mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 19:14:05 +09:00
more axe wip
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@@ -102,7 +102,7 @@ object PickaxeCore {
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BlockCodex[tileBroken].drop
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if (drop.isNotBlank()) {
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INGAME.queueActorAddition(DroppedItem(drop, (x + 0.5) * TILE_SIZED, (y + 1.0) * TILE_SIZED))
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dropItem(drop, x, y)
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}
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makeDust(tile, x, y, 9)
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}
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@@ -120,6 +120,16 @@ object PickaxeCore {
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usageStatus
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}
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fun dropItem(item: ItemID, tx: Int, ty: Int) {
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INGAME.queueActorAddition(
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DroppedItem(
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item,
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(tx + 0.5) * TerrarumAppConfiguration.TILE_SIZED,
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(ty + 1.0) * TerrarumAppConfiguration.TILE_SIZED
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)
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)
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}
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private val pixelOffs = intArrayOf(2, 7, 12) // hard-coded assuming TILE_SIZE=16
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fun makeDust(tile: ItemID, x: Int, y: Int, density: Int = 9, drawCol: Color = Color.WHITE) {
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val pw = 3
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@@ -156,9 +166,8 @@ object PickaxeCore {
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}
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}
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fun endPrimaryUse(actor: ActorWithBody, delta: Float, item: GameItem): Boolean {
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item.using = false
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fun endPrimaryUse(actor: ActorWithBody, item: GameItem?): Boolean {
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item?.using = false
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// reset action timer to zero
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actor.actorValue.set(AVKey.__ACTION_TIMER, 0.0)
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return true
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@@ -219,7 +228,7 @@ class PickaxeCopper(originalID: ItemID) : GameItem(originalID) {
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override fun startPrimaryUse(actor: ActorWithBody, delta: Float) =
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if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, delta, this)
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
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override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
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@@ -249,7 +258,7 @@ class PickaxeIron(originalID: ItemID) : GameItem(originalID) {
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override fun startPrimaryUse(actor: ActorWithBody, delta: Float) =
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if (PickaxeCore.startPrimaryUse(actor , delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, delta, this)
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
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override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
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@@ -279,7 +288,7 @@ class PickaxeSteel(originalID: ItemID) : GameItem(originalID) {
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override fun startPrimaryUse(actor: ActorWithBody, delta: Float) =
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if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, delta, this)
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
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override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
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@@ -309,7 +318,7 @@ class PickaxeWood(originalID: ItemID) : GameItem(originalID) {
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override fun startPrimaryUse(actor: ActorWithBody, delta: Float) =
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if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, delta, this)
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
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override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
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