dynamic shape: added metadata doc

sililar to the one used in the game's font
This commit is contained in:
minjaesong
2019-02-28 05:17:32 +09:00
parent 5de290aef9
commit 4bf2726cd8
3 changed files with 17 additions and 4 deletions

View File

@@ -175,6 +175,19 @@ internal object BlocksDrawer {
printdbg(this, "init() exit")
}
/**
* See work_files/dynamic_shape_2_0.psd
*
* bits position: (0 being LSB)
*
* 5 6 7
* 4 @ 0
* 3 2 1
*
* size of this LUT must be equal to 256.
*/
private val connectLut = intArrayOf(17,1,17,1,2,3,2,14,17,1,17,1,2,3,2,14,9,7,9,7,4,5,4,35,9,7,9,7,16,37,16,15,17,1,17,1,2,3,2,14,17,1,17,1,2,3,2,14,9,7,9,7,4,5,4,35,9,7,9,7,16,37,16,15,8,10,8,10,0,12,0,43,8,10,8,10,0,12,0,43,11,13,11,13,6,20,6,34,11,13,11,13,36,33,36,46,8,10,8,10,0,12,0,43,8,10,8,10,0,12,0,43,30,42,30,42,38,26,38,18,30,42,30,42,23,40,23,31,17,1,17,1,2,3,2,14,17,1,17,1,2,3,2,14,9,7,9,7,4,5,4,35,9,7,9,7,16,37,16,15,17,1,17,1,2,3,2,14,17,1,17,1,2,3,2,14,9,7,9,7,4,5,4,35,9,7,9,7,16,37,16,15,8,28,8,28,0,41,0,21,8,28,8,28,0,41,0,21,11,44,11,44,6,27,6,45,11,44,11,44,36,19,36,32,8,28,8,28,0,41,0,21,8,28,8,28,0,41,0,21,30,29,30,29,38,39,38,25,30,29,30,29,23,24,23,22)
/**
* Connectivity group 01 : artificial tiles
* It holds different shading rule to discriminate with group 02, index 0 is single tile.

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