audioengine: serial processing

This commit is contained in:
minjaesong
2023-11-20 03:15:43 +09:00
parent c6f8457877
commit 468476f41e
10 changed files with 125 additions and 60 deletions

View File

@@ -18,7 +18,7 @@ class AudioManagerRunnable : Runnable {
oldT = T;
AudioMixer.update(dT)
// println("AudioManagerRunnable dT = ${dT * 1000f} ms")
Thread.sleep(30L)
Thread.sleep(1L)
}
catch (e: InterruptedException) {
break

View File

@@ -5,6 +5,8 @@ import com.badlogic.gdx.backends.lwjgl3.audio.Lwjgl3Audio
import com.badlogic.gdx.utils.Disposable
import com.jme3.math.FastMath
import net.torvald.terrarum.App
import net.torvald.terrarum.audio.MixerTrackProcessor.Companion.BACK_BUF_COUNT
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.BUFFER_SIZE
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.INDEX_AMB
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.INDEX_BGM
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATE
@@ -12,6 +14,7 @@ import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RAT
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATEF
import net.torvald.terrarum.modulebasegame.MusicContainer
import net.torvald.terrarum.tryDispose
import java.lang.Thread.MAX_PRIORITY
import kotlin.math.*
/**
@@ -35,19 +38,16 @@ object AudioMixer: Disposable {
get() = App.getConfigDouble("sfxvolume")
val tracks = Array(4) { TerrarumAudioMixerTrack(
val tracks = Array(5) { TerrarumAudioMixerTrack(
if (it == 0) "BGM"
else if (it == 1) "AMB"
else if (it == 2) "Sfx Mix"
else if (it == 3) "GUI"
else "Trk${it+1}"
else if (it == 4) "BUS1"
else "Trk${it+1}", isBus = (it == 4)
) }
val masterTrack = TerrarumAudioMixerTrack("Master", true).also { master ->
master.volume = masterVolume
master.filters[0] = Buffer
tracks.forEachIndexed { i, it -> master.addSidechainInput(it, if (i == INDEX_BGM) musicVolume else if (i == INDEX_AMB) ambientVolume else 1.0) }
}
val masterTrack = TerrarumAudioMixerTrack("Master", true)
val musicTrack: TerrarumAudioMixerTrack
get() = tracks[0]
@@ -58,14 +58,54 @@ object AudioMixer: Disposable {
val guiTrack: TerrarumAudioMixerTrack
get() = tracks[3]
val fadeBus: TerrarumAudioMixerTrack
get() = tracks[4]
init {
musicTrack.filters[0] = Lowpass(SAMPLING_RATE / 2f, SAMPLING_RATE)
ambientTrack.filters[0] = Lowpass(SAMPLING_RATE / 2f, SAMPLING_RATE)
sfxMixTrack.filters[0] = Lowpass(SAMPLING_RATE / 2f, SAMPLING_RATE)
var processing = true
val processingThread = Thread {
while (processing) {
// process
tracks.forEach {
if (!it.processor.paused) {
it.processor.run()
}
}
masterTrack.processor.run()
/*while (masterTrack.pcmQueue.size >= BACK_BUF_COUNT && masterTrack.processor.running && processing) {
Thread.sleep(1)
}*/
while (!masterTrack.pcmQueue.isEmpty) {
masterTrack.adev!!.writeSamples(masterTrack.pcmQueue.removeFirst()) // it blocks until the queue is consumed
}
}
}
// val feeder = FeedSamplesToAdev(BUFFER_SIZE, SAMPLING_RATE, masterTrack)
// val feedingThread = Thread(feeder)
init {
masterTrack.volume = masterVolume
masterTrack.filters[0] = Buffer
fadeBus.addSidechainInput(musicTrack, 1.0)
fadeBus.addSidechainInput(ambientTrack, 1.0)
fadeBus.addSidechainInput(sfxMixTrack, 1.0)
fadeBus.filters[0] = Lowpass(SAMPLING_RATE / 2f, SAMPLING_RATE)
masterTrack.addSidechainInput(fadeBus, 1.0)
masterTrack.addSidechainInput(guiTrack, 1.0)
processingThread.priority = MAX_PRIORITY // higher = more predictable; audio delay is very noticeable so it gets high priority
processingThread.start()
// feedingThread.priority = MAX_PRIORITY
// feedingThread.start()
}
val faderTrack = arrayOf(musicTrack, ambientTrack, sfxMixTrack)
private var fadeAkku = 0.0
private var fadeLength = DEFAULT_FADEOUT_LEN
@@ -92,12 +132,12 @@ object AudioMixer: Disposable {
if (fadeoutFired) {
fadeAkku += delta
val step = fadeAkku / fadeLength
faderTrack.forEach { it.volume = FastMath.interpolateLinear(step, fadeStart, fadeTarget) }
fadeBus.volume = FastMath.interpolateLinear(step, fadeStart, fadeTarget)
if (fadeAkku >= fadeLength) {
fadeoutFired = false
musicTrack.volume = fadeTarget
faderTrack.forEach { it.volume = fadeTarget }
fadeBus.volume = fadeTarget
fadeBus.volume = fadeTarget
if (fadeTarget == 0.0) {
musicTrack.currentTrack = null
@@ -108,14 +148,14 @@ object AudioMixer: Disposable {
else if (fadeinFired) {
fadeAkku += delta
val step = fadeAkku / fadeLength
faderTrack.forEach { it.volume = FastMath.interpolateLinear(step, fadeStart, fadeTarget) }
fadeBus.volume = FastMath.interpolateLinear(step, fadeStart, fadeTarget)
// if (musicTrack.isPlaying == false) {
// musicTrack.play()
// }
if (fadeAkku >= fadeLength) {
faderTrack.forEach { it.volume = fadeTarget }
fadeBus.volume = fadeTarget
fadeinFired = false
}
}
@@ -128,12 +168,12 @@ object AudioMixer: Disposable {
val b = ln(lpStart / lpTarget) / -1.0
val a = lpStart
val cutoff = a * exp(b * t)
faderTrack.forEach { (it.filters[0] as Lowpass).setCutoff(cutoff) }
(fadeBus.filters[0] as Lowpass).setCutoff(cutoff)
if (lpAkku >= lpLength) {
lpOutFired = false
faderTrack.forEach { (it.filters[0] as Lowpass).setCutoff(lpTarget) }
(fadeBus.filters[0] as Lowpass).setCutoff(lpTarget)
}
}
else if (lpInFired) {
@@ -143,10 +183,10 @@ object AudioMixer: Disposable {
val b = ln(lpStart / lpTarget) / -1.0
val a = lpStart
val cutoff = a * exp(b * t)
faderTrack.forEach { (it.filters[0] as Lowpass).setCutoff(cutoff) }
(fadeBus.filters[0] as Lowpass).setCutoff(cutoff)
if (lpAkku >= lpLength) {
faderTrack.forEach { (it.filters[0] as Lowpass).setCutoff(lpTarget) }
(fadeBus.filters[0] as Lowpass).setCutoff(lpTarget)
lpInFired = false
}
}
@@ -155,7 +195,7 @@ object AudioMixer: Disposable {
if (musicTrack.isPlaying != true && musicTrack.nextTrack != null) {
// printdbg(this, "Playing next music: ${nextMusic!!.name}")
musicTrack.queueNext(null)
musicTrack.volume = 1.0
fadeBus.volume = 1.0
musicTrack.play()
}
}
@@ -177,7 +217,7 @@ object AudioMixer: Disposable {
fadeAkku = 0.0
fadeoutFired = true
fadeTarget = target
fadeStart = musicTrack.volume
fadeStart = fadeBus.volume
}
}
@@ -187,7 +227,7 @@ object AudioMixer: Disposable {
fadeAkku = 0.0
fadeinFired = true
fadeTarget = target
fadeStart = musicTrack.volume
fadeStart = fadeBus.volume
}
}
@@ -197,7 +237,7 @@ object AudioMixer: Disposable {
lpLength = length.coerceAtLeast(1.0/1024.0)
lpAkku = 0.0
lpOutFired = true
lpStart = (musicTrack.filters[0] as Lowpass).cutoff
lpStart = (fadeBus.filters[0] as Lowpass).cutoff
lpTarget = SAMPLING_RATED / 2.0
}
}
@@ -207,13 +247,17 @@ object AudioMixer: Disposable {
lpLength = length.coerceAtLeast(1.0/1024.0)
lpAkku = 0.0
lpInFired = true
lpStart = (musicTrack.filters[0] as Lowpass).cutoff
lpStart = (fadeBus.filters[0] as Lowpass).cutoff
lpTarget = SAMPLING_RATED / 100.0
}
}
override fun dispose() {
processing = false
processingThread.join()
// feeder.stop()
// feedingThread.join()
tracks.forEach { it.tryDispose() }
masterTrack.tryDispose()
}

View File

@@ -4,7 +4,6 @@ import com.badlogic.gdx.utils.Queue
import net.torvald.reflection.forceInvoke
import net.torvald.terrarum.audio.AudioMixer.masterVolume
import net.torvald.terrarum.audio.AudioMixer.musicVolume
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATE
import kotlin.math.absoluteValue
/**
@@ -16,8 +15,8 @@ class MixerTrackProcessor(val bufferSize: Int, val rate: Int, val track: Terraru
val BACK_BUF_COUNT = 1
}
@Volatile private var running = true
@Volatile private var paused = false
@Volatile var running = true; private set
@Volatile var paused = false; private set
private val pauseLock = java.lang.Object()
@@ -39,8 +38,8 @@ class MixerTrackProcessor(val bufferSize: Int, val rate: Int, val track: Terraru
if (true) println("[AudioAdapter ${track.name}] $msg")
}
override fun run() {
while (running) {
synchronized(pauseLock) {
// while (running) { // uncomment to multithread
/*synchronized(pauseLock) { // uncomment to multithread
if (!running) { // may have changed while waiting to
// synchronize on pauseLock
breakBomb = true
@@ -64,11 +63,11 @@ class MixerTrackProcessor(val bufferSize: Int, val rate: Int, val track: Terraru
}
}
if (breakBomb) break
if (breakBomb) break*/ // uncomment to multithread
// Your code here
// fetch deviceBufferSize amount of sample from the disk
if (!track.isMaster && track.streamPlaying) {
if (!track.isMaster && !track.isBus && track.streamPlaying) {
streamBuf.fetchBytes {
val bytesRead = track.currentTrack?.gdxMusic?.forceInvoke<Int>("read", arrayOf(it))
if (bytesRead == null || bytesRead <= 0) { // some class (namely Mp3) may return 0 instead of negative value
@@ -77,6 +76,7 @@ class MixerTrackProcessor(val bufferSize: Int, val rate: Int, val track: Terraru
track.streamPlaying = false
track.fireSongFinishHook()
}
}
}
@@ -93,7 +93,7 @@ class MixerTrackProcessor(val bufferSize: Int, val rate: Int, val track: Terraru
var bufEmpty = false
if (track.isMaster) {
if (track.isMaster || track.isBus) {
// TEST CODE must combine all the inputs
track.sidechainInputs[TerrarumAudioMixerTrack.INDEX_BGM]?.let {
samplesL0 = it.first.processor.fout0[0].applyVolume(musicVolume)
@@ -137,7 +137,7 @@ class MixerTrackProcessor(val bufferSize: Int, val rate: Int, val track: Terraru
samplesR1 = streamBuf.getR1(track.volume)
}
if (samplesL0 != null && samplesL1 != null && samplesR0 != null && samplesR1 != null) {
if (samplesL0 != null /*&& samplesL1 != null && samplesR0 != null && samplesR1 != null*/) {
// run the input through the stack of filters
val filterStack = track.filters.filter { !it.bypass && it !is NullFilter }
@@ -188,12 +188,12 @@ class MixerTrackProcessor(val bufferSize: Int, val rate: Int, val track: Terraru
this.pause()
}
else {
if (samplesL0 != null && samplesL1 != null && samplesR0 != null && samplesR1 != null) {
if (samplesL0 != null /*&& samplesL1 != null && samplesR0 != null && samplesR1 != null*/) {
// spin until queue is sufficiently empty
while (track.pcmQueue.size >= BACK_BUF_COUNT && running) {
/*while (track.pcmQueue.size >= BACK_BUF_COUNT && running) { // uncomment to multithread
Thread.sleep(1)
}
}*/
// printdbg("PUSHE; Queue size: ${track.pcmQueue.size}")
val masvol = masterVolume
@@ -202,17 +202,30 @@ class MixerTrackProcessor(val bufferSize: Int, val rate: Int, val track: Terraru
}
// spin
Thread.sleep((bufferSize / 8L / rate).coerceAtLeast(1L))
// Thread.sleep(((1000*bufferSize) / 8L / rate).coerceAtLeast(1L)) // uncomment to multithread
// wake sidechain processors
track.getSidechains().forEach {
if (it?.processor?.running == true)
it?.processor?.resume()
resumeSidechainsRecursively(track, track.name)
}
// } // uncomment to multithread
}
private fun resumeSidechainsRecursively(track: TerrarumAudioMixerTrack?, caller: String) {
track?.getSidechains()?.forEach {
if (it?.processor?.running == true) {
it.processor.resume()
it.getSidechains().forEach {
if (it?.processor?.running == true) {
it.processor.resume()
resumeSidechainsRecursively(it, caller + caller)
}
}
}
}
}
fun stop() {
running = false
// you might also want to interrupt() the Thread that is
@@ -222,11 +235,13 @@ class MixerTrackProcessor(val bufferSize: Int, val rate: Int, val track: Terraru
}
fun pause() {
// printdbg("PAUSE")
// you may want to throw an IllegalStateException if !running
paused = true
}
fun resume() {
// printdbg("RESUME")
synchronized(pauseLock) {
paused = false
pauseLock.notifyAll() // Unblocks thread
@@ -252,6 +267,10 @@ class FeedSamplesToAdev(val bufferSize: Int, val rate: Int, val track: TerrarumA
if (!track.isMaster) throw IllegalArgumentException("Track is not master")
}
val sleepTime = (1000000000.0 * ((bufferSize / 4.0) / TerrarumAudioMixerTrack.SAMPLING_RATED)).toLong()
val sleepMS = sleepTime / 1000000
val sleepNS = (sleepTime % 1000000).toInt()
private fun printdbg(msg: Any) {
if (true) println("[AudioAdapter ${track.name}] $msg")
}
@@ -270,7 +289,7 @@ class FeedSamplesToAdev(val bufferSize: Int, val rate: Int, val track: TerrarumA
// printdbg("QUEUE EMPTY QUEUE EMPTY QUEUE EMPTY ")
// }
Thread.sleep((bufferSize / 8L / rate).coerceAtLeast(1L))
// Thread.sleep(sleepMS, sleepNS)
}
}

View File

@@ -50,6 +50,7 @@ class Lowpass(cutoff0: Float, val rate: Int): TerrarumAudioFilter() {
}
override fun thru(inbuf0: List<FloatArray>, inbuf1: List<FloatArray>, outbuf0: List<FloatArray>, outbuf1: List<FloatArray>) {
// fixme crackles on buffer-edge
for (ch in outbuf1.indices) {
val out = outbuf1[ch]
val inn = inbuf1[ch]

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@@ -13,13 +13,13 @@ import kotlin.math.pow
typealias TrackVolume = Double
class TerrarumAudioMixerTrack(val name: String, val isMaster: Boolean = false): Disposable {
class TerrarumAudioMixerTrack(val name: String, val isMaster: Boolean = false, val isBus: Boolean = false): Disposable {
companion object {
const val SAMPLING_RATE = 48000
const val SAMPLING_RATEF = 48000f
const val SAMPLING_RATED = 48000.0
const val BUFFER_SIZE = 6000
const val BUFFER_SIZE = 512 // n ms -> 384 * n
const val INDEX_BGM = 0
const val INDEX_AMB = 1
@@ -112,12 +112,12 @@ class TerrarumAudioMixerTrack(val name: String, val isMaster: Boolean = false):
get() = currentTrack?.gdxMusic?.isPlaying
override fun dispose() {
if (isMaster) {
/*if (isMaster) { // uncomment to multithread
queueDispatcher.stop()
queueDispatcherThread.join()
}
processor.stop()
processorThread.join()
processorThread.join()*/
adev?.dispose()
}
@@ -131,10 +131,10 @@ class TerrarumAudioMixerTrack(val name: String, val isMaster: Boolean = false):
// 1st ring of the hell: the THREADING HELL //
internal var processor = MixerTrackProcessor(BUFFER_SIZE, SAMPLING_RATE, this)
private val processorThread = Thread(processor).also {
/*private val processorThread = Thread(processor).also { // uncomment to multithread
it.priority = MAX_PRIORITY // higher = more predictable; audio delay is very noticeable so it gets high priority
it.start()
}
}*/
internal var pcmQueue = Queue<List<FloatArray>>()
private lateinit var queueDispatcher: FeedSamplesToAdev
private lateinit var queueDispatcherThread: Thread
@@ -143,13 +143,13 @@ class TerrarumAudioMixerTrack(val name: String, val isMaster: Boolean = false):
pcmQueue.addLast(listOf(FloatArray(BUFFER_SIZE / 4), FloatArray(BUFFER_SIZE / 4)))
pcmQueue.addLast(listOf(FloatArray(BUFFER_SIZE / 4), FloatArray(BUFFER_SIZE / 4)))
if (isMaster) {
/*if (isMaster) { // uncomment to multithread
queueDispatcher = FeedSamplesToAdev(BUFFER_SIZE, SAMPLING_RATE, this)
queueDispatcherThread = Thread(queueDispatcher).also {
it.priority = MAX_PRIORITY // higher = more predictable; audio delay is very noticeable so it gets high priority
it.start()
}
}
}*/
}
}

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@@ -302,7 +302,7 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
override fun show() {
Gdx.input.inputProcessor = BuildingMakerController(this)
(AudioMixer.musicTrack.filters[0] as Lowpass).setCutoff(TerrarumAudioMixerTrack.SAMPLING_RATEF / 2)
(AudioMixer.fadeBus.filters[0] as Lowpass).setCutoff(TerrarumAudioMixerTrack.SAMPLING_RATEF / 2)
super.show()
}

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@@ -292,7 +292,7 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
IngameRenderer.setRenderedWorld(world)
blockMarkingActor.isVisible = true
AudioMixer.faderTrack.forEach { (it.filters[0] as Lowpass).setCutoff(SAMPLING_RATEF / 2) }
(AudioMixer.fadeBus.filters[0] as Lowpass).setCutoff(SAMPLING_RATEF / 2)
super.show() // this function sets gameInitialised = true

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@@ -296,7 +296,7 @@ class TitleScreen(batch: FlippingSpriteBatch) : IngameInstance(batch) {
UILoadGovernor.reset()
(AudioMixer.musicTrack.filters[0] as Lowpass).setCutoff(TerrarumAudioMixerTrack.SAMPLING_RATEF / 2)
(AudioMixer.fadeBus.filters[0] as Lowpass).setCutoff(TerrarumAudioMixerTrack.SAMPLING_RATEF / 2)
loadThingsWhileIntroIsVisible()

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@@ -365,8 +365,8 @@ class UIInventoryFull(
INGAME.pause()
INGAME.setTooltipMessage(null)
AudioMixer.requestLowpassIn(0.3)
AudioMixer.requestFadeOut(0.3, 0.5)
AudioMixer.requestLowpassIn(0.25)
AudioMixer.requestFadeOut(0.25, 0.5)
}
override fun doClosing(delta: Float) {
@@ -375,8 +375,8 @@ class UIInventoryFull(
INGAME.resume()
INGAME.setTooltipMessage(null)
AudioMixer.requestLowpassOut(0.3)
AudioMixer.requestFadeIn(0.3, 1.0)
AudioMixer.requestLowpassOut(0.25)
AudioMixer.requestFadeIn(0.25, 1.0)
}
override fun endOpening(delta: Float) {

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@@ -382,6 +382,7 @@ class BasicDebugInfoWindow : UICanvas() {
private val COL_WELL = Color(0x374854_aa)
private val COL_WELL2 = Color(0x3f5360_aa)
private val COL_WELL3 = Color(0x485437_aa)
private val COL_WELL4 = Color(0x543748_aa)
private val COL_FILTER_TITLE = Color(0x72777d_aa)
private val COL_FILTER_TITLE_SHADE = Color(0x505558_aa)
private val COL_FILTER_WELL_BACK = Color(0x222325_aa)
@@ -425,7 +426,7 @@ class BasicDebugInfoWindow : UICanvas() {
private fun drawStrip(batch: SpriteBatch, x: Int, y: Int, track: TerrarumAudioMixerTrack, index: Int) {
// back
batch.color = if (track.isMaster) COL_WELL3 else trackBack[index % 2]
batch.color = if (track.isMaster) COL_WELL4 else if (track.isBus) COL_WELL3 else trackBack[index % 2]
Toolkit.fillArea(batch, x, y, stripW, stripH)
// strip/name separator