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more descriptive name for the blend-normal function because why there are two fucking standards for an alpha channel
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@@ -557,7 +557,7 @@ public class App implements ApplicationListener {
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FrameBufferManager.begin(renderFBO);
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gdxClearAndSetBlend(.094f, .094f, .094f, 0f);
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gdxClearAndEnableBlend(.094f, .094f, .094f, 0f);
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setCameraPosition(0, 0);
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