mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-13 03:54:06 +09:00
torch sprites to the spritesheet
This commit is contained in:
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -65,9 +65,9 @@ class ItemTorch(originalID: ItemID) : LightIngredientBase(originalID) {
|
|||||||
|
|
||||||
override var originalName = "BLOCK_TORCH"
|
override var originalName = "BLOCK_TORCH"
|
||||||
override val itemImage: TextureRegion
|
override val itemImage: TextureRegion
|
||||||
get() = FixtureItemBase.getItemImageFromSingleImage("basegame", "items/torch.tga")
|
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(0,14)
|
||||||
override val itemImageEmissive: TextureRegion
|
override val itemImageEmissive: TextureRegion
|
||||||
get() = FixtureItemBase.getItemImageFromSingleImage("basegame", "items/torch_emsv.tga")
|
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(1,14)
|
||||||
|
|
||||||
override fun getLumCol() = BlockCodex[Block.TORCH].getLumCol(0, 0)
|
override fun getLumCol() = BlockCodex[Block.TORCH].getLumCol(0, 0)
|
||||||
|
|
||||||
|
|||||||
Binary file not shown.
Reference in New Issue
Block a user