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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-14 12:34:05 +09:00
more depth to the distant clouds
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@@ -199,7 +199,7 @@ class BasicDebugInfoWindow : UICanvas() {
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val soldeg = WeatherMixer.forceSolarElev ?: world?.worldTime?.solarElevationDeg
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val soldegStr = (soldeg ?: 0.0).toIntAndFrac(3,2)
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val soldegNeg = ((soldeg ?: 0.0) >= 0.0).toInt()
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val turbidity = WeatherMixer.forceTurbidity ?: WeatherMixer.turbidity
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val turbidity = (WeatherMixer.forceTurbidity ?: WeatherMixer.turbidity).toIntAndFrac(1, 4)
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val soldegCol = if (WeatherMixer.forceSolarElev != null) ccO else ccG
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val turbCol = if (WeatherMixer.forceTurbidity != null) ccO else ccG
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@@ -300,6 +300,9 @@ class BasicDebugInfoWindow : UICanvas() {
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if (ingame is TerrarumIngame) {
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App.fontSmallNumbers.draw(batch, "${ccM}Particles $ccG${(ingame as TerrarumIngame).particlesActive}",
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(TinyAlphNum.W * 2 + 41 * 8).toFloat(), App.scr.height - TinyAlphNum.H * 2f)
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App.fontSmallNumbers.draw(batch, "${ccM}Clouds $ccG${WeatherMixer.cloudsSpawned}",
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(TinyAlphNum.W * 2 + 53 * 8).toFloat(), App.scr.height - TinyAlphNum.H * 2f)
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}
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}
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