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https://github.com/curioustorvald/Terrarum.git
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cloud model update
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@@ -562,7 +562,7 @@ internal object WeatherMixer : RNGConsumer {
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batch.color = Color.WHITE
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}
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private val RECIPROCAL_OF_APPARENT_SOLAR_Y_AT_45DEG = 0.00000785
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private val RECIPROCAL_OF_APPARENT_SOLAR_Y_AT_45DEG = 0.000007
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private val APPARENT_SOLAR_Y_AT_45DEG = 1.0 / RECIPROCAL_OF_APPARENT_SOLAR_Y_AT_45DEG
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/**
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@@ -592,7 +592,7 @@ internal object WeatherMixer : RNGConsumer {
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clouds.forEach {
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val altOfSolarRay = cloudYtoSolarAlt(it.posY*-1.0, solarElev)
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val cloudCol1 = getGradientCloud(skyboxavr, solarElev, 1.0, turbidity, albedo)
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val cloudCol1 = getGradientCloud(skyboxavr, altOfSolarRay, mornNoonBlend.toDouble(), turbidity, albedo)
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val cloudCol2 = getGradientColour2(currentWeather.daylightClut, altOfSolarRay, timeNow, 4)
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val cloudDrawColour = lerp(0.7, cloudCol1, cloudCol2) // no srgblerp for performance
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@@ -607,7 +607,7 @@ internal object WeatherMixer : RNGConsumer {
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private val parallaxDomainSize = 550f
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private val turbidityDomainSize = parallaxDomainSize * 1.3333334f
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private val CLOUD_SOLARDEG_OFFSET = -0.0f
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private val CLOUD_SOLARDEG_OFFSET = 0.3f
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private val globalLightBySun = Cvec()
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private val globalLightByMoon = Cvec()
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@@ -889,7 +889,7 @@ internal object WeatherMixer : RNGConsumer {
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val A = lerp(bx, b1A, b2A)
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val B = lerp(bx, b1B, b2B)
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return B//lerp(mornNoonBlend, A, B)
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return lerp(mornNoonBlend, A, B)
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}
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private fun lerp(x: Double, c1: Cvec, c2: Cvec): Cvec {
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@@ -370,7 +370,7 @@ internal object BlocksDrawer {
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// hide tiles with super low lights, kinda like Minecraft's Orebfuscator
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val lightAtXY = LightmapRenderer.getLight(x, y) ?: Cvec(0)
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if (lightAtXY.fastLum() <= 2f / 255f) {
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if (lightAtXY.fastLum() <= 4f / 255f) {
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tileNumber = 2 // black solid
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}
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