mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 20:31:51 +09:00
using internal coord only; diagonal round todo
This commit is contained in:
@@ -264,10 +264,10 @@ object LightmapRenderer {
|
||||
fun r1() {
|
||||
// TODO test non-parallel
|
||||
swipeDiag = false
|
||||
for (line in for_y_start - overscan_open..for_y_end) {
|
||||
for (line in 1 until LIGHTMAP_HEIGHT - 1) {
|
||||
swipeLight(
|
||||
for_x_start - overscan_open + 1, line,
|
||||
for_x_end + overscan_open - 1, line,
|
||||
1, line,
|
||||
LIGHTMAP_WIDTH - 2, line,
|
||||
1, 0
|
||||
)
|
||||
}
|
||||
@@ -275,14 +275,47 @@ object LightmapRenderer {
|
||||
fun r2() {
|
||||
// TODO test non-parallel
|
||||
swipeDiag = false
|
||||
for (line in for_x_start - overscan_open..for_x_end) {
|
||||
for (line in 1 until LIGHTMAP_WIDTH - 1) {
|
||||
swipeLight(
|
||||
line, for_y_start - overscan_open + 1,
|
||||
line, for_y_end + overscan_open - 1,
|
||||
line, 1,
|
||||
line, LIGHTMAP_HEIGHT - 2,
|
||||
0, 1
|
||||
)
|
||||
}
|
||||
}
|
||||
fun r3() {
|
||||
// TODO test non-parallel
|
||||
swipeDiag = true
|
||||
for (linx in -LIGHTMAP_HEIGHT + 1 until LIGHTMAP_WIDTH - 1) {
|
||||
/* construct indices such that:
|
||||
56789ABC
|
||||
4 1 w-2
|
||||
3 \---\---+
|
||||
2 \\···\··|
|
||||
1 \\\···\·|
|
||||
0 \\\\···\|
|
||||
h-2 \\\\\---\
|
||||
|
||||
0 (1, h-2) -> (1, h-2)
|
||||
1 (1, h-2-1) -> (2, h-2)
|
||||
2 (1, h-2-2) -> (3, h-2)
|
||||
3 (1, h-2-3) -> (4, h-2)
|
||||
4 (1, 1) -> (5, h-2)
|
||||
5 (2, 1) -> (6, h-2)
|
||||
6 (3, 1) -> (7, h-2)
|
||||
7 (4, 1) -> (8, h-2)
|
||||
8 (5, 1) -> (w-2, h-2)
|
||||
9 (6, 1) -> (w-2, h-2-1)
|
||||
10 (7, 1) -> (w-2, h-2-2)
|
||||
11 (8, 1) -> (w-2, h-2-3)
|
||||
12 (w-2, 1) -> (w-2, 1)
|
||||
|
||||
number of indices: internal_width + internal_height - 1
|
||||
*/
|
||||
|
||||
TODO()
|
||||
}
|
||||
}
|
||||
|
||||
// each usually takes 8..12 ms total when not threaded
|
||||
// - with direct memory access of world array and pre-calculating things in the start of the frame,
|
||||
@@ -300,8 +333,7 @@ object LightmapRenderer {
|
||||
|
||||
//r3();r4();r1();r2();r3();
|
||||
|
||||
r1()
|
||||
r2()
|
||||
r1();r2();//r3()
|
||||
}
|
||||
}
|
||||
else if (world.worldIndex != -1) { // to avoid updating on the null world
|
||||
@@ -550,10 +582,10 @@ object LightmapRenderer {
|
||||
|
||||
private var swipeX = -1
|
||||
private var swipeY = -1
|
||||
private var swipeTx = -1
|
||||
private var swipeTy = -1
|
||||
private var swipeDiag = false
|
||||
private fun _swipeTask(x: Int, y: Int, x2: Int, y2: Int) {
|
||||
if (x2 < 0 || y2 < 0 || x2 >= LIGHTMAP_WIDTH || y2 >= LIGHTMAP_HEIGHT) return
|
||||
|
||||
_ambientAccumulator.r = _mapLightLevelThis.getR(x, y)
|
||||
_ambientAccumulator.g = _mapLightLevelThis.getG(x, y)
|
||||
_ambientAccumulator.b = _mapLightLevelThis.getB(x, y)
|
||||
@@ -578,13 +610,12 @@ object LightmapRenderer {
|
||||
lightmap.setVec(x, y, _ambientAccumulator)
|
||||
}
|
||||
private fun swipeLight(sx: Int, sy: Int, ex: Int, ey: Int, dx: Int, dy: Int) {
|
||||
|
||||
swipeX = sx; swipeY = sy
|
||||
while (swipeX <= ex && swipeY <= ey) {
|
||||
// conduct the task #1
|
||||
// spread towards the end
|
||||
swipeTx = swipeX.convX()
|
||||
swipeTy = swipeY.convY()
|
||||
_swipeTask(swipeTx, swipeTy, swipeTx-dx, swipeTy-dy)
|
||||
_swipeTask(swipeX, swipeY, swipeX-dx, swipeY-dy)
|
||||
|
||||
swipeX += dx
|
||||
swipeY += dy
|
||||
@@ -594,9 +625,7 @@ object LightmapRenderer {
|
||||
while (swipeX >= sx && swipeY >= sy) {
|
||||
// conduct the task #2
|
||||
// spread towards the start
|
||||
swipeTx = swipeX.convX()
|
||||
swipeTy = swipeY.convY()
|
||||
_swipeTask(swipeTx, swipeTy, swipeTx+dx, swipeTy+dy)
|
||||
_swipeTask(swipeX, swipeY, swipeX+dx, swipeY+dy)
|
||||
|
||||
swipeX -= dx
|
||||
swipeY -= dy
|
||||
|
||||
Reference in New Issue
Block a user