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issue #28
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@@ -58,8 +58,7 @@ class IngameController(val terrarumIngame: TerrarumIngame) : InputAdapter() {
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// fire world click events; the event is defined as Ingame's (or any others') WorldClick event
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if (terrarumIngame.uiContainer.map { if ((it.isOpening || it.isOpened) && it.mouseUp) 1 else 0 }.sum() == 0) { // no UI on the mouse, right?
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if (Gdx.input.isButtonPressed(AppLoader.getConfigInt("mouseprimary")) ||
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Gdx.input.isButtonPressed(AppLoader.getConfigInt("mousesecondary"))) {
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if (Gdx.input.isButtonPressed(AppLoader.getConfigInt("mouseprimary"))) {
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terrarumIngame.worldPrimaryClickStart(AppLoader.UPDATE_RATE)
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}
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@@ -172,6 +171,11 @@ class IngameController(val terrarumIngame: TerrarumIngame) : InputAdapter() {
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}
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}
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// pie menu
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if (button == AppLoader.getConfigInt("mousesecondary")) {
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terrarumIngame.uiPieMenu.setAsClose()
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terrarumIngame.uiQuickBar.setAsOpen()
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}
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terrarumIngame.uiContainer.forEach { it.touchUp(screenX, screenY, pointer, button) } // for MouseControlled UIcanvases
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@@ -200,7 +204,15 @@ class IngameController(val terrarumIngame: TerrarumIngame) : InputAdapter() {
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override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
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terrarumIngame.uiContainer.forEach { it.touchDown(screenX, screenY, pointer, button) }
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// pie menu
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if (button == AppLoader.getConfigInt("mousesecondary")) {
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terrarumIngame.uiPieMenu.setAsOpen()
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terrarumIngame.uiQuickBar.setAsClose()
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}
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return true
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}
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}
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