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fix: weatherdirbox not serialising into the intended form
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@@ -15,6 +15,7 @@ import net.torvald.terrarum.savegame.ByteArray64InputStream
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import net.torvald.terrarum.savegame.ByteArray64Reader
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import net.torvald.terrarum.utils.*
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import net.torvald.terrarum.weather.BaseModularWeather
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import net.torvald.terrarum.weather.WeatherDirBox
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import net.torvald.terrarum.weather.WeatherMixer
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import net.torvald.terrarum.weather.WeatherStateBox
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import org.apache.commons.codec.digest.DigestUtils
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@@ -228,6 +229,32 @@ object Common {
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}
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}
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})
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// WeatherDirBox
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jsoner.setSerializer(WeatherDirBox::class.java, object : Json.Serializer<WeatherDirBox> {
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override fun write(json: Json, obj: WeatherDirBox, knownType: Class<*>?) {
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json.writeValue("${obj.x};${obj.pM2};${obj.pM1};${obj.p0};${obj.p1};${obj.p2};${obj.p3}")
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}
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override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): WeatherDirBox {
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try {
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return jsonData.asString().split(';').map { it.toFloat() }.let {
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WeatherDirBox(it[0], it[1], it[2], it[3], it[4], it[5], it[6])
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}
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}
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// just for savegame compatibility
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catch (_: IllegalStateException) {
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return WeatherDirBox(
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jsonData.getFloat("x"),
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jsonData.getFloat("pM2"),
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jsonData.getFloat("pM1"),
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jsonData.getFloat("p0"),
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jsonData.getFloat("p1"),
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jsonData.getFloat("p2"),
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jsonData.getFloat("p3")
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)
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}
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}
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})
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// BaseModularWeather
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jsoner.setSerializer(BaseModularWeather::class.java, object : Json.Serializer<BaseModularWeather> {
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override fun write(json: Json, obj: BaseModularWeather, knownType: Class<*>?) {
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