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https://github.com/curioustorvald/Terrarum.git
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worldgen estimation update
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@@ -1,6 +1,5 @@
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package net.torvald.terrarum.modulebasegame.worldgenerator
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import com.jme3.math.Vector2f
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import com.jme3.math.Vector3f
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import com.sudoplay.joise.Joise
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import com.sudoplay.joise.module.*
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@@ -18,7 +17,6 @@ import net.torvald.terrarum.realestate.LandUtil
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import net.torvald.terrarum.realestate.LandUtil.CHUNK_H
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import net.torvald.terrarum.realestate.LandUtil.CHUNK_W
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import kotlin.experimental.and
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import kotlin.math.ln
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import kotlin.math.pow
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import kotlin.math.roundToLong
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@@ -84,6 +82,7 @@ object Worldgen {
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}
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fun generateMap(loadscreen: LoadScreenBase) {
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val t1 = System.nanoTime()
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val jobs = getJobs()
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@@ -120,8 +119,8 @@ object Worldgen {
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}
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printdbg(this, "Generation job finished")
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val tDiff = System.nanoTime() - t1
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printdbg(this, "Generation job finished; time took: ${tDiff / 1000000000.0} seconds, bogoflops: ${App.bogoflops}")
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}
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private fun Point2iMod(x: Int, y: Int) = Point2i(x fmod (world.width / CHUNK_W), y)
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@@ -152,13 +151,17 @@ object Worldgen {
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data class Work(val loadingScreenName: String, val theWork: Gen, val tags: List<String>)
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fun getEstimationSec(width: Int, height: Int): Long {
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val testMachineBogoFlops = 48000000
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val testMachineThreads = 32
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val eqMult = 0.0214 // use google sheet to get trend line equation
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val eqPow = 0.396 // use google sheet to get trend line equation
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// test method: fresh new instance every worldgen
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// test machine is loaded with the IDE and Web Browser (Firefox) running 1 Twitch stream and 1 YouTube video, both at 1080p
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val f = eqMult * (width.toDouble() * height).pow(eqPow)
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return (1.3 * (testMachineBogoFlops.toDouble() / bogoflops) * f * (testMachineThreads.toDouble() / THREAD_COUNT)).roundToLong()
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val testMachineBogoFlops = 47518464.58
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val testMachineThreads = 32
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// eq: ax^b
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val a = 0.05 // use google sheet to get trend line equation
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val b = 0.343 // use google sheet to get trend line equation
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val f = a * (width.toDouble() * height).pow(b)
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return (1.25 * (testMachineBogoFlops / bogoflops) * f * (testMachineThreads.toDouble() / THREAD_COUNT)).roundToLong()
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}
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/**
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