mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-17 00:56:07 +09:00
more descriptive name for the blend-normal function because why there are two fucking standards for an alpha channel
This commit is contained in:
@@ -50,7 +50,7 @@ class NoModuleDefaultTitlescreen(batch: FlippingSpriteBatch) : IngameInstance(ba
|
||||
genericBackdrop
|
||||
|
||||
override fun render(updateRate: Float) {
|
||||
gdxClearAndSetBlend(0f, 0f, 0f, 0f)
|
||||
gdxClearAndEnableBlend(0f, 0f, 0f, 0f)
|
||||
|
||||
if (!init) {
|
||||
val lh = 28f
|
||||
@@ -68,7 +68,7 @@ class NoModuleDefaultTitlescreen(batch: FlippingSpriteBatch) : IngameInstance(ba
|
||||
val centering = (App.scr.hf - heights.last() - App.fontGameFBO.lineHeight) / 2f
|
||||
|
||||
fbo.inAction(null, null) {
|
||||
gdxClearAndSetBlend(backdrop)
|
||||
gdxClearAndEnableBlend(backdrop)
|
||||
batch.inUse {
|
||||
batch.color = Color.WHITE
|
||||
wot.reversed().forEachIndexed { index, s ->
|
||||
|
||||
Reference in New Issue
Block a user