pickaxe to drop a tile defined in 'drop' property

This commit is contained in:
minjaesong
2021-08-06 22:01:59 +09:00
parent ecce123299
commit 4b50b0cff1
2 changed files with 5 additions and 4 deletions

View File

@@ -41,9 +41,6 @@ open class DroppedItem(private val itemID: ItemID, topLeftX: Int, topLeftY: Int)
)
setPosition(topLeftX + (hitbox.width / 2.0), topLeftY + hitbox.height)
printdbg(this, "New dropped item $itemID")
}
override fun drawBody(batch: SpriteBatch) {