new blocks drawer WIP

This commit is contained in:
minjaesong
2017-08-29 21:06:30 +09:00
parent d2508d0ccd
commit 5f9b46ec63
5 changed files with 72 additions and 60 deletions

View File

@@ -153,6 +153,9 @@ object GlslTilingTest : ApplicationAdapter() {
shader.setUniformi("tilemapDimension", tilesBuffer.width, tilesBuffer.height)
shader.setUniformf("tilesInAxes", tilesInHorizontal, tilesInVertical)
shader.setUniformf("cameraTranslation", cameraX, cameraY)
shader.setUniformi("tileSizeInPx", 16)
shader.setUniformi("tilesInAtlas", 256, 256) //depends on the tile atlas
shader.setUniformi("atlasTexSize", 4096, 4096) //depends on the tile atlas
tilesQuad.render(shader, GL20.GL_TRIANGLES)
shader.end()
tilesBufferAsTex.dispose()