working spinner

This commit is contained in:
minjaesong
2021-10-23 22:03:27 +09:00
parent 233895d857
commit 3be5ac96f2
5 changed files with 138 additions and 32 deletions

Binary file not shown.

View File

@@ -33,6 +33,8 @@ data class TerrarumInputMethod(
*/
object IME {
class LayoutNotFound(id: String): NullPointerException("Keyboard layout not found: $id")
const val KEYLAYOUT_DIR = "assets/keylayout/"
const val KEYLAYOUT_EXTENSION = "key"
const val IME_EXTENSION = "ime"

View File

@@ -14,7 +14,6 @@ import net.torvald.terrarum.gamecontroller.IME
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.linearSearch
import net.torvald.terrarum.ui.*
import net.torvald.terrarum.utils.RandomWordsName
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
/**
@@ -136,12 +135,12 @@ class UIKeyboardControlPanel(remoCon: UIRemoCon?) : UICanvas() {
private val lowLayerCodes = IME.getAllLowLayers()
private val lowLayerNames = lowLayerCodes.map { { IME.getLowLayerByName(it).name } }
private val keyboardLayoutSelection = UIItemTextSelector(this, drawX + width - textSelWidth - 3, 400, lowLayerNames, lowLayerCodes.linearSearch { it == App.getConfigString("basekeyboardlayout") }!!, textSelWidth)
private val keyboardLayoutSelection = UIItemTextSelector(this, drawX + width - textSelWidth - 3, 400, lowLayerNames, lowLayerCodes.linearSearch { it == App.getConfigString("basekeyboardlayout") } ?: throw IME.LayoutNotFound(App.getConfigString("basekeyboardlayout")), textSelWidth)
private val imeCodes0 = IME.getAllHighLayers()
private val imeCodes = listOf("none") + IME.getAllHighLayers()
private val imeNames = listOf({"$EMDASH"}) + imeCodes0.map { { IME.getHighLayerByName(it).name } }
private val imeSelection = UIItemTextSelector(this, drawX + width - textSelWidth - 3, 440, imeNames, imeCodes.linearSearch { it == App.getConfigString("inputmethod") }!!, textSelWidth)
private val imeSelection = UIItemTextSelector(this, drawX + width - textSelWidth - 3, 440, imeNames, imeCodes.linearSearch { it == App.getConfigString("inputmethod") } ?: throw IME.LayoutNotFound(App.getConfigString("inputmethod")), textSelWidth)

View File

@@ -0,0 +1,131 @@
package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.Pixmap
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.glutils.FrameBuffer
import net.torvald.terrarum.*
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
/**
* Created by minjaesong on 2021-10-23.
*/
class UIItemSpinner(
parentUI: UICanvas,
initialX: Int, initialY: Int,
initialValue: Int,
val min: Int,
val max: Int,
val step: Int,
override val width: Int,
private val drawBorder: Boolean = true
) : UIItem(parentUI, initialX, initialY) {
init {
CommonResourcePool.addToLoadingList("inventory_category") {
TextureRegionPack("assets/graphics/gui/inventory/category.tga", 20, 20)
}
CommonResourcePool.loadAll()
}
private val labels = CommonResourcePool.getAsTextureRegionPack("inventory_category")
override val height = 24
private val buttonW = 30
private val fbo = FrameBuffer(Pixmap.Format.RGBA8888, width - 2*buttonW - 6, height - 4, true)
var value = initialValue.coerceIn(min, max)
private var fboUpdateLatch = true
private var mouseOnButton = 0 // 0: nothing, 1: left, 2: right
var selectionChangeListener: (Int) -> Unit = {}
override fun update(delta: Float) {
super.update(delta)
mouseOnButton =
if (relativeMouseX in 0..buttonW && relativeMouseY in 0..height)
1
else if (relativeMouseX in width - buttonW..width && relativeMouseY in 0..height)
2
else
0
if (!mouseLatched && Terrarum.mouseDown && mouseOnButton != 0) {
mouseLatched = true
value = (value + step * ((mouseOnButton * 2) - 3)).coerceIn(min, max)
fboUpdateLatch = true
selectionChangeListener(value)
}
else if (!Terrarum.mouseDown) mouseLatched = false
}
override fun render(batch: SpriteBatch, camera: Camera) {
batch.end()
if (fboUpdateLatch) {
fboUpdateLatch = false
fbo.inAction(camera as OrthographicCamera, batch) { batch.inUse {
gdxClearAndSetBlend(0f, 0f, 0f, 0f)
it.color = Color.WHITE
val t = "$value"
val tw = App.fontGame.getWidth(t)
App.fontGameFBO.draw(it, t, (fbo.width - tw) / 2, 0)
} }
}
batch.begin()
if (drawBorder) {
batch.color = UIItemTextLineInput.TEXTINPUT_COL_BACKGROUND
// left button cell back
Toolkit.fillArea(batch, posX, posY, buttonW, height)
// text area cell back
Toolkit.fillArea(batch, posX + buttonW + 3, posY, width - 2*buttonW - 6, height)
// right button cell back
Toolkit.fillArea(batch, posX + width - buttonW, posY, buttonW, height)
// text area border
batch.color = Toolkit.Theme.COL_INACTIVE
Toolkit.drawBoxBorder(batch, posX - 1, posY - 1, width + 2, height + 2)
// left button border
batch.color = if (mouseOnButton == 1 && mousePushed) Toolkit.Theme.COL_HIGHLIGHT
else if (mouseOnButton == 1) Toolkit.Theme.COL_ACTIVE else Toolkit.Theme.COL_INACTIVE
Toolkit.drawBoxBorder(batch, posX - 1, posY - 1, buttonW + 2, height + 2)
// right button border
batch.color = if (mouseOnButton == 2 && mousePushed) Toolkit.Theme.COL_HIGHLIGHT
else if (mouseOnButton == 2) Toolkit.Theme.COL_ACTIVE else Toolkit.Theme.COL_INACTIVE
Toolkit.drawBoxBorder(batch, posX + width - buttonW - 1, posY - 1, buttonW + 2, height + 2)
}
// left button icon
batch.color = if (mouseOnButton == 1 && mousePushed) Toolkit.Theme.COL_HIGHLIGHT
else if (mouseOnButton == 1) Toolkit.Theme.COL_ACTIVE else UIItemTextLineInput.TEXTINPUT_COL_TEXT
batch.draw(labels.get(9,2), posX + (buttonW - labels.tileW) / 2f, posY + (height - labels.tileH) / 2f)
// right button icon
batch.color = if (mouseOnButton == 2 && mousePushed) Toolkit.Theme.COL_HIGHLIGHT
else if (mouseOnButton == 2) Toolkit.Theme.COL_ACTIVE else UIItemTextLineInput.TEXTINPUT_COL_TEXT
batch.draw(labels.get(10,2), posX + width - buttonW + (buttonW - labels.tileW) / 2f, posY + (height - labels.tileH) / 2f)
// draw text
batch.color = UIItemTextLineInput.TEXTINPUT_COL_TEXT
batch.draw(fbo.colorBufferTexture, posX + buttonW + 3f, posY + 2f, fbo.width.toFloat(), fbo.height.toFloat())
super.render(batch, camera)
}
override fun dispose() {
fbo.dispose()
}
}

View File

@@ -37,7 +37,7 @@ class UIItemTextSelector(
override val height = 24
private val buttonW = 30
private val fbo = FrameBuffer(Pixmap.Format.RGBA8888, width - 54 - 4, height - 4, true)
private val fbo = FrameBuffer(Pixmap.Format.RGBA8888, width - 2*buttonW - 6, height - 4, true)
var selection = intialSelection
private var fboUpdateLatch = true
@@ -120,7 +120,7 @@ class UIItemTextSelector(
// draw text
batch.color = UIItemTextLineInput.TEXTINPUT_COL_TEXT
batch.draw(fbo.colorBufferTexture, posX + buttonW + 5f, posY + 2f, fbo.width.toFloat(), fbo.height.toFloat())
batch.draw(fbo.colorBufferTexture, posX + buttonW + 3f, posY + 2f, fbo.width.toFloat(), fbo.height.toFloat())
super.render(batch, camera)
@@ -130,29 +130,3 @@ class UIItemTextSelector(
fbo.dispose()
}
}
class UIItemSpinner(
parentUI: UICanvas,
initialX: Int, initialY: Int,
intialValue: Int,
val min: Int,
val max: Int,
val step: Int,
override val width: Int
) : UIItem(parentUI, initialX, initialY) {
init {
CommonResourcePool.addToLoadingList("inventory_category") {
TextureRegionPack("assets/graphics/gui/inventory/category.tga", 20, 20)
}
CommonResourcePool.loadAll()
}
private val labels = CommonResourcePool.getAsTextureRegionPack("inventory_category")
override val height = 24
override fun dispose() {
}
}