minor creature raw adjustments

This commit is contained in:
minjaesong
2021-09-21 12:28:45 +09:00
parent 9e3bc09cee
commit 3680047e9a
3 changed files with 15 additions and 11 deletions

View File

@@ -13,7 +13,7 @@
"speed": 3.0, "speed": 3.0,
"speedmult": [100,100,100,100,100,100,100], "speedmult": [100,100,100,100,100,100,100],
"vertstride": 8, "vertstride": 12,
"jumppower": 13.0, "jumppower": 13.0,
"jumppowermult": [100,100,100,100,100,100,100], "jumppowermult": [100,100,100,100,100,100,100],

View File

@@ -13,7 +13,7 @@
"speed": 6.0, "speed": 6.0,
"speedmult": [100,100,100,100,100,100,100], "speedmult": [100,100,100,100,100,100,100],
"vertstride": 32, "vertstride": 40,
"jumppower": 19.0, "jumppower": 19.0,
"jumppowermult": [100,100,100,100,100,100,100], "jumppowermult": [100,100,100,100,100,100,100],

View File

@@ -8,6 +8,7 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.g2d.TextureRegion import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.App import net.torvald.terrarum.App
import net.torvald.terrarum.CommonResourcePool import net.torvald.terrarum.CommonResourcePool
import net.torvald.terrarum.DefaultConfig
import net.torvald.terrarum.langpack.Lang import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.ui.* import net.torvald.terrarum.ui.*
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
@@ -141,15 +142,18 @@ class UIKeyboardControlPanel : UICanvas() {
} }
private fun resetKeyConfig() { private fun resetKeyConfig() {
App.setConfig("control_key_up", Input.Keys.E) listOf("control_key_up",
App.setConfig("control_key_left", Input.Keys.S) "control_key_left",
App.setConfig("control_key_down", Input.Keys.D) "control_key_down",
App.setConfig("control_key_right", Input.Keys.F) "control_key_right",
App.setConfig("control_key_jump", Input.Keys.SPACE) "control_key_jump",
App.setConfig("control_key_zoom", Input.Keys.Z) "control_key_zoom",
App.setConfig("control_key_inventory", Input.Keys.Q) "control_key_inventory",
App.setConfig("control_key_movementaux", Input.Keys.A) "control_key_movementaux",
App.setConfig("control_key_gamemenu", Input.Keys.TAB) "control_key_gamemenu").forEach {
App.setConfig(it, DefaultConfig.hashMap[it]!! as Int)
}
} }
private fun updateKeycaps() { private fun updateKeycaps() {