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apparently longer sleep time doesn't hurt
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@@ -144,7 +144,7 @@ class AudioMixer : Disposable {
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return (headSize0 ?: 0f).times(scale).coerceAtLeast(BinoPan.EARDIST_DEFAULT)
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}
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private val millisecUnitTime = 400L // 384 * p, p is multiplied to compensate the time takes for writing samples
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private val millisecUnitTime = 100L // 48 * p, p is multiplied to compensate the time takes for writing samples
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private val sleepMS = App.audioBufferSize / millisecUnitTime
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private val sleepNS = (App.audioBufferSize / millisecUnitTime * 1000000).toInt() % 1000000
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