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block itemimage to use vernal season textures
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@@ -104,7 +104,7 @@ internal object BlocksDrawer {
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// create terrain texture from pixmaps
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weatherTerrains = arrayOf(
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TextureRegionPack(Texture(App.tileMaker.atlas), TILE_SIZE, TILE_SIZE),
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TextureRegionPack(Texture(App.tileMaker.atlasPrevernal), TILE_SIZE, TILE_SIZE),
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TextureRegionPack(Texture(App.tileMaker.atlasVernal), TILE_SIZE, TILE_SIZE),
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TextureRegionPack(Texture(App.tileMaker.atlasAestival), TILE_SIZE, TILE_SIZE),
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TextureRegionPack(Texture(App.tileMaker.atlasSerotinal), TILE_SIZE, TILE_SIZE),
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