shadow backing on the fullscr bat and clocks

This commit is contained in:
minjaesong
2024-07-19 02:21:45 +09:00
parent 57b3d355ae
commit 3d1d38dc60
3 changed files with 42 additions and 3 deletions

View File

@@ -59,6 +59,7 @@ object Toolkit : Disposable {
private lateinit var blurWriteQuad4: Mesh
// val baloonTile = TextureRegionPack("assets/graphics/gui/message_black_tileable.tga", 36, 36)
val shadowTile = TextureRegionPack("assets/graphics/gui/blur_shadow.tga", 32, 32)
val textureWhiteSquare = Texture(Gdx.files.internal("assets/graphics/ortho_line_tex_2px.tga"))
val textureWhiteCircle = Texture(Gdx.files.internal("assets/graphics/circle_512.tga"))
@@ -312,6 +313,27 @@ object Toolkit : Disposable {
drawBoxBorder(batch, x - 4, y - 4, w + 8, h + 8)
}
fun drawBlurShadowBack(batch: SpriteBatch, x: Float, y: Float, w: Float, h: Float) {
val x = x - 2
val y = y + 4
val w = w + 4
// centre area
batch.draw(shadowTile.get(1, 1), x, y, w, h)
// edges
batch.draw(shadowTile.get(1, 0), x, y - shadowTile.tileH, w, shadowTile.tileH.toFloat())
batch.draw(shadowTile.get(1, 2), x, y + h, w, shadowTile.tileH.toFloat())
batch.draw(shadowTile.get(0, 1), x - shadowTile.tileW, y, shadowTile.tileW.toFloat(), h)
batch.draw(shadowTile.get(2, 1), x + w, y, shadowTile.tileW.toFloat(), h)
// corners
batch.draw(shadowTile.get(0, 0), x - shadowTile.tileW, y - shadowTile.tileH)
batch.draw(shadowTile.get(2, 0), x + w, y - shadowTile.tileH)
batch.draw(shadowTile.get(2, 2), x + w, y + h)
batch.draw(shadowTile.get(0, 2), x - shadowTile.tileW, y + h)
}
private var init = false
/**