musicTrack.nextTrack)
}
@@ -466,12 +487,15 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
// printdbg(this, "mode = $mode; req = $transitionRequest")
if (shouldPlayerBeDisabled) {
ingame.musicGovernor.stopMusic()
if (shouldPlayerBeDisabled || iHitTheStopButton) {
if (!stopRequested) {
stopRequested = true
ingame.musicGovernor.stopMusic()
}
}
else if (!jukeboxStopMonitorAlert && !App.audioMixer.musicTrack.isPlaying) {
jukeboxStopMonitorAlert = true
ingame.musicGovernor.stopMusic(false, Math.random().toFloat() * 30f + 30f)
ingame.musicGovernor.stopMusic(false, ingame.musicGovernor.getRandomMusicInterval())
}
else if (App.audioMixer.musicTrack.isPlaying) {
jukeboxStopMonitorAlert = false
@@ -479,6 +503,8 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
}
private var jukeboxStopMonitorAlert = true
private var iHitTheStopButton = false
private var stopRequested = false
private fun resetAlbumlistScroll() {
val currentlyPlaying = albumsList.indexOfFirst { it.canonicalPath.replace('\\', '/') == ingame.musicGovernor.playlistSource }

View File

@@ -324,11 +324,13 @@ class TerrarumMusicGovernor : MusicGovernor() {
protected var ambState = 0
protected var ambFired = false
fun getRandomMusicInterval() = 25f + Math.random().toFloat() * 10f
private fun stopMusic(song: MusicContainer?, callStopMusicHook: Boolean = true, customPauseLen: Float? = null) {
musicState = STATE_INTERMISSION
intermissionAkku = 0f
intermissionLength = customPauseLen ?:
if (diskJockeyingMode == "intermittent") 30f + 30f * Math.random().toFloat() else Float.POSITIVE_INFINITY // 30s-60s
if (diskJockeyingMode == "intermittent") getRandomMusicInterval() else Float.POSITIVE_INFINITY // 30s-60s
musicFired = false
if (callStopMusicHook && musicStopHooks.isNotEmpty()) musicStopHooks.forEach {
if (song != null) {
@@ -340,7 +342,8 @@ class TerrarumMusicGovernor : MusicGovernor() {
fun stopMusic(callStopMusicHook: Boolean = true, pauseLen: Float = Float.POSITIVE_INFINITY) {
stopMusic(App.audioMixer.musicTrack.currentTrack, callStopMusicHook, pauseLen)
// printdbg(this, "StopMusic Intermission2: $intermissionLength seconds")
// printdbg(this, "StopMusic Intermission2: $pauseLen seconds, called by:")
// printStackTrace(this)
}
fun startMusic() {

View File

@@ -111,7 +111,7 @@ class FixtureJukebox : Electric, PlaysMusic {
printdbg(this, "Stop music $title - $artist")
(INGAME.musicGovernor as TerrarumMusicGovernor).stopMusic(pauseLen = Math.random().toFloat() * 30f + 30f)
(INGAME.musicGovernor as TerrarumMusicGovernor).stopMusic(pauseLen = (INGAME.musicGovernor as TerrarumMusicGovernor).getRandomMusicInterval())
}
discCurrentlyPlaying = index
@@ -136,7 +136,7 @@ class FixtureJukebox : Electric, PlaysMusic {
*/
fun stopGracefully() {
stopDiscPlayback()
(INGAME.musicGovernor as TerrarumMusicGovernor).stopMusic(pauseLen = Math.random().toFloat() * 30f + 30f)
(INGAME.musicGovernor as TerrarumMusicGovernor).stopMusic(pauseLen = (INGAME.musicGovernor as TerrarumMusicGovernor).getRandomMusicInterval())
}
override fun drawBody(frameDelta: Float, batch: SpriteBatch) {