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https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
new config for light update pass count
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@@ -33,6 +33,7 @@
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"MENU_OPTIONS_DEBUG_CONSOLE": "Debug Console",
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"MENU_OPTIONS_DITHER": "Dithering",
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"MENU_OPTIONS_JVM_HEAP_MAX": "Max Heap Memory",
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"MENU_OPTIONS_LIGHT_UPDATE_PASSES": "Light Calculation Depth",
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"MENU_OPTIONS_NOTIFICATION_DISPLAY_DURATION": "Show notification for",
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"MENU_OPTIONS_PARTICLES": "Particles",
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"MENU_OPTIONS_PERFORMANCE": "Performance",
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@@ -33,6 +33,7 @@
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"MENU_OPTIONS_DEBUG_CONSOLE": "디버그 콘솔",
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"MENU_OPTIONS_DITHER": "디더링",
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"MENU_OPTIONS_JVM_HEAP_MAX": "최대 힙 메모리",
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"MENU_OPTIONS_LIGHT_UPDATE_PASSES": "빛 계산 반복 횟수",
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"MENU_OPTIONS_NOTIFICATION_DISPLAY_DURATION": "알림 표시 시간",
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"MENU_OPTIONS_PARTICLES": "입자 수",
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"MENU_OPTIONS_PERFORMANCE": "성능",
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@@ -128,6 +128,8 @@ object DefaultConfig {
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"bgmvolume" to 1.0,
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"sfxvolume" to 1.0,
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"lightpasses" to 2,
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// settings regarding debugger
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@@ -31,6 +31,7 @@ class UIPerformanceControlPanel(remoCon: UIRemoCon?) : UICanvas() {
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arrayOf("notificationshowuptime", { Lang["MENU_OPTIONS_NOTIFICATION_DISPLAY_DURATION"] + " (${Lang["CONTEXT_TIME_SECOND_PLURAL"]})" }, "spinnerimul,2,10,1,1000"),
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arrayOf("", { Lang["MENU_LABEL_GRAPHICS"] }, "h1"),
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arrayOf("atlastexsize", { Lang["MENU_OPTIONS_ATLAS_TEXTURE_SIZE"] }, "spinnersel,1024,2048,4096,8192"),
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arrayOf("lightpasses", { Lang["MENU_OPTIONS_LIGHT_UPDATE_PASSES"] }, "spinner,2,8,1"),
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arrayOf("", { Lang["MENU_LABEL_JVM_DNT"] }, "h1"),
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arrayOf("jvm_xmx", { Lang["MENU_OPTIONS_JVM_HEAP_MAX"] + " (GB)" }, "spinner,2,32,1"),
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arrayOf("jvm_extra_cmd", { Lang["MENU_LABEL_EXTRA_JVM_ARGUMENTS"] }, "typein"),
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@@ -341,6 +341,16 @@ object LightmapRenderer {
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// }
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// no rendering trickery will eliminate the need of 2nd pass, even the "decay out"
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}
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App.getConfigInt("lightpasses").let { passcnt ->
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if (passcnt > 2) {
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for (pass in 3..passcnt) {
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App.measureDebugTime("Renderer.LightRuns$pass") {
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r1(lightmap);r2(lightmap);r3(lightmap);r4(lightmap)
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}
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}
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}
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}
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}
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private fun buildLanternAndShadowMap(actorContainer: List<ActorWithBody>) {
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