keyboard config wip

This commit is contained in:
minjaesong
2021-09-15 18:00:05 +09:00
parent fdd07debf4
commit 4ac3df0d85

View File

@@ -1,9 +1,13 @@
package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.CommonResourcePool
import net.torvald.terrarum.Second
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.ui.UIItem
import net.torvald.terrarum.ui.UIItemTextButton
/**
* Created by minjaesong on 2021-09-15.
@@ -14,6 +18,14 @@ class UIKeyboardControlPanel : UICanvas() {
override var height = 600
override var openCloseTime = 0f
private val kbx = 61
private val kby = 95
private val keycaps = hashMapOf(
Input.Keys.APOSTROPHE to UIItemKeycap(this, kbx, kby, null),
// ...
)
override fun updateUI(delta: Float) {
TODO("Not yet implemented")
}
@@ -41,4 +53,32 @@ class UIKeyboardControlPanel : UICanvas() {
override fun dispose() {
TODO("Not yet implemented")
}
}
}
/**
* @param key LibGDX keycode. Set it to `null` to "disable" the key. Also see [com.badlogic.gdx.Input.Keys]
*/
class UIItemKeycap(parent: UIKeyboardControlPanel, initialX: Int, initialY: Int, val key: Int?) : UIItem(parent, initialX, initialY) {
override val width = 600
override val height = 600
private val labels = CommonResourcePool.getAsTextureRegionPack("inventory_category")
private val borderKeyForbidden = "0x000000C0"
private val borderKeyNormal = "0xFFFFFFC0".toInt()
private val borderKeyPressed = UIItemTextButton.defaultActiveCol
private val keycapFill = ItemSlotImageFactory.CELLCOLOUR_BLACK
override fun render(batch: SpriteBatch, camera: Camera) {
super.render(batch, camera)
}
override fun dispose() {
TODO("Not yet implemented")
}
}