mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
cloud colour dependent on the skybox and daylight
This commit is contained in:
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assets/clut/skyboxavr.png
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assets/clut/skyboxavr.png
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@@ -73,6 +73,10 @@ class GdxColorMap {
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fun get(x: Int, y: Int): Color = dataGdxColor[y * width + x]
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operator fun get(x: Int): Color = if (is2D) throw UnsupportedOperationException("This is 2D color map") else dataGdxColor[x]
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fun getCvec(x: Int, y: Int): Cvec = dataCvec[y * width + x]
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fun getCvec(x: Int): Cvec = if (is2D) throw UnsupportedOperationException("This is 2D color map") else dataCvec[x]
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fun getRaw(x: Int, y: Int): RGBA8888 = dataRaw[y * width + x]
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fun getRaw(x: Int): RGBA8888 = if (is2D) throw UnsupportedOperationException("This is 2D color map") else dataRaw[x]
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@@ -10,27 +10,30 @@ import net.torvald.terrarum.clut.Skybox.mapCircle
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import net.torvald.terrarum.clut.Skybox.scaleToFit
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import net.torvald.terrarum.modulebasegame.worldgenerator.HALF_PI
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import net.torvald.terrarum.serialise.toLittle
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import net.torvald.terrarum.serialise.toUint
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import net.torvald.terrarum.sqrt
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import java.io.File
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import kotlin.math.PI
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import kotlin.math.cos
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import kotlin.math.pow
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import kotlin.math.roundToInt
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/**
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* Created by minjaesong on 2023-08-01.
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*/
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fun main() {
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// y: increasing turbidity (1.0 .. 10.0, in steps of 0.333)
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// x: elevations (-75 .. 75 in steps of 1, then albedo of [0.1, 0.3, 0.5, 0.7, 0.9])
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val texh = Skybox.gradSize * Skybox.turbCnt
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val texw = Skybox.elevCnt * Skybox.albedoCnt * 2
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val TGA_HEADER_SIZE = 18
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class GenerateSkyboxTextureAtlas {
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val bytes = ByteArray(TGA_HEADER_SIZE + texw * texh * 4 + 26)
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fun generateStrip(gammaPair: Int, albedo: Double, turbidity: Double, elevationDeg: Double, writefun: (Int, Int, Byte) -> Unit) {
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fun generateStrip(
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gammaPair: Int,
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albedo: Double,
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turbidity: Double,
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elevationDeg: Double,
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writefun: (Int, Int, Byte) -> Unit
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) {
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val elevationRad = Math.toRadians(elevationDeg)
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/*val gamma = if (gammaPair == 0) HALF_PI else {
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Math.toRadians(180 + 114 + 24 * cos(PI * elevationDeg / 40))
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}*/
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Math.toRadians(180 + 114 + 24 * cos(PI * elevationDeg / 40))
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}*/
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val gamma = Math.toRadians(115 + 25 * cos(PI * elevationDeg / 40)) + (gammaPair * PI)
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// println("... Elevation: $elevationDeg")
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@@ -66,53 +69,147 @@ fun main() {
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}
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}
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// write header
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byteArrayOf(
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0, // ID field
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0, // colour map (none)
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2, // colour type (unmapped RGB)
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0,0,0,0,0, // colour map spec (empty)
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0,0, // x origin (0)
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0,0, // y origin (0)
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(texw and 255).toByte(),(texw.ushr(8) and 255).toByte(), // width
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(texh and 255).toByte(),(texh.ushr(8) and 255).toByte(), // height
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32, // bits-per-pixel (8bpp RGBA)
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8 // image descriptor
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).forEachIndexed { i,b -> bytes[i] = b }
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// write footer
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"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000TRUEVISION-XFILE\u002E\u0000".forEachIndexed { i, c -> bytes[18 + texw * texh * 4 + i] =
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c.code.toByte()
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}
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// y: increasing turbidity (1.0 .. 10.0, in steps of 0.333)
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// x: elevations (-75 .. 75 in steps of 1, then albedo of [0.1, 0.3, 0.5, 0.7, 0.9])
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val TGA_HEADER_SIZE = 18
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val texh = Skybox.gradSize * Skybox.turbCnt
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val texh2 = Skybox.turbCnt
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val texw = Skybox.elevCnt * Skybox.albedoCnt * 2
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val bytesSize = texw * texh
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val bytes2Size = texw * texh2
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val bytes = ByteArray(TGA_HEADER_SIZE + bytesSize * 4 + 26)
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val bytes2 = ByteArray(TGA_HEADER_SIZE + texw * bytes2Size * 4 + 26)
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println("Generating texture atlas ($texw x $texh)...")
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fun generateMainFile() {
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// write header
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byteArrayOf(
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0, // ID field
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0, // colour map (none)
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2, // colour type (unmapped RGB)
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0, 0, 0, 0, 0, // colour map spec (empty)
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0, 0, 0, 0, // unused for modern purposes
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(texw and 255).toByte(), (texw.ushr(8) and 255).toByte(), // width
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(texh and 255).toByte(), (texh.ushr(8) and 255).toByte(), // height
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32, // bits-per-pixel (8bpp RGBA)
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8 // image descriptor (32bpp, bottom-left origin)
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).forEachIndexed { i, b -> bytes[i] = b }
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// write footer
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"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000TRUEVISION-XFILE\u002E\u0000".forEachIndexed { i, c ->
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bytes[TGA_HEADER_SIZE + bytesSize * 4 + i] =
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c.code.toByte()
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}
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// write pixels
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for (gammaPair in 0..1) {
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println("Generating texture atlas ($texw x $texh)...")
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for (albedo0 in 0 until Skybox.albedoCnt) {
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val albedo = Skybox.albedos[albedo0]
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println("Albedo=$albedo")
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for (turb0 in 0 until Skybox.turbCnt) {
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val turbidity = Skybox.turbiditiesD[turb0]
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println("....... Turbidity=$turbidity")
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for (elev0 in 0 until Skybox.elevCnt) {
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var elevationDeg = Skybox.elevationsD[elev0]
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if (elevationDeg == 0.0) elevationDeg = 0.5 // dealing with the edge case
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generateStrip(gammaPair, albedo, turbidity, elevationDeg) { yp, i, colour ->
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val imgOffX = albedo0 * Skybox.elevCnt + elev0 + Skybox.elevCnt * Skybox.albedoCnt * gammaPair
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val imgOffY = texh - 1 - (Skybox.gradSize * turb0 + yp)
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val fileOffset = TGA_HEADER_SIZE + 4 * (imgOffY * texw + imgOffX)
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bytes[fileOffset + i] = colour
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// write pixels
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for (gammaPair in 0..1) {
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for (albedo0 in 0 until Skybox.albedoCnt) {
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val albedo = Skybox.albedos[albedo0]
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println("Albedo=$albedo")
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for (turb0 in 0 until Skybox.turbCnt) {
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val turbidity = Skybox.turbiditiesD[turb0]
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println("....... Turbidity=$turbidity")
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for (elev0 in 0 until Skybox.elevCnt) {
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var elevationDeg = Skybox.elevationsD[elev0]
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if (elevationDeg == 0.0) elevationDeg = 0.5 // dealing with the edge case
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generateStrip(gammaPair, albedo, turbidity, elevationDeg) { yp, i, colour ->
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val imgOffX = albedo0 * Skybox.elevCnt + elev0 + Skybox.elevCnt * Skybox.albedoCnt * gammaPair
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val imgOffY = texh - 1 - (Skybox.gradSize * turb0 + yp)
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val fileOffset = TGA_HEADER_SIZE + 4 * (imgOffY * texw + imgOffX)
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bytes[fileOffset + i] = colour
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}
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}
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}
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}
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}
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println("Atlas generation done!")
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File("./assets/clut/skybox.tga").writeBytes(bytes)
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}
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println("Atlas generation done!")
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private val gradSizes = (0 until Skybox.gradSize)
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File("./assets/clut/skybox.tga").writeBytes(bytes)
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private fun getByte(gammaPair: Int, albedo0: Int, turb0: Int, elev0: Int, yp: Int, channel: Int): Byte {
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val imgOffX = albedo0 * Skybox.elevCnt + elev0 + Skybox.elevCnt * Skybox.albedoCnt * gammaPair
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val imgOffY = texh - 1 - (Skybox.gradSize * turb0 + yp)
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val fileOffset = TGA_HEADER_SIZE + 4 * (imgOffY * texw + imgOffX)
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return bytes[fileOffset + channel]
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}
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fun generateCloudColourmap() {
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if (bytes[TGA_HEADER_SIZE].toInt() == 0) throw IllegalStateException("Atlas not generated")
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// write header
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byteArrayOf(
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0, // ID field
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0, // colour map (none)
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2, // colour type (unmapped RGB)
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0, 0, 0, 0, 0, // colour map spec (empty)
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0, 0, 0, 0, // unused for modern purposes
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(texw and 255).toByte(), (texw.ushr(8) and 255).toByte(), // width
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(texh2 and 255).toByte(), (texh2.ushr(8) and 255).toByte(), // height
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32, // bits-per-pixel (8bpp RGBA)
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8 // image descriptor (32bpp, bottom-left origin)
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).forEachIndexed { i, b -> bytes2[i] = b }
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// write footer
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"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000TRUEVISION-XFILE\u002E\u0000".forEachIndexed { i, c ->
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bytes2[TGA_HEADER_SIZE + bytes2Size * 4 + i] =
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c.code.toByte()
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}
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println("Generating cloud colour atlas ($texw x $texh2)...")
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for (gammaPair in 0..1) {
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for (albedo0 in 0 until Skybox.albedoCnt) {
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val albedo = Skybox.albedos[albedo0]
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println("Albedo=$albedo")
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for (turb0 in 0 until Skybox.turbCnt) {
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val turbidity = Skybox.turbiditiesD[turb0]
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println("....... Turbidity=$turbidity")
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for (elev0 in 0 until Skybox.elevCnt) {
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val pixelValueAvrB = (gradSizes.sumOf { getByte(gammaPair, albedo0, turb0, elev0, it, 0).toUint() }.toDouble() / Skybox.gradSize).div(255.0).srgbLinearise().times(255.0).roundToInt().toByte()
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val pixelValueAvrG = (gradSizes.sumOf { getByte(gammaPair, albedo0, turb0, elev0, it, 1).toUint() }.toDouble() / Skybox.gradSize).div(255.0).srgbLinearise().times(255.0).roundToInt().toByte()
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val pixelValueAvrR = (gradSizes.sumOf { getByte(gammaPair, albedo0, turb0, elev0, it, 2).toUint() }.toDouble() / Skybox.gradSize).div(255.0).srgbLinearise().times(255.0).roundToInt().toByte()
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val pixelValueAvrA = (gradSizes.sumOf { getByte(gammaPair, albedo0, turb0, elev0, it, 3).toUint() }.toDouble() / Skybox.gradSize).div(255.0).srgbLinearise().times(255.0).roundToInt().toByte()
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val colour = arrayOf(pixelValueAvrB, pixelValueAvrG, pixelValueAvrR, pixelValueAvrA)
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val imgOffX = albedo0 * Skybox.elevCnt + elev0 + Skybox.elevCnt * Skybox.albedoCnt * gammaPair
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val imgOffY = texh2 - 1 - turb0
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val fileOffset = TGA_HEADER_SIZE + 4 * (imgOffY * texw + imgOffX)
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for (i in 0..3) {
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bytes2[fileOffset + i] = colour[i]
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}
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}
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}
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}
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}
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println("Colourmap generation done!")
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File("./assets/clut/skyboxavr.tga").writeBytes(bytes2)
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}
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fun invoke() {
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generateMainFile()
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generateCloudColourmap()
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}
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private fun Double.srgbLinearise(): Double {
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return if (this > 0.0031308)
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1.055 * this.pow(1 / 2.4) - 0.055
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else
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this * 12.92
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}
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private val bytesLut = arrayOf(2, 1, 0, 3, 2, 1, 0, 3) // For some reason BGRA order is what makes it work
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}
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private val bytesLut = arrayOf(2,1,0,3,2,1,0,3) // For some reason BGRA order is what makes it work
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fun main() {
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GenerateSkyboxTextureAtlas().invoke()
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}
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@@ -20,6 +20,8 @@ import net.torvald.terrarum.gameworld.WorldTime
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import net.torvald.terrarum.gameworld.WorldTime.Companion.DAY_LENGTH
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import net.torvald.terrarum.RNGConsumer
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import net.torvald.terrarum.clut.Skybox
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import net.torvald.terrarum.clut.Skybox.elevCnt
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import net.torvald.terrarum.spriteassembler.ADPropertyObject
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import net.torvald.terrarum.utils.JsonFetcher
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import net.torvald.terrarum.utils.forEachSiblings
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import net.torvald.terrarum.weather.WeatherObjectCloud.Companion.ALPHA_ROLLOFF_Z
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@@ -94,7 +96,7 @@ internal object WeatherMixer : RNGConsumer {
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var forceTurbidity: Double? = null
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// doesn't work if the png is in greyscale/indexed mode
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val starmapTex: TextureRegion = TextureRegion(Texture(Gdx.files.internal("./assets/graphics/astrum.png"))).also {
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val starmapTex: TextureRegion = TextureRegion(Texture(Gdx.files.internal("assets/graphics/astrum.png"))).also {
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it.texture.setFilter(Texture.TextureFilter.Linear, Texture.TextureFilter.Linear)
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it.texture.setWrap(Texture.TextureWrap.Repeat, Texture.TextureWrap.Repeat)
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}
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@@ -105,7 +107,6 @@ internal object WeatherMixer : RNGConsumer {
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private var astrumOffX = 0f
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private var astrumOffY = 0f
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// Clouds are merely a response to the current Weatherbox status //
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private val clouds = SortedArrayList<WeatherObjectCloud>()
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@@ -115,6 +116,10 @@ internal object WeatherMixer : RNGConsumer {
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val cloudSpawnMax: Int
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get() = 256 shl (App.getConfigInt("maxparticles") / 256)
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private val skyboxavr = GdxColorMap(Gdx.files.internal("assets/clut/skyboxavr.png"))
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override fun loadFromSave(ingame: IngameInstance, s0: Long, s1: Long) {
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super.loadFromSave(ingame, s0, s1)
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internalReset(s0, s1)
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@@ -498,6 +503,10 @@ internal object WeatherMixer : RNGConsumer {
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private var turbidity1 = 1.0
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/** Interpolated value, controlled by the weatherbox */
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var turbidity = 1.0; private set
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/** Controlled by todo: something that monitors ground tile compisition */
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var albedo = 1.0; private set
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private var gH = 1.8f * App.scr.height
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// private var gH = 0.8f * App.scr.height
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@@ -520,6 +529,10 @@ internal object WeatherMixer : RNGConsumer {
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batch.color = Color.WHITE
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}
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/**
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* Dependent on the `drawSkybox(camera, batch, world)` for the `cloudDrawColour`
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*
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*/
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private fun drawClouds(batch: SpriteBatch) {
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batch.inUse { _ ->
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batch.shader = shaderClouds
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@@ -546,11 +559,9 @@ internal object WeatherMixer : RNGConsumer {
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val daylightClut = currentWeather.daylightClut
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// calculate global light
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val moonSize = (-(2.0 * world.worldTime.moonPhase - 1.0).abs() + 1.0).toFloat()
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val globalLightBySun: Cvec = getGradientColour2(daylightClut, solarElev, timeNow, GradientColourMode.DAYLIGHT)
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val globalLightBySun: Cvec = getGradientColour2(daylightClut, solarElev, timeNow)
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val globalLightByMoon: Cvec = moonlightMax * moonSize
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val cloudCol = getGradientColour2(daylightClut, solarElev, timeNow, GradientColourMode.CLOUD_COLOUR)
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globalLightNow.set(globalLightBySun max globalLightByMoon)
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cloudDrawColour.set(cloudCol max globalLightByMoon)
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/* (copied from the shader source)
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UV mapping coord.y
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@@ -574,16 +585,27 @@ internal object WeatherMixer : RNGConsumer {
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val mornNoonBlend = (1f/4000f * (timeNow - 43200) + 0.5f).coerceIn(0f, 1f) // 0.0 at T41200; 0.5 at T43200; 1.0 at T45200;
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turbidity0 = (world.weatherbox.oldWeather.json.getDouble("atmoTurbidity") + turbidityCoeff * 2.5).coerceIn(1.0, 10.0)
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turbidity1 = (currentWeather.json.getDouble("atmoTurbidity") + turbidityCoeff * 2.5).coerceIn(1.0, 10.0)
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turbidity1 = (currentWeather.json.getDouble("atmoTurbidity") + turbidityCoeff * 2.5).coerceIn(1.0, 10.0)
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turbidity = FastMath.interpolateLinear(oldNewBlend.toDouble(), turbidity0, turbidity1)
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val oldTurbidity = forceTurbidity ?: turbidity0
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val thisTurbidity = forceTurbidity ?: turbidity1
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albedo = 0.3 // TODO() depends on the ground tile composition
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val oldAlbedo = forceTurbidity ?: turbidity0
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val thisAlbedo = forceTurbidity ?: turbidity1
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val cloudCol1 = getGradientCloud(skyboxavr, solarElev, mornNoonBlend.toDouble(), turbidity, albedo)
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cloudDrawColour.set(lerp(0.5, cloudCol1, globalLightNow))
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val gradY = -(gH - App.scr.height) * ((parallax + 1f) / 2f)
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val (tex, uvs, turbTihsBlend, albThisBlend, turbOldBlend, albOldBlend) = Skybox.getUV(solarElev, oldTurbidity, 0.3, thisTurbidity, 0.3)
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val (tex, uvs, turbTihsBlend, albThisBlend, turbOldBlend, albOldBlend) = Skybox.getUV(solarElev, oldTurbidity, oldAlbedo, thisTurbidity, thisAlbedo)
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starmapTex.texture.bind(1)
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Gdx.gl.glActiveTexture(GL20.GL_TEXTURE0) // so that batch that comes next will bind any tex to it
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||||
@@ -672,7 +694,7 @@ internal object WeatherMixer : RNGConsumer {
|
||||
return Cvec(newCol)
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||||
}
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||||
|
||||
fun getGradientColour2(colorMap: GdxColorMap, solarAngleInDeg: Double, timeOfDay: Int, mode: GradientColourMode): Cvec {
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||||
fun getGradientColour2(colorMap: GdxColorMap, solarAngleInDeg: Double, timeOfDay: Int): Cvec {
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||||
val pNowRaw = (solarAngleInDeg + 75.0) / 150.0 * colorMap.width
|
||||
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||||
val pStartRaw = pNowRaw.floorToInt()
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||||
@@ -695,27 +717,80 @@ internal object WeatherMixer : RNGConsumer {
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||||
var scale = (pNowRaw - pStartRaw).toFloat()
|
||||
if (timeOfDay >= HALF_DAY) scale = 1f - scale
|
||||
|
||||
return when (mode) {
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||||
GradientColourMode.DAYLIGHT -> {
|
||||
val colourThisRGB = colorMap.get(pSx, pSy)
|
||||
val colourNextRGB = colorMap.get(pNx, pNy)
|
||||
val colourThisUV = colorMap.get(pSx, pSy + 2)
|
||||
val colourNextUV = colorMap.get(pNx, pNy + 2)
|
||||
val colourThisRGB = colorMap.get(pSx, pSy)
|
||||
val colourNextRGB = colorMap.get(pNx, pNy)
|
||||
val colourThisUV = colorMap.get(pSx, pSy + 2)
|
||||
val colourNextUV = colorMap.get(pNx, pNy + 2)
|
||||
|
||||
val newColRGB = colourThisRGB.cpy().lerp(colourNextRGB, scale)//CIELuvUtil.getGradient(scale, colourThis, colourNext)
|
||||
val newColUV = colourThisUV.cpy().lerp(colourNextUV, scale)//CIELuvUtil.getGradient(scale, colourThis, colourNext)
|
||||
val newColRGB = colourThisRGB.cpy().lerp(colourNextRGB, scale)//CIELuvUtil.getGradient(scale, colourThis, colourNext)
|
||||
val newColUV = colourThisUV.cpy().lerp(colourNextUV, scale)//CIELuvUtil.getGradient(scale, colourThis, colourNext)
|
||||
|
||||
Cvec(newColRGB, newColUV.r)
|
||||
}
|
||||
GradientColourMode.CLOUD_COLOUR -> {
|
||||
val colourThisRGB = colorMap.get(pSx, pSy + 4)
|
||||
val colourNextRGB = colorMap.get(pNx, pNy + 4)
|
||||
return Cvec(newColRGB, newColUV.r)
|
||||
}
|
||||
|
||||
val newColRGB = colourThisRGB.cpy().lerp(colourNextRGB, scale)//CIELuvUtil.getGradient(scale, colourThis, colourNext)
|
||||
fun getGradientCloud(colorMap: GdxColorMap, solarAngleInDeg: Double, mornNoonBlend: Double, turbidity: Double, albedo: Double): Cvec {
|
||||
// fine-grained
|
||||
val angleX1 = solarAngleInDeg.toInt() + 75
|
||||
val angleX2 = (angleX1 + 1).coerceAtMost(150)
|
||||
val ax = solarAngleInDeg % 1.0
|
||||
// fine-grained
|
||||
val turbY = turbidity.coerceIn(Skybox.turbiditiesD.first(), Skybox.turbiditiesD.last()).minus(1.0).times(Skybox.turbDivisor)
|
||||
val turbY1 = turbY.floorToInt()
|
||||
val turbY2 = (turbY1).coerceAtMost(Skybox.turbCnt - 1)
|
||||
val tx = turbY - turbY1
|
||||
// coarse-grained
|
||||
val albX = albedo.coerceIn(Skybox.albedos.first(), Skybox.albedos.last()).times(5.0) * Skybox.elevCnt // 0*151..5*151
|
||||
val albX1 = albX.floorToInt()
|
||||
val albX2 = (albX1 + elevCnt).coerceAtMost(5 * Skybox.elevCnt)
|
||||
val bx = albX - albX1
|
||||
|
||||
Cvec(newColRGB)
|
||||
}
|
||||
}
|
||||
val a1t1b1A = colorMap.getCvec(albX1 * elevCnt + angleX1, turbY1)
|
||||
val a2t1b1A = colorMap.getCvec(albX1 * elevCnt + angleX2, turbY1)
|
||||
val a1t2b1A = colorMap.getCvec(albX1 * elevCnt + angleX1, turbY2)
|
||||
val a2t2b1A = colorMap.getCvec(albX1 * elevCnt + angleX2, turbY2)
|
||||
val a1t1b2A = colorMap.getCvec(albX2 * elevCnt + angleX1, turbY1)
|
||||
val a2t1b2A = colorMap.getCvec(albX2 * elevCnt + angleX2, turbY1)
|
||||
val a1t2b2A = colorMap.getCvec(albX2 * elevCnt + angleX1, turbY2)
|
||||
val a2t2b2A = colorMap.getCvec(albX2 * elevCnt + angleX2, turbY2)
|
||||
|
||||
val a1t1b1B = colorMap.getCvec(albX1 * elevCnt + angleX1 + Skybox.albedoCnt * elevCnt, turbY1)
|
||||
val a2t1b1B = colorMap.getCvec(albX1 * elevCnt + angleX2 + Skybox.albedoCnt * elevCnt, turbY1)
|
||||
val a1t2b1B = colorMap.getCvec(albX1 * elevCnt + angleX1 + Skybox.albedoCnt * elevCnt, turbY2)
|
||||
val a2t2b1B = colorMap.getCvec(albX1 * elevCnt + angleX2 + Skybox.albedoCnt * elevCnt, turbY2)
|
||||
val a1t1b2B = colorMap.getCvec(albX2 * elevCnt + angleX1 + Skybox.albedoCnt * elevCnt, turbY1)
|
||||
val a2t1b2B = colorMap.getCvec(albX2 * elevCnt + angleX2 + Skybox.albedoCnt * elevCnt, turbY1)
|
||||
val a1t2b2B = colorMap.getCvec(albX2 * elevCnt + angleX1 + Skybox.albedoCnt * elevCnt, turbY2)
|
||||
val a2t2b2B = colorMap.getCvec(albX2 * elevCnt + angleX2 + Skybox.albedoCnt * elevCnt, turbY2)
|
||||
|
||||
val t1b1A = lerp(ax, a1t1b1A, a2t1b1A)
|
||||
val t2b1A = lerp(ax, a1t2b1A, a2t2b1A)
|
||||
val t1b2A = lerp(ax, a1t1b2A, a2t1b2A)
|
||||
val t2b2A = lerp(ax, a1t2b2A, a2t2b2A)
|
||||
|
||||
val b1A = lerp(tx, t1b1A, t2b1A)
|
||||
val b2A = lerp(tx, t1b2A, t2b2A)
|
||||
|
||||
val A = lerp(bx, b1A, b2A)
|
||||
|
||||
val t1b1B = lerp(ax, a1t1b1B, a2t1b1B)
|
||||
val t2b1B = lerp(ax, a1t2b1B, a2t2b1B)
|
||||
val t1b2B = lerp(ax, a1t1b2B, a2t1b2B)
|
||||
val t2b2B = lerp(ax, a1t2b2B, a2t2b2B)
|
||||
|
||||
val b1B = lerp(tx, t1b1B, t2b1B)
|
||||
val b2B = lerp(tx, t1b2B, t2b2B)
|
||||
|
||||
val B = lerp(bx, b1B, b2B)
|
||||
|
||||
return lerp(mornNoonBlend, A, B)
|
||||
}
|
||||
|
||||
private fun lerp(x: Double, c1: Cvec, c2: Cvec): Cvec {
|
||||
val r = (((1.0 - x) * c1.r) + (x * c2.r)).toFloat()
|
||||
val g = (((1.0 - x) * c1.g) + (x * c2.g)).toFloat()
|
||||
val b = (((1.0 - x) * c1.b) + (x * c2.b)).toFloat()
|
||||
val a = (((1.0 - x) * c1.a) + (x * c2.a)).toFloat()
|
||||
return Cvec(r, g, b, a)
|
||||
}
|
||||
|
||||
fun getWeatherList(classification: String) = weatherDB[classification]!!
|
||||
|
||||
Reference in New Issue
Block a user