mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-14 20:44:05 +09:00
finalising fonts
Former-commit-id: e85038e433c9e451761a25ce93fa976b847c9e1e Former-commit-id: 0f59fe3a1b5a174ff63f5a79f11007f0e9d4a204
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@@ -3,7 +3,7 @@ package net.torvald.terrarum
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import com.google.gson.JsonArray
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import com.google.gson.JsonObject
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import com.google.gson.JsonPrimitive
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import net.torvald.imagefont.GameFontWhite
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import net.torvald.imagefont.GameFontImpl
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import net.torvald.JsonFetcher
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import net.torvald.JsonWriter
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import net.torvald.imagefont.TinyAlphNum
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@@ -94,7 +94,7 @@ constructor(gamename: String) : StateBasedGame(gamename) {
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override fun initStatesList(gc: GameContainer) {
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gc.input.enableKeyRepeat()
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fontGame = GameFontWhite()
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fontGame = GameFontImpl()
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fontSmallNumbers = TinyAlphNum()
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// search for real controller
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@@ -130,14 +130,14 @@ constructor(gamename: String) : StateBasedGame(gamename) {
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//addState(StateTestingLightning())
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//addState(StateSplash())
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//addState(StateMonitorCheck())
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addState(StateFontTester())
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//addState(StateFontTester())
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//addState(StateNoiseTexGen())
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//addState(StateBlurTest())
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//addState(StateShaderTest())
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//addState(StateNoiseTester())
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//ingame = StateInGame()
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//addState(ingame)
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ingame = StateInGame()
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addState(ingame)
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// foolproof
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