more descriptive name for the blend-normal function because why there are two fucking standards for an alpha channel

This commit is contained in:
minjaesong
2022-10-31 01:52:40 +09:00
parent ccef7c32a0
commit 474279aefe
42 changed files with 122 additions and 108 deletions

View File

@@ -105,7 +105,7 @@ object TerrarumPostProcessor : Disposable {
outFBO.inAction(camera, batch) {
App.measureDebugTime("Renderer.PostProcessor") {
gdxClearAndSetBlend(.094f, .094f, .094f, 0f)
gdxClearAndEnableBlend(.094f, .094f, .094f, 0f)
fbo.colorBufferTexture.setFilter(
Texture.TextureFilter.Linear,