font updating to indev version

This commit is contained in:
minjaesong
2021-11-11 16:49:31 +09:00
parent 043cca4f2e
commit 435677a543
12 changed files with 48 additions and 46 deletions

View File

@@ -12,7 +12,7 @@ import com.badlogic.gdx.graphics.glutils.FrameBuffer
import com.badlogic.gdx.graphics.glutils.ShaderProgram
import com.badlogic.gdx.graphics.Color
import net.torvald.EMDASH
import net.torvald.terrarumsansbitmap.gdx.GameFontBase
import net.torvald.terrarumsansbitmap.gdx.TerrarumSansBitmap
/**
@@ -50,7 +50,7 @@ class TestTestTest(val batch: SpriteBatch) : Screen {
img = Texture("assets/test_texture.tga")
gameFont = GameFontBase("assets/graphics/fonts/terrarum-sans-bitmap")
gameFont = TerrarumSansBitmap("assets/graphics/fonts/terrarum-sans-bitmap")
//gameFont = BitmapFont()