mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
tiling optimisation 2.2ms -> 1.7ms
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@@ -10,12 +10,12 @@
|
||||
"32";"32";"32";"BLOCK_DIRT";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"DIRT";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"DIRT,NATURAL"
|
||||
"33";"32";"32";"BLOCK_GRASS";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
|
||||
"34";"34";"34";"BLOCK_GRASSWALL";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRASS,NATURAL"
|
||||
"35";"35";"35";"BLOCK_FOLIAGE_GREEN";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LEAVES,NATURAL"
|
||||
"36";"36";"36";"BLOCK_FOLIAGE_LIME";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LEAVES,NATURAL"
|
||||
"37";"37";"37";"BLOCK_FOLIAGE_GOLD";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LEAVES,NATURAL"
|
||||
"38";"38";"38";"BLOCK_FOLIAGE_RED";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LEAVES,NATURAL"
|
||||
"39";"39";"39";"BLOCK_FOLIAGE_ICEBLUE";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LEAVES,NATURAL"
|
||||
"40";"40";"40";"BLOCK_FOLIAGE_PURPLE";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LEAVES,NATURAL"
|
||||
#"35";"35";"35";"BLOCK_FOLIAGE_GREEN";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LEAVES,NATURAL"
|
||||
#"36";"36";"36";"BLOCK_FOLIAGE_LIME";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LEAVES,NATURAL"
|
||||
#"37";"37";"37";"BLOCK_FOLIAGE_GOLD";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LEAVES,NATURAL"
|
||||
#"38";"38";"38";"BLOCK_FOLIAGE_RED";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LEAVES,NATURAL"
|
||||
#"39";"39";"39";"BLOCK_FOLIAGE_ICEBLUE";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LEAVES,NATURAL"
|
||||
#"40";"40";"40";"BLOCK_FOLIAGE_PURPLE";"0.1252";"0.1252";"0.1252";"0.1252";"24";"1400";"GRSS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LEAVES,NATURAL"
|
||||
"48";"48";"48";"BLOCK_PLANK_NORMAL";"0.1252";"0.1252";"0.1252";"0.1252";"16";"740";"WOOD";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"WOOD"
|
||||
"49";"49";"49";"BLOCK_PLANK_EBONY";"0.1252";"0.1252";"0.1252";"0.1252";"19";"1200";"WOOD";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"WOOD"
|
||||
"50";"50";"50";"BLOCK_PLANK_BIRCH";"0.1252";"0.1252";"0.1252";"0.1252";"15";"670";"WOOD";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"WOOD"
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||||
@@ -32,23 +32,23 @@
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||||
"85";"85";"85";"BLOCK_SAND_GREEN";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"SAND";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.06";"SAND,NATURAL,WARM"
|
||||
"96";"96";"96";"BLOCK_GRAVEL";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"GRVL";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRAVEL,NATURAL"
|
||||
"97";"97";"97";"BLOCK_GRAVEL_GREY";"0.1252";"0.1252";"0.1252";"0.1252";"24";"2400";"GRVL";"1";"0";"0";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GRAVEL,NATURAL"
|
||||
"112";"112";"112";"BLOCK_ORE_MALACHITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
|
||||
"113";"113";"113";"BLOCK_ORE_HEMATITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
|
||||
"114";"114";"114";"BLOCK_ORE_NATURAL_GOLD";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
|
||||
"115";"115";"115";"BLOCK_ORE_COAL";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
|
||||
"116";"116";"116";"BLOCK_ORE_SPHALERITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
|
||||
"117";"117";"117";"BLOCK_ORE_RUTILE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
|
||||
"128";"128";"128";"BLOCK_GEM_RUBY";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
|
||||
"129";"129";"129";"BLOCK_GEM_EMERALD";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
|
||||
"130";"130";"130";"BLOCK_GEM_SAPPHIRE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
|
||||
"131";"131";"131";"BLOCK_GEM_TOPAZ";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
|
||||
"132";"132";"132";"BLOCK_GEM_DIAMOND";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
|
||||
"133";"133";"133";"BLOCK_GEM_AMETHYST";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
|
||||
"134";"134";"134";"BLOCK_GEM_QUARTZ";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
|
||||
#"112";"112";"112";"BLOCK_ORE_MALACHITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
|
||||
#"113";"113";"113";"BLOCK_ORE_HEMATITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
|
||||
#"114";"114";"114";"BLOCK_ORE_NATURAL_GOLD";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
|
||||
#"115";"115";"115";"BLOCK_ORE_COAL";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
|
||||
#"116";"116";"116";"BLOCK_ORE_SPHALERITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
|
||||
#"117";"117";"117";"BLOCK_ORE_RUTILE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OORE";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ORE,NATURAL"
|
||||
#"128";"128";"128";"BLOCK_GEM_RUBY";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
|
||||
#"129";"129";"129";"BLOCK_GEM_EMERALD";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
|
||||
#"130";"130";"130";"BLOCK_GEM_SAPPHIRE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
|
||||
#"131";"131";"131";"BLOCK_GEM_TOPAZ";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
|
||||
#"132";"132";"132";"BLOCK_GEM_DIAMOND";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
|
||||
#"133";"133";"133";"BLOCK_GEM_AMETHYST";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
|
||||
#"134";"134";"134";"BLOCK_GEM_QUARTZ";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"OGEM";"1";"0";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GEM,NATURAL"
|
||||
"144";"144";"144";"BLOCK_SNOW";"0.1252";"0.1252";"0.1252";"0.1252";"24";"500";"SNOW";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"SNOW,NATURAL,COLD"
|
||||
"145";"N/A";"N/A";"BLOCK_ICE_FRAGILE";"0.0508";"0.0508";"0.0508";"0.0508";"5";"930";"ICEI";"1";"0";"N/A";"0";"0";"4";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ICE,NATURAL,FRAGILE,COLD"
|
||||
"146";"146";"146";"BLOCK_ICE_NATURAL";"0.1016";"0.1016";"0.1016";"0.1016";"35";"930";"ICEI";"1";"1";"N/A";"0";"0";"4";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ICE,NATURAL,COLD"
|
||||
"147";"147";"147";"BLOCK_ICE_CLEAR_MAGICAL";"0.1252";"0.1252";"0.1252";"0.1252";"48";"3720";"ICEX";"1";"1";"N/A";"0";"0";"4";"0.0744";"0.1252";"0.2268";"0.0000";"N/A";"N/A";"0.0";"ICE,COLD"
|
||||
#"146";"146";"146";"BLOCK_ICE_NATURAL";"0.1016";"0.1016";"0.1016";"0.1016";"35";"930";"ICEI";"1";"1";"N/A";"0";"0";"4";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ICE,NATURAL,COLD"
|
||||
#"147";"147";"147";"BLOCK_ICE_CLEAR_MAGICAL";"0.1252";"0.1252";"0.1252";"0.1252";"48";"3720";"ICEX";"1";"1";"N/A";"0";"0";"4";"0.0744";"0.1252";"0.2268";"0.0000";"N/A";"N/A";"0.0";"ICE,COLD"
|
||||
"148";"148";"148";"BLOCK_GLASS_CRUDE";"0.0876";"0.0424";"0.0876";"0.1252";"5";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GLASS"
|
||||
"149";"149";"149";"BLOCK_GLASS_CLEAN";"0.0424";"0.0424";"0.0424";"0.0636";"5";"2203";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"GLASS"
|
||||
"160";"160";"160";"BLOCK_PLATFORM_STONE";"0.0312";"0.0312";"0.0312";"0.0312";"5";"2400";"ROCK";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"PLATFORM"
|
||||
@@ -57,9 +57,9 @@
|
||||
"163";"163";"163";"BLOCK_PLATFORM_BIRCH";"0.0312";"0.0312";"0.0312";"0.0312";"5";"670";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"PLATFORM"
|
||||
"164";"164";"164";"BLOCK_PLATFORM_ROSEWOOD";"0.0312";"0.0312";"0.0312";"0.0312";"5";"900";"WOOD";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"PLATFORM"
|
||||
"176";"176";"176";"BLOCK_TORCH";"0.0312";"0.0312";"0.0312";"0.0312";"1";"800";"FXTR";"0";"0";"N/A";"1";"0";"16";"1.0000";"0.6372";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT"
|
||||
"177";"177";"177";"BLOCK_TORCH_FROST";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1100";"FXTR";"0";"0";"N/A";"1";"0";"16";"0.3048";"0.4848";"1.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT"
|
||||
#"177";"177";"177";"BLOCK_TORCH_FROST";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1100";"FXTR";"0";"0";"N/A";"1";"0";"16";"0.3048";"0.4848";"1.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT"
|
||||
"192";"176";"176";"BLOCK_TORCH";"0.0312";"0.0312";"0.0312";"0.0312";"1";"800";"FXTR";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL"
|
||||
"193";"177";"177";"BLOCK_TORCH_FROST";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1100";"FXTR";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL"
|
||||
#"193";"177";"177";"BLOCK_TORCH_FROST";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1100";"FXTR";"0";"0";"N/A";"0";"0";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT,UNLIT,INTERNAL"
|
||||
"208";"208";"208";"BLOCK_ILLUMINATOR_WHITE";"0.0312";"0.0312";"0.0312";"0.0312";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"0.9270";"0.9414";"0.8519";"0.0000";"N/A";"N/A";"0.0";"LIGHT"
|
||||
"209";"209";"209";"BLOCK_ILLUMINATOR_YELLOW";"0.0312";"0.0312";"0.0312";"0.0312";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"1.0000";"0.8408";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT"
|
||||
"210";"210";"210";"BLOCK_ILLUMINATOR_ORANGE";"0.0312";"0.0312";"0.0312";"0.0312";"1";"2500";"GLAS";"1";"1";"N/A";"0";"0";"16";"1.0000";"0.5294";"0.0000";"0.0000";"N/A";"N/A";"0.0";"LIGHT"
|
||||
|
||||
|
Can't render this file because it contains an unexpected character in line 13 and column 2.
|
@@ -10,5 +10,6 @@ interface BlockLayer : Disposable {
|
||||
val bytesPerBlock: Long
|
||||
fun unsafeToBytes(x: Int, y: Int): ByteArray
|
||||
fun unsafeSetTile(x: Int, y: Int, bytes: ByteArray)
|
||||
fun unsafeGetTile(x: Int, y: Int): Int
|
||||
|
||||
}
|
||||
@@ -59,7 +59,7 @@ open class BlockLayerI16(val width: Int, val height: Int) : BlockLayer {
|
||||
}
|
||||
}
|
||||
|
||||
internal fun unsafeGetTile(x: Int, y: Int): Int {
|
||||
override fun unsafeGetTile(x: Int, y: Int): Int {
|
||||
val offset = BYTES_PER_BLOCK * (y * width + x)
|
||||
val lsb = ptr[offset]
|
||||
val msb = ptr[offset + 1]
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
package net.torvald.terrarum.gameworld
|
||||
|
||||
import net.torvald.terrarum.App
|
||||
import net.torvald.terrarum.blockproperties.Fluid
|
||||
import net.torvald.terrarum.gameworld.WorldSimulator.FLUID_MIN_MASS
|
||||
import net.torvald.terrarum.serialise.toUint
|
||||
import net.torvald.unsafe.UnsafeHelper
|
||||
@@ -58,7 +57,17 @@ class BlockLayerI16F16(val width: Int, val height: Int) : BlockLayer {
|
||||
}
|
||||
}
|
||||
|
||||
internal fun unsafeGetTile(x: Int, y: Int): Pair<Int, Float> {
|
||||
override fun unsafeGetTile(x: Int, y: Int): Int {
|
||||
val offset = BYTES_PER_BLOCK * (y * width + x)
|
||||
val lsb = ptr[offset]
|
||||
val msb = ptr[offset + 1]
|
||||
val hbits = (ptr[offset + 2].toUint() or ptr[offset + 3].toUint().shl(8)).toShort()
|
||||
val fill = Float16.toFloat(hbits)
|
||||
|
||||
return lsb.toUint() + msb.toUint().shl(8)
|
||||
}
|
||||
|
||||
internal fun unsafeGetTile1(x: Int, y: Int): Pair<Int, Float> {
|
||||
val offset = BYTES_PER_BLOCK * (y * width + x)
|
||||
val lsb = ptr[offset]
|
||||
val msb = ptr[offset + 1]
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
package net.torvald.terrarum.gameworld
|
||||
|
||||
import com.badlogic.gdx.utils.Disposable
|
||||
import net.torvald.terrarum.App
|
||||
import net.torvald.terrarum.serialise.toUint
|
||||
import net.torvald.unsafe.UnsafeHelper
|
||||
@@ -55,7 +54,16 @@ class BlockLayerI16I8 (val width: Int, val height: Int) : BlockLayer {
|
||||
}
|
||||
}
|
||||
|
||||
internal fun unsafeGetTile(x: Int, y: Int): Pair<Int, Int> {
|
||||
override fun unsafeGetTile(x: Int, y: Int): Int {
|
||||
val offset = BYTES_PER_BLOCK * (y * width + x)
|
||||
val lsb = ptr[offset]
|
||||
val msb = ptr[offset + 1]
|
||||
val placement = ptr[offset + 2]
|
||||
|
||||
return lsb.toUint() + msb.toUint().shl(8)
|
||||
}
|
||||
|
||||
internal fun unsafeGetTile1(x: Int, y: Int): Pair<Int, Int> {
|
||||
val offset = BYTES_PER_BLOCK * (y * width + x)
|
||||
val lsb = ptr[offset]
|
||||
val msb = ptr[offset + 1]
|
||||
@@ -94,6 +102,16 @@ class BlockLayerI16I8 (val width: Int, val height: Int) : BlockLayer {
|
||||
ptr[offset + 2] = bytes[2]
|
||||
}
|
||||
|
||||
internal fun unsafeSetTileKeepPlacement(x: Int, y: Int, tile: Int) {
|
||||
val offset = BYTES_PER_BLOCK * (y * width + x)
|
||||
|
||||
val lsb = tile.and(0xff).toByte()
|
||||
val msb = tile.ushr(8).and(0xff).toByte()
|
||||
|
||||
ptr[offset] = lsb
|
||||
ptr[offset + 1] = msb
|
||||
}
|
||||
|
||||
/**
|
||||
* @param blockOffset Offset in blocks. BlockOffset of 0x100 is equal to ```layerPtr + 0x200```
|
||||
*/
|
||||
|
||||
@@ -10,7 +10,6 @@ import net.torvald.terrarum.blockproperties.Fluid
|
||||
import net.torvald.terrarum.gameactors.ActorID
|
||||
import net.torvald.terrarum.gameitems.ItemID
|
||||
import net.torvald.terrarum.gameitems.isFluid
|
||||
import net.torvald.terrarum.gameitems.isOre
|
||||
import net.torvald.terrarum.itemproperties.ItemRemapTable
|
||||
import net.torvald.terrarum.itemproperties.ItemTable
|
||||
import net.torvald.terrarum.modulebasegame.gameactors.IngamePlayer
|
||||
@@ -18,6 +17,7 @@ import net.torvald.terrarum.realestate.LandUtil
|
||||
import net.torvald.terrarum.utils.*
|
||||
import net.torvald.terrarum.weather.WeatherMixer
|
||||
import net.torvald.terrarum.weather.Weatherbox
|
||||
import net.torvald.terrarum.worlddrawer.BlocksDrawer
|
||||
import net.torvald.util.SortedArrayList
|
||||
import org.dyn4j.geometry.Vector2
|
||||
import java.util.*
|
||||
@@ -235,7 +235,7 @@ open class GameWorld(
|
||||
if (App.tileMaker != null) {
|
||||
App.tileMaker.tags.forEach {
|
||||
if (!forcedTileNumberToNames.contains(it.key)) {
|
||||
printdbg(this, "tileNumber ${it.value.tileNumber} <-> tileName ${it.key}")
|
||||
printdbg(this, "newworld tileNumber ${it.value.tileNumber} <-> tileName ${it.key}")
|
||||
|
||||
tileNumberToNameMap[it.value.tileNumber.toLong()] = it.key
|
||||
tileNameToNumberMap[it.key] = it.value.tileNumber
|
||||
@@ -253,6 +253,8 @@ open class GameWorld(
|
||||
tileNumberToNameMap.clear()
|
||||
tileNameToNumberMap.clear()
|
||||
App.tileMaker.tags.forEach {
|
||||
printdbg(this, "afterload tileNumber ${it.value.tileNumber} <-> tileName ${it.key}")
|
||||
|
||||
tileNumberToNameMap[it.value.tileNumber.toLong()] = it.key
|
||||
tileNameToNumberMap[it.key] = it.value.tileNumber
|
||||
}
|
||||
@@ -262,6 +264,7 @@ open class GameWorld(
|
||||
for (x in 0 until layerTerrain.width) {
|
||||
layerTerrain.unsafeSetTile(x, y, tileNameToNumberMap[oldTileNumberToNameMap[layerTerrain.unsafeGetTile(x, y).toLong()]]!!)
|
||||
layerWall.unsafeSetTile(x, y, tileNameToNumberMap[oldTileNumberToNameMap[layerWall.unsafeGetTile(x, y).toLong()]]!!)
|
||||
layerOres.unsafeSetTileKeepPlacement(x, y, tileNameToNumberMap[oldTileNumberToNameMap[layerOres.unsafeGetTile(x, y).toLong()]]!!)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -272,6 +275,9 @@ open class GameWorld(
|
||||
tileNameToNumberMap[Block.UPDATE] = 2
|
||||
fluidNumberToNameMap[0] = Fluid.NULL
|
||||
fluidNameToNumberMap[Fluid.NULL] = 0
|
||||
|
||||
|
||||
BlocksDrawer.rebuildInternalPrecalculations()
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -559,7 +565,7 @@ open class GameWorld(
|
||||
|
||||
fun getTileFromOre(rawX: Int, rawY: Int): OrePlacement {
|
||||
val (x, y) = coerceXY(rawX, rawY)
|
||||
val (tileNum, placement) = layerOres.unsafeGetTile(x, y)
|
||||
val (tileNum, placement) = layerOres.unsafeGetTile1(x, y)
|
||||
val tileName = tileNumberToNameMap[tileNum.toLong()]
|
||||
return OrePlacement(tileName ?: Block.UPDATE, placement)
|
||||
}
|
||||
@@ -709,7 +715,7 @@ open class GameWorld(
|
||||
|
||||
fun getFluid(x: Int, y: Int): FluidInfo {
|
||||
val (x, y) = coerceXY(x, y)
|
||||
val (type, fill) = layerFluids.unsafeGetTile(x, y)
|
||||
val (type, fill) = layerFluids.unsafeGetTile1(x, y)
|
||||
val fluidID = fluidNumberToNameMap[type.toLong()] ?: throw NullPointerException("No such fluid: $type")
|
||||
|
||||
return FluidInfo(fluidID, fill)
|
||||
|
||||
@@ -175,6 +175,7 @@ class TitleScreen(batch: FlippingSpriteBatch) : IngameInstance(batch) {
|
||||
printdbg(this, "Demo world not found, using empty world")
|
||||
}
|
||||
|
||||
demoWorld.renumberTilesAfterLoad()
|
||||
this.world = demoWorld
|
||||
|
||||
// set initial time to summer
|
||||
|
||||
@@ -5,6 +5,7 @@ import net.torvald.terrarum.IngameInstance
|
||||
import net.torvald.terrarum.ItemCodex
|
||||
import net.torvald.terrarum.gameactors.Actor
|
||||
import net.torvald.terrarum.gameworld.BlockLayerI16F16
|
||||
import net.torvald.terrarum.gameworld.BlockLayerI16I8
|
||||
import net.torvald.terrarum.gameworld.GameWorld
|
||||
import net.torvald.terrarum.gameworld.SimpleGameWorld
|
||||
import java.io.File
|
||||
@@ -24,6 +25,7 @@ object ReadSimpleWorld {
|
||||
world.tileNumberToNameMap.forEach { l, s ->
|
||||
world.tileNameToNumberMap[s] = l.toInt()
|
||||
}
|
||||
world.layerOres = BlockLayerI16I8(world.width, world.height)
|
||||
world.layerFluids = BlockLayerI16F16(world.width, world.height)
|
||||
|
||||
ItemCodex.loadFromSave(origin, world.dynamicToStaticTable, world.dynamicItemInventory)
|
||||
|
||||
@@ -64,6 +64,7 @@ class BasicDebugInfoWindow : UICanvas() {
|
||||
private val MASS = 0xD5.toChar()
|
||||
private val SOL = 0xD6.toChar()
|
||||
private val TAU = 0xD7.toChar()
|
||||
private val ROCK=0xD8.toChar()
|
||||
private val HEIGHT = 0xC7.toChar()
|
||||
private val WIDTH = 0xCD.toChar()
|
||||
|
||||
@@ -255,7 +256,7 @@ class BasicDebugInfoWindow : UICanvas() {
|
||||
App.fontSmallNumbers.draw(batch, "$ccO$TERRAIN$ccG$tileNum", gap + 7f*(tileCursX + 3), line(tileCursY))
|
||||
App.fontSmallNumbers.draw(batch, "$ccO$WALL$ccG$wallNum", gap + 7f*(tileCursX + 3), line(tileCursY + 1))
|
||||
// App.fontSmallNumbers.draw(batch, "$ccO$LIQUID$ccG${fluid.type.padEnd(3)}$ccO$BEAKER$ccG${fluid.amount.toIntAndFrac(2)}", gap + 7f*(tileCursX + 3), line(tileCursY + 2))
|
||||
App.fontSmallNumbers.draw(batch, "$ccO$LIQUID$ccG$oreNum", gap + 7f*(tileCursX + 3), line(tileCursY + 2))
|
||||
App.fontSmallNumbers.draw(batch, "$ccO$ROCK$ccG$oreNum", gap + 7f*(tileCursX + 3), line(tileCursY + 2))
|
||||
App.fontSmallNumbers.draw(batch, "$ccO$WIRE$ccG$wireCount ${ccY}X$ccO$mouseTileX ${ccY}Y$ccO$mouseTileY", gap + 7f*(tileCursX + 3), line(tileCursY + 3))
|
||||
App.fontSmallNumbers.draw(batch, "$ccR$rawR $ccG$rawG $ccB$rawB $ccW$rawA", gap + 7f*(tileCursX + 3), line(tileCursY + 4))
|
||||
|
||||
|
||||
@@ -14,8 +14,6 @@ import net.torvald.terrarum.blockproperties.Block
|
||||
import net.torvald.terrarum.gamecontroller.KeyToggler
|
||||
import net.torvald.terrarum.gameitems.ItemID
|
||||
import net.torvald.terrarum.gameworld.GameWorld
|
||||
import net.torvald.terrarum.gameworld.WorldSimulator
|
||||
import net.torvald.terrarum.gameworld.WorldTime
|
||||
import net.torvald.terrarum.gameworld.fmod
|
||||
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
|
||||
import kotlin.math.roundToInt
|
||||
@@ -85,12 +83,12 @@ internal object BlocksDrawer {
|
||||
|
||||
private lateinit var terrainTilesBuffer: Array<IntArray>
|
||||
private lateinit var wallTilesBuffer: Array<IntArray>
|
||||
private lateinit var oreTilesBuffer: Array<IntArray>
|
||||
//private lateinit var wireTilesBuffer: Array<IntArray>
|
||||
private lateinit var fluidTilesBuffer: Array<IntArray>
|
||||
private lateinit var occlusionBuffer: Array<IntArray>
|
||||
private var tilesBuffer: Pixmap = Pixmap(1, 1, Pixmap.Format.RGBA8888)
|
||||
|
||||
|
||||
private lateinit var tilesQuad: Mesh
|
||||
private val shader = App.loadShaderFromClasspath("shaders/default.vert", "shaders/tiling.frag")
|
||||
|
||||
@@ -207,6 +205,7 @@ internal object BlocksDrawer {
|
||||
measureDebugTime("Renderer.Tiling") {
|
||||
drawTiles(WALL)
|
||||
drawTiles(TERRAIN) // regular tiles
|
||||
drawTiles(ORES)
|
||||
drawTiles(FLUID)
|
||||
drawTiles(OCCLUSION)
|
||||
//drawTiles(WIRE)
|
||||
@@ -226,6 +225,7 @@ internal object BlocksDrawer {
|
||||
gdxBlendNormalStraightAlpha()
|
||||
|
||||
renderUsingBuffer(TERRAIN, projectionMatrix, drawGlow)
|
||||
renderUsingBuffer(ORES, projectionMatrix, drawGlow)
|
||||
renderUsingBuffer(FLUID, projectionMatrix, drawGlow)
|
||||
}
|
||||
|
||||
@@ -259,6 +259,43 @@ internal object BlocksDrawer {
|
||||
OCCLUSION_TILE_NUM_BASE, CreateTileAtlas.RenderTag.CONNECT_SELF, CreateTileAtlas.RenderTag.MASK_47
|
||||
)
|
||||
|
||||
private lateinit var renderOnF3Only: Array<Int>
|
||||
private lateinit var platformTiles: Array<Int>
|
||||
private lateinit var wallStickerTiles: Array<Int>
|
||||
private lateinit var connectMutualTiles: Array<Int>
|
||||
private lateinit var connectSelfTiles: Array<Int>
|
||||
|
||||
internal fun rebuildInternalPrecalculations() {
|
||||
if (App.IS_DEVELOPMENT_BUILD) {
|
||||
printdbg(this, "Current TileName to Number map:")
|
||||
world.tileNameToNumberMap.forEach { id, num ->
|
||||
println("$id -> $num")
|
||||
}
|
||||
println("================================")
|
||||
}
|
||||
|
||||
|
||||
renderOnF3Only = BlockCodex.blockProps.filter { (id, prop) ->
|
||||
prop.isActorBlock && !prop.hasTag("DORENDER") && !id.startsWith("virt:") && id != Block.NULL
|
||||
}.map { world.tileNameToNumberMap[it.key] ?: throw NullPointerException("No tilenumber for ${it.key} exists") }.sorted().toTypedArray()
|
||||
|
||||
platformTiles = BlockCodex.blockProps.filter { (id, prop) ->
|
||||
isPlatform(id) && !id.startsWith("virt:") && id != Block.NULL
|
||||
}.map { world.tileNameToNumberMap[it.key] ?: throw NullPointerException("No tilenumber for ${it.key} exists") }.sorted().toTypedArray()
|
||||
|
||||
wallStickerTiles = BlockCodex.blockProps.filter { (id, prop) ->
|
||||
isWallSticker(id) && !id.startsWith("virt:") && id != Block.NULL
|
||||
}.map { world.tileNameToNumberMap[it.key] ?: throw NullPointerException("No tilenumber for ${it.key} exists") }.sorted().toTypedArray()
|
||||
|
||||
connectMutualTiles = BlockCodex.blockProps.filter { (id, prop) ->
|
||||
isConnectMutual(id) && !id.startsWith("virt:") && id != Block.NULL
|
||||
}.map { world.tileNameToNumberMap[it.key] ?: throw NullPointerException("No tilenumber for ${it.key} exists") }.sorted().toTypedArray()
|
||||
|
||||
connectSelfTiles = BlockCodex.blockProps.filter { (id, prop) ->
|
||||
isConnectSelf(id) && !id.startsWith("virt:") && id != Block.NULL
|
||||
}.map { world.tileNameToNumberMap[it.key] ?: throw NullPointerException("No tilenumber for ${it.key} exists") }.sorted().toTypedArray()
|
||||
}
|
||||
|
||||
/**
|
||||
* Autotiling; writes to buffer. Actual draw code must be called after this operation.
|
||||
*
|
||||
@@ -293,12 +330,14 @@ internal object BlocksDrawer {
|
||||
val bufferX = x - for_x_start
|
||||
val bufferY = y - for_y_start
|
||||
|
||||
val thisTile: ItemID = when (mode) {
|
||||
WALL -> world.getTileFromWall(x, y)
|
||||
TERRAIN -> world.getTileFromTerrain(x, y)
|
||||
ORES -> world.getTileFromOre(x, y).item
|
||||
FLUID -> "basegame:-1" // TODO need new wire storing format //world.getFluid(x, y).type.abs()
|
||||
OCCLUSION -> "placeholder_occlusion"
|
||||
val (wx, wy) = world.coerceXY(x, y)
|
||||
|
||||
val thisTile: Int = when (mode) {
|
||||
WALL -> world.layerWall.unsafeGetTile(wx, wy)
|
||||
TERRAIN -> world.layerTerrain.unsafeGetTile(wx, wy)
|
||||
ORES -> world.layerOres.unsafeGetTile(wx, wy)//.also { println(it) }
|
||||
FLUID -> 0 // TODO need new wire storing format //world.getFluid(x, y).type.abs()
|
||||
OCCLUSION -> 0
|
||||
else -> throw IllegalArgumentException()
|
||||
}
|
||||
|
||||
@@ -307,19 +346,22 @@ internal object BlocksDrawer {
|
||||
val nearbyTilesInfo = if (mode == OCCLUSION) {
|
||||
getNearbyTilesInfoFakeOcc(x, y)
|
||||
}
|
||||
else if (mode == ORES) {
|
||||
0
|
||||
}
|
||||
/*else if (mode == FLUID) {
|
||||
getNearbyTilesInfoFluids(x, y)
|
||||
}*/
|
||||
else if (isPlatform(thisTile)) {
|
||||
else if (platformTiles.binarySearch(thisTile) >= 0) {
|
||||
getNearbyTilesInfoPlatform(x, y)
|
||||
}
|
||||
else if (isWallSticker(thisTile)) {
|
||||
else if (wallStickerTiles.binarySearch(thisTile) >= 0) {
|
||||
getNearbyTilesInfoWallSticker(x, y)
|
||||
}
|
||||
else if (isConnectMutual(thisTile)) {
|
||||
else if (connectMutualTiles.binarySearch(thisTile) >= 0) {
|
||||
getNearbyTilesInfoConMutual(x, y, mode)
|
||||
}
|
||||
else if (isConnectSelf(thisTile)) {
|
||||
else if (connectSelfTiles.binarySearch(thisTile) >= 0) {
|
||||
getNearbyTilesInfoConSelf(x, y, mode, thisTile)
|
||||
}
|
||||
else {
|
||||
@@ -332,17 +374,16 @@ internal object BlocksDrawer {
|
||||
// App.tileMaker.fluidToTileNumber(world.getFluid(x, y))
|
||||
// else
|
||||
renderTag.tileNumber
|
||||
var tileNumber = if (thisTile == Block.AIR) 0
|
||||
var tileNumber = if (thisTile == 0) 0
|
||||
// special case: actorblocks and F3 key
|
||||
else if (BlockCodex.hasProp(thisTile) && BlockCodex[thisTile].isActorBlock &&
|
||||
!BlockCodex[thisTile].hasTag("DORENDER") && !KeyToggler.isOn(Keys.F3))
|
||||
else if (renderOnF3Only.binarySearch(thisTile) >= 0 && !KeyToggler.isOn(Keys.F3))
|
||||
0
|
||||
// special case: fluids
|
||||
else if (mode == FLUID)
|
||||
tileNumberBase + connectLut47[nearbyTilesInfo]
|
||||
// special case: ores
|
||||
else if (mode == ORES)
|
||||
tileNumberBase + world.getTileFromOre(x, y).tilePlacement
|
||||
tileNumberBase + world.layerOres.unsafeGetTile1(wx, wy).second
|
||||
// rest of the cases: terrain and walls
|
||||
else tileNumberBase + when (renderTag.maskType) {
|
||||
CreateTileAtlas.RenderTag.MASK_NA -> 0
|
||||
@@ -401,6 +442,27 @@ internal object BlocksDrawer {
|
||||
return ret
|
||||
}
|
||||
|
||||
private fun getNearbyTilesInfoConSelf(x: Int, y: Int, mode: Int, mark: Int): Int {
|
||||
val layer = when (mode) {
|
||||
TERRAIN -> world.layerTerrain
|
||||
WALL -> world.layerWall
|
||||
ORES -> world.layerOres
|
||||
FLUID -> world.layerFluids
|
||||
else -> throw IllegalArgumentException()
|
||||
}
|
||||
|
||||
val nearbyTiles = getNearbyTilesPos(x, y).map { layer.unsafeGetTile(x, y) }
|
||||
|
||||
var ret = 0
|
||||
for (i in nearbyTiles.indices) {
|
||||
if (nearbyTiles[i] == mark) {
|
||||
ret += (1 shl i) // add 1, 2, 4, 8 for i = 0, 1, 2, 3
|
||||
}
|
||||
}
|
||||
|
||||
return ret
|
||||
}
|
||||
|
||||
private fun getNearbyTilesInfoFakeOcc(x: Int, y: Int): Int {
|
||||
val eligible = BlockCodex[world.getTileFromWall(x, y)].isSolidForTileCnx && !BlockCodex[world.getTileFromTerrain(x, y)].isSolidForTileCnx
|
||||
val nearbyTiles = getNearbyTilesPos(x, y).map {
|
||||
@@ -544,6 +606,7 @@ internal object BlocksDrawer {
|
||||
val sourceBuffer = when(mode) {
|
||||
TERRAIN -> terrainTilesBuffer
|
||||
WALL -> wallTilesBuffer
|
||||
ORES -> oreTilesBuffer
|
||||
//WIRE -> wireTilesBuffer
|
||||
FLUID -> fluidTilesBuffer
|
||||
OCCLUSION -> occlusionBuffer
|
||||
@@ -567,7 +630,7 @@ internal object BlocksDrawer {
|
||||
|
||||
|
||||
val tileAtlas = when (mode) {
|
||||
TERRAIN, WALL, OCCLUSION -> tilesTerrain
|
||||
TERRAIN, ORES, WALL, OCCLUSION -> tilesTerrain
|
||||
//WIRE -> tilesWire
|
||||
FLUID -> tilesFluid
|
||||
else -> throw IllegalArgumentException()
|
||||
@@ -575,13 +638,14 @@ internal object BlocksDrawer {
|
||||
val sourceBuffer = when(mode) {
|
||||
TERRAIN -> terrainTilesBuffer
|
||||
WALL -> wallTilesBuffer
|
||||
ORES -> oreTilesBuffer
|
||||
//WIRE -> wireTilesBuffer
|
||||
FLUID -> fluidTilesBuffer
|
||||
OCCLUSION -> occlusionBuffer
|
||||
else -> throw IllegalArgumentException()
|
||||
}
|
||||
val vertexColour = when (mode) {
|
||||
TERRAIN, /*WIRE,*/ FLUID, OCCLUSION -> Color.WHITE
|
||||
TERRAIN, /*WIRE,*/ ORES, FLUID, OCCLUSION -> Color.WHITE
|
||||
WALL -> App.tileMaker.wallOverlayColour
|
||||
else -> throw IllegalArgumentException()
|
||||
}
|
||||
@@ -659,6 +723,7 @@ internal object BlocksDrawer {
|
||||
if (oldTH != tilesInHorizontal || oldTV != tilesInVertical) {
|
||||
terrainTilesBuffer = Array(tilesInVertical) { IntArray(tilesInHorizontal) }
|
||||
wallTilesBuffer = Array(tilesInVertical) { IntArray(tilesInHorizontal) }
|
||||
oreTilesBuffer = Array(tilesInVertical) { IntArray(tilesInHorizontal) }
|
||||
fluidTilesBuffer = Array(tilesInVertical) { IntArray(tilesInHorizontal) }
|
||||
occlusionBuffer = Array(tilesInVertical) { IntArray(tilesInHorizontal) }
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@ import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
|
||||
import net.torvald.terrarum.blockproperties.Fluid
|
||||
import net.torvald.terrarum.gameitems.ItemID
|
||||
import net.torvald.terrarum.gameworld.GameWorld
|
||||
import net.torvald.terrarum.utils.HashArray
|
||||
import net.torvald.terrarum.worlddrawer.CreateTileAtlas.AtlasSource.*
|
||||
import kotlin.math.roundToInt
|
||||
import kotlin.math.sqrt
|
||||
@@ -54,6 +55,7 @@ class CreateTileAtlas {
|
||||
lateinit var terrainTileColourMap: HashMap<ItemID, Cvec>
|
||||
lateinit var tags: HashMap<ItemID, RenderTag> // TileID, RenderTag
|
||||
private set
|
||||
lateinit var tagsByTileNum: HashArray<RenderTag>; private set
|
||||
lateinit var itemSheetNumbers: HashMap<ItemID, Int> // TileID, Int
|
||||
private set
|
||||
private val defaultRenderTag = RenderTag(3, RenderTag.CONNECT_SELF, RenderTag.MASK_NA) // 'update' block
|
||||
@@ -129,6 +131,7 @@ class CreateTileAtlas {
|
||||
operator fun invoke(updateExisting: Boolean = false) { if (updateExisting || !initialised) {
|
||||
|
||||
tags = HashMap<ItemID, RenderTag>()
|
||||
tagsByTileNum = HashArray()
|
||||
itemSheetNumbers = HashMap<ItemID, Int>()
|
||||
|
||||
atlasPrevernal = Pixmap(TILES_IN_X * TILE_SIZE, TILES_IN_X * TILE_SIZE, Pixmap.Format.RGBA8888).also { it.blending = Pixmap.Blending.None }
|
||||
@@ -296,6 +299,11 @@ class CreateTileAtlas {
|
||||
return tags.getOrDefault(blockID, defaultRenderTag)
|
||||
}
|
||||
|
||||
fun getRenderTag(tilenum: Int): RenderTag {
|
||||
return tagsByTileNum.getOrDefault(tilenum.toLong(), defaultRenderTag)
|
||||
}
|
||||
|
||||
|
||||
val nullTile = Pixmap(TILE_SIZE * 16, TILE_SIZE * 16, Pixmap.Format.RGBA8888)
|
||||
|
||||
private fun fileToAtlantes(modname: String, matte: FileHandle, glow: FileHandle?, mode: String?) {
|
||||
@@ -370,6 +378,7 @@ class CreateTileAtlas {
|
||||
}
|
||||
|
||||
tags[id] = RenderTag(atlasCursor, connectionType, maskType)
|
||||
tagsByTileNum[atlasCursor.toLong()] = RenderTag(atlasCursor, connectionType, maskType)
|
||||
|
||||
printdbg(this, "tileName ${id} ->> tileNumber ${atlasCursor}")
|
||||
}
|
||||
|
||||
@@ -53,10 +53,10 @@ int _colToInt(vec4 color) {
|
||||
return int(color.b * 255) | (int(color.g * 255) << 8) | (int(color.r * 255) << 16) | (int(color.a * 255) << 24);
|
||||
}
|
||||
|
||||
// 0x0rggbb where int=0xaarrggbb
|
||||
// return: [0..1048575]
|
||||
// 0x00ggbb where int=0xaarrggbb
|
||||
// return: [0..65535]
|
||||
int getTileFromColor(vec4 color) {
|
||||
return _colToInt(color) & 0xFFFFF;
|
||||
return _colToInt(color) & 0xFFFF;
|
||||
}
|
||||
|
||||
// 0x00r00000 where int=0xaarrggbb
|
||||
|
||||
Reference in New Issue
Block a user