mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-10 10:34:06 +09:00
new watch design consistent with existing UI
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@@ -8,9 +8,7 @@ import net.torvald.terrarum.*
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import net.torvald.terrarum.modulebasegame.gameactors.ActorHumanoid
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import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
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import net.torvald.terrarum.modulebasegame.gameworld.WorldTime
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import net.torvald.terrarum.modulebasegame.imagefont.Watch7SegMain
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import net.torvald.terrarum.modulebasegame.imagefont.Watch7SegSmall
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import net.torvald.terrarum.modulebasegame.imagefont.WatchDotAlph
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import net.torvald.terrarum.modulebasegame.imagefont.WatchFont
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import net.torvald.terrarum.ui.UICanvas
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import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
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@@ -19,7 +17,7 @@ import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
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*/
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class UITierOneWatch(private val player: ActorHumanoid?) : UICanvas() {
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override var width = 160
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override var height = 25
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override var height = 23
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override var openCloseTime: Second = 0f
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private var ELuptimer = 10f // init value higher than uptime: to make the light turned off by default
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@@ -28,18 +26,16 @@ class UITierOneWatch(private val player: ActorHumanoid?) : UICanvas() {
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private var atlas = TextureRegionPack(ModMgr.getPath("basegame", "gui/watchface_atlas.tga"), width, height)
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private var littleFont = Watch7SegSmall
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private var timeFont = Watch7SegMain
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private var textFont = WatchDotAlph
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private var watchFont = WatchFont
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private var moonDial = TextureRegionPack(ModMgr.getPath("basegame", "fonts/watch_17pxmoondial.tga"), 17, 17)
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private var moonDialCount = moonDial.horizontalCount
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private val drawCol = Color(1f,1f,1f,0.5f)
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private val lcdLitColELoff = Color(0x141414_aa)
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private val lcdLitColELon = Color(0x141414_ff)
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private val drawCol = Color(1f,1f,1f,UIQuickslotBar.DISPLAY_OPACITY)
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private val lcdLitColELoff = Color(0xc0c0c0ff.toInt()) mul drawCol
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private val lcdLitColELon = Color(0x404040ff) mul drawCol
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private val lcdLitCol: Color
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get() = if (ELon) lcdLitColELon else lcdLitColELoff
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private val lcdLitCol: Color = lcdLitColELoff
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//get() = if (ELon) lcdLitColELon else lcdLitColELoff
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private val worldTime: WorldTime
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get() = (Terrarum.ingame!!.world as GameWorldExtension).time
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@@ -62,33 +58,30 @@ class UITierOneWatch(private val player: ActorHumanoid?) : UICanvas() {
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override fun renderUI(batch: SpriteBatch, camera: Camera) {
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// light overlay or EL
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/*blendNormal(batch)
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if (ELon) {
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blendNormal(batch)
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batch.draw(atlas.get(0, 2), 0f, 0f)
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}
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else {
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// backplate
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batch.color = Color.WHITE
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batch.draw(atlas.get(0, 0), 0f, 0f)
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}
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// LCD back
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blendNormal(batch)
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batch.draw(atlas.get(0, 3), 0f, 0f)
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}*/
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// disabling light button
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batch.color = drawCol
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batch.draw(atlas.get(0, 0), 0f, 0f)
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// day name
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batch.color = lcdLitCol
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textFont.draw(batch, worldTime.getDayNameShort().toUpperCase(), 71f, 7f)
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watchFont.draw(batch, worldTime.getDayNameShort().toUpperCase(), 73f, 7f)
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// day
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littleFont.draw(batch, worldTime.days.toString().padStart(2, ' '), 110f, 6f)
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watchFont.draw(batch, worldTime.days.toString().padStart(2, '@'), 107f, 7f)
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// hour
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littleFont.draw(batch, worldTime.hours.toString().padStart(2, '/'), 26f, 6f)
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watchFont.draw(batch, worldTime.hours.toString().padStart(2, '@'), 27f, 7f)
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// minute
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littleFont.draw(batch, worldTime.minutes.toString().padStart(2, '0'), 48f, 6f)
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watchFont.draw(batch, worldTime.minutes.toString().padStart(2, '0'), 49f, 7f)
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// season marker
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batch.draw(atlas.get(1, worldTime.months - 1), 0f, 0f)
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@@ -97,7 +90,7 @@ class UITierOneWatch(private val player: ActorHumanoid?) : UICanvas() {
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// moon dial
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val moonPhase = (worldTime.moonPhase * moonDialCount).roundInt() % moonDialCount
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batch.color = lcdLitCol
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batch.draw(moonDial.get(moonPhase, 0), 6f, 4f)
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batch.draw(moonDial.get(moonPhase, 0), 6f, 3f)
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}
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override fun doOpening(delta: Float) {
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