world: ZIP compression is the reference now

This commit is contained in:
minjaesong
2019-02-21 00:25:23 +09:00
parent 6dcdf32627
commit 391463a4e4
4 changed files with 17 additions and 29 deletions

View File

@@ -4,7 +4,7 @@ import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.console.ConsoleCommand
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
import net.torvald.terrarum.serialise.ReadLayerDataLzma
import net.torvald.terrarum.serialise.ReadLayerDataZip
import net.torvald.terrarum.worlddrawer.FeaturesDrawer
import java.io.File
@@ -19,7 +19,7 @@ object ImportLayerData : ConsoleCommand {
}
val file = File(args[1])
val layerData = ReadLayerDataLzma(file)
val layerData = ReadLayerDataZip(file)
Terrarum.ingame!!.world = GameWorldExtension(1, layerData, 0, 0, 0) // FIXME null TIME_T for the (partial) test to pass

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@@ -1,7 +1,7 @@
package net.torvald.terrarum.modulebasegame.gameworld
import net.torvald.terrarum.gameworld.*
import net.torvald.terrarum.serialise.ReadLayerDataLzma
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.serialise.ReadLayerDataZip
/**
* Created by minjaesong on 2018-07-03.
@@ -9,7 +9,7 @@ import net.torvald.terrarum.serialise.ReadLayerDataLzma
class GameWorldExtension: GameWorld {
constructor(worldIndex: Int, width: Int, height: Int, creationTIME_T: Long, lastPlayTIME_T: Long, totalPlayTime: Int) : super(worldIndex, width, height, creationTIME_T, lastPlayTIME_T, totalPlayTime)
internal constructor(worldIndex: Int, layerData: ReadLayerDataLzma.LayerData, creationTIME_T: Long, lastPlayTIME_T: Long, totalPlayTime: Int) : super(worldIndex, layerData, creationTIME_T, lastPlayTIME_T, totalPlayTime)
internal constructor(worldIndex: Int, layerData: ReadLayerDataZip.LayerData, creationTIME_T: Long, lastPlayTIME_T: Long, totalPlayTime: Int) : super(worldIndex, layerData, creationTIME_T, lastPlayTIME_T, totalPlayTime)
val time: WorldTime

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@@ -20,7 +20,7 @@ internal object ReadLayerDataLzma {
// FIXME TERRAIN DAMAGE UNTESTED
internal operator fun invoke(file: File): LayerData {
internal operator fun invoke(file: File): ReadLayerDataZip.LayerData {
val inputStream = MarkableFileInputStream(FileInputStream(file))
@@ -185,7 +185,7 @@ internal object ReadLayerDataLzma {
// TODO parse fluid(Types|Fills)
return LayerData(
return ReadLayerDataZip.LayerData(
MapLayer(width, height, payloadBytes["WALL_MSB"]!!),
MapLayer(width, height, payloadBytes["TERR_MSB"]!!),
MapLayer(width, height, payloadBytes["WIRE"]!!),
@@ -198,26 +198,6 @@ internal object ReadLayerDataLzma {
)
}
/**
* Immediately deployable, a part of the gameworld
*/
internal data class LayerData(
val layerWall: MapLayer,
val layerTerrain: MapLayer,
val layerWire: MapLayer,
val layerWallLowBits: PairedMapLayer,
val layerTerrainLowBits: PairedMapLayer,
//val layerThermal: MapLayerHalfFloat, // in Kelvins
//val layerAirPressure: MapLayerHalfFloat, // (milibar - 1000)
val spawnX: Int,
val spawnY: Int,
val wallDamages: HashMap<BlockAddress, Float>,
val terrainDamages: HashMap<BlockAddress, Float>,
val fluidTypes: HashMap<BlockAddress, FluidType>,
val fluidFills: HashMap<BlockAddress, Float>
)
internal fun InputStream.readRelative(b: ByteArray, off: Int, len: Int): Int {
if (b == null) {
throw NullPointerException()

View File

@@ -2,6 +2,7 @@ package net.torvald.terrarum.serialise
import net.torvald.terrarum.AppLoader.printdbg
import net.torvald.terrarum.gameworld.BlockAddress
import net.torvald.terrarum.gameworld.FluidType
import net.torvald.terrarum.gameworld.MapLayer
import net.torvald.terrarum.gameworld.PairedMapLayer
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.DiskSkimmer.Companion.read
@@ -157,6 +158,8 @@ internal object ReadLayerDataZip {
val terrainDamages = HashMap<BlockAddress, Float>()
val wallDamages = HashMap<BlockAddress, Float>()
val fluidTypes = HashMap<BlockAddress, FluidType>()
val fluidFills = HashMap<BlockAddress, Float>()
// parse terrain damages
for (c in 0 until payloadBytes["TdMG"]!!.size step 10) {
@@ -179,6 +182,9 @@ internal object ReadLayerDataZip {
wallDamages[tileAddr.toLittleInt48()] = value.toLittleFloat()
}
// TODO parse fluid(Types|Fills)
return LayerData(
MapLayer(width, height, payloadBytes["WALL_MSB"]!!),
@@ -189,7 +195,7 @@ internal object ReadLayerDataZip {
spawnPoint.first, spawnPoint.second,
wallDamages, terrainDamages
wallDamages, terrainDamages, fluidTypes, fluidFills
)
}
@@ -208,7 +214,9 @@ internal object ReadLayerDataZip {
val spawnX: Int,
val spawnY: Int,
val wallDamages: HashMap<BlockAddress, Float>,
val terrainDamages: HashMap<BlockAddress, Float>
val terrainDamages: HashMap<BlockAddress, Float>,
val fluidTypes: HashMap<BlockAddress, FluidType>,
val fluidFills: HashMap<BlockAddress, Float>
)
internal fun InputStream.readRelative(b: ByteArray, off: Int, len: Int): Int {